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Rettiner
Doomheim
0
|
Posted - 2012.12.25 09:38:00 -
[1] - Quote
Ok.
I'm new, I got that. Other folks will have better gear etc, etc.
But here's my issue:
I have difficulty AIMING well. I first tried being a sniper type so I could take a bit of time to line up a shot, but seriously, if the target wasnt exactly dead center in the crosshairs, I miss. Meanwhile they see me and blow me away (with an assault rifle) in 2 seconds.
So I tried out assault rifle. I'm like a wacko-spazz trying to keep up with alot of you. Ill fire away and hit a little bit then have difficulty getting the crosshairs back on the guy I'm fighting...meanwhile it just SEEMS like everyone else can spin targets on a dime, have very little targetting issues (at least not as bad as mine).
Any tips for me to get better? I know I'll likely not be a targetting ace, but I would like to at least have a 50/50 shot of winning alot of battles....with my current control pad ineptitude, I'm like 90% likely to die in a fight. |
Sloan Regal
ZionTCD Legacy Rising
27
|
Posted - 2012.12.25 11:23:00 -
[2] - Quote
While we are waiting on the better mercs to respond, I will try to convey my school of thought on the subject as I am in the same boat as you with regard to going head-to-head with the seasoned killer.
I am not so good with aim either for a number of reasons, arthritis not the least. But it may be a game mechanic that is fighting your ability to stay on target. The default analog stick sensitivity is somewhere in the middle, I do not recall. I did some reading and it was suggest to set the analog stick (found in options) all the way to zero (was mentioned somewhere this is backwards from other FPS.) This made aiming a lot less jumpy. However, after the most recent build, seems that CCP changed the settings so that setting the sensitivity to one hundred made aiming less sensitive. Basically, move the slider all the way one way or the other until your aiming recital is not bouncing all over the place.
From a skill point of view, you can address the offensive skills or the defensive skills first. Concentrating on the weapons skills will provide a lot more damage and stability and may allow you to kill faster, but you will still die faster if you are in the cross-hairs of an opponent. Focusing on defensive skills such as shields, armor, mobility may save your clone from quick death, but you won't take an opponent down very quickly, or at all if they are seasoned.
I missed out on the weekends where skill points were increased so I lagged behind while everyone else was moving into the more advanced equipment. I am basically fitting low-end dropsuits and modules, hanging out with groups of mercs and doing my best to learn from others, despite lack of headset use, until the next character wipe, when I hope to then be able to skill up on more even ground. |
KalOfTheRathi
CowTek
168
|
Posted - 2012.12.25 11:35:00 -
[3] - Quote
There are others that will have more experience and probably better advice. However, after not playing these types of games and certainly not multi-player there are a few things I needed to learn. As an aside; These are the worst Sniper Scopes in the history of mankind and Dust is thousands of years in the future. :-P
I have used scopes, not military, but honestly I am not a great shot yet I have never seen a real scope act like they do in games. And the Sniper Scopes in Dust are pretty bad on the comparison stick. And we cannot go prone either. Nor lean on a railing or up against a wall.
Enough ranting, how about some helping?
First, if you are using an Assault Rifle (AR) then you get iron sights until you cough up the experience for Tactical AR. From what I hear, seeing as how I am not there yet. Iron sights take a little more time and some particular practice. Always sight on the target and always aim for the upper chest then up to the head. You can practice shooting at arbitrary things and see where the bullet hits versus where you were aiming. Shooting from the hip will get you noise, a few hits and then a lot of kick back. Then no more hits, or at least not enough to take them out. Once you get the feel for them they shouldn't make a big difference. If you are hitting the target their shields go down first, the fun part is next! Then you can start aiming at the head first.
Sniper Scopes need the Light Weapon Sharpshooter perk to high levels and the Sniper Rifle one as well. Proficiency gets you access to the next step in rifles but it takes awhile to get there. I have one character leveled up and the others are not. Frankly I get some pretty good WP from paying attention and not trying to force the rifle to do something it doesn't want to do.
Now to aim a Sniper rifle, squat down with triangle button. Take your time. Don't, don't, don't try to follow the target. Find a target that is moving in a line (hopefully away from you) and maybe even focused on somebody else. Then move ahead of them slightly and squeeze the trigger. It takes some practice during which you will get killed. A lot. More than that sometimes.
These cloned mercs move fast. They love to jump. Watch their patterns and as they cycle through them aim at where they will be. As they approach, pull the trigger. Repeat until your are good at it. This is the opposite of the above, wait for them to come into the site. It can be a lot easier. Snipers can see across the battle field (at least it seems to me). That means the buddy of the two mercs you just took down is now absolutely certain you need a brand new clone. Move.
There are good snipers here that will give more fundamental advice; find a good spot, cover, not open, clear exit path, don't obsess about one target. Take the shot and if you are noticed take a hike, out of sight and live to shoot again.
Read some of the mercs helping mercs posts here in the training ground.
The one that sank in for me, from reading several of them, is to try to flank everybody. I wish I would remember that but too many years of playing monster killer and charging in are still frustrating me. Don't take a Heavy head on or even where they can get a clear shot as they will take you out. Use cover, a lot of it, grenades and crouching are all good. Oddly enough this advice works for many situations.
This last piece of advice is via the British Navy. When in port, always top off the fuel and ammunition. Not doing this sank the Bismark. At least contributed to it. Once you expand your Light Weapon Capacity you can start having 5 rounds in the clip. Which you shouldn't need. After four you should be moving. Get out of sight when reloading and please don't stand up to do it (unless I am aiming at you, I need all the help I can get).
Have room for a Hive? Carry it. Toss it down in a secure location and don't run out of ammo. Most of my Sniper Fits carry Hives. They work very well for backing up a Heavy with a HMG and sometimes the squad. You both have full clips and everyone is focusing on the HMG while you can thin out the herd from above (or the side). And keep him from being flanked.
The last piece is be aware of your silhouette. That is how I find Snipers and with the last (great) scope on the AR you could easily pick them off. If you are standing up like a good stick man against the sky then, yes Martha, Santa has just given them a present. Your head. It is how I lose mine as well. We also show up on the Scope nice and clear with little red letters that explain the urgency of killing us.
Good Luck and practice, practice, practice. |
Vyzion Eyri
The Southern Legion
154
|
Posted - 2012.12.25 14:04:00 -
[4] - Quote
KalOfTheRathi wrote:There are others that will have more experience and probably better advice. However, after not playing these types of games and certainly not multi-player there are a few things I needed to learn. As an aside; These are the worst Sniper Scopes in the history of mankind and Dust is thousands of years in the future. :-P
I have used scopes, not military, but honestly I am not a great shot yet I have never seen a real scope act like they do in games. And the Sniper Scopes in Dust are pretty bad on the comparison stick. And we cannot go prone either. Nor lean on a railing or up against a wall.
Enough ranting, how about some helping?
First, if you are using an Assault Rifle (AR) then you get iron sights until you cough up the experience for Tactical AR. From what I hear, seeing as how I am not there yet. Iron sights take a little more time and some particular practice. Always sight on the target and always aim for the upper chest then up to the head. You can practice shooting at arbitrary things and see where the bullet hits versus where you were aiming. Shooting from the hip will get you noise, a few hits and then a lot of kick back. Then no more hits, or at least not enough to take them out. Once you get the feel for them they shouldn't make a big difference. If you are hitting the target their shields go down first, the fun part is next! Then you can start aiming at the head first.
Sniper Scopes need the Light Weapon Sharpshooter perk to high levels and the Sniper Rifle one as well. Proficiency gets you access to the next step in rifles but it takes awhile to get there. I have one character leveled up and the others are not. Frankly I get some pretty good WP from paying attention and not trying to force the rifle to do something it doesn't want to do.
Now to aim a Sniper rifle, squat down with triangle button. Take your time. Don't, don't, don't try to follow the target. Find a target that is moving in a line (hopefully away from you) and maybe even focused on somebody else. Then move ahead of them slightly and squeeze the trigger. It takes some practice during which you will get killed. A lot. More than that sometimes.
These cloned mercs move fast. They love to jump. Watch their patterns and as they cycle through them aim at where they will be. As they approach, pull the trigger. Repeat until your are good at it. This is the opposite of the above, wait for them to come into the site. It can be a lot easier. Snipers can see across the battle field (at least it seems to me). That means the buddy of the two mercs you just took down is now absolutely certain you need a brand new clone. Move.
There are good snipers here that will give more fundamental advice; find a good spot, cover, not open, clear exit path, don't obsess about one target. Take the shot and if you are noticed take a hike, out of sight and live to shoot again.
Read some of the mercs helping mercs posts here in the training ground.
The one that sank in for me, from reading several of them, is to try to flank everybody. I wish I would remember that but too many years of playing monster killer and charging in are still frustrating me. Don't take a Heavy head on or even where they can get a clear shot as they will take you out. Use cover, a lot of it, grenades and crouching are all good. Oddly enough this advice works for many situations.
This last piece of advice is via the British Navy. When in port, always top off the fuel and ammunition. Not doing this sank the Bismark. At least contributed to it. Once you expand your Light Weapon Capacity you can start having 5 rounds in the clip. Which you shouldn't need. After four you should be moving. Get out of sight when reloading and please don't stand up to do it (unless I am aiming at you, I need all the help I can get).
Have room for a Hive? Carry it. Toss it down in a secure location and don't run out of ammo. Most of my Sniper Fits carry Hives. They work very well for backing up a Heavy with a HMG and sometimes the squad. You both have full clips and everyone is focusing on the HMG while you can thin out the herd from above (or the side). And keep him from being flanked.
The last piece is be aware of your silhouette. That is how I find Snipers and with the last (great) scope on the AR you could easily pick them off. If you are standing up like a good stick man against the sky then, yes Martha, Santa has just given them a present. Your head. It is how I lose mine as well. We also show up on the Scope nice and clear with little red letters that explain the urgency of killing us.
Good Luck and practice, practice, practice.
Whilst informative, I took the shortcut of using a keyboard and mouse. Much, much easier to aim and hold the crosshairs on a target, even when both of you are moving. I only actually started getting positive kill to death ratios when I began to use the KB&M.
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HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.12.25 17:22:00 -
[5] - Quote
It sounds like you guys are on the right track.
However I would recommend tweaking your setting under the controls.
The left and right axis and the up and down axis speeds can be changed I keep mine low around 30, because otherwise your aim swings wildly.
There is another setting under the move controller that need to be set to zero, not sure why this works for a standard controller but it does eliminate the dead zones.
Good luck |
Free Healing
L.O.T.I.S. Legacy Rising
234
|
Posted - 2012.12.25 18:50:00 -
[6] - Quote
hey there Rettiner,
let me share a not-so-secret secret with you. When i first started playing this game. I SUCKED really bad. I mean really. I chose to start out as a Logibro and lemme tell you, we get the short end of the stick when it comes to 1 on 1 confrontation. My K/D must have been somewhere around 0.20 :)
Every game i played i played alone. No one to watch my back, no one to develop tactics with, no one to draw enemy fire while i ran to save the life of my teammates. No one to say "hold on, i'm going to revive you", as a logi there is NOTHING more despairing than running to save the life of an ally only to have them bleed out and then be shot down by an assault that just happened to see you in the distance and decide that you shouldn't exist.
I don't know what exactly is your problem involving aiming, but believe me your probably better than i was. no joke. My advice:
-Hang in there, no matter how much you suck at aiming, there's only way to go is up.
-Always assume the enemy is using better equipment than you.
-Study them if they kill you. You may find a weakness.
-Grenades are a great equalizer. Even if the enemy has great shields and health a good grenade toss will weaken them enough to either scare them off or for you to kill them. If you must, go into a Skirmish (bring nanohives) and practice throwing grenades at stationary objects while in the base. get a feel for how they travel and how long they cook for.
-If you can't beat an enemy in a head on engagement then don't try to, instead find a way to shoot at them when they can't shoot at you. Your head is your most valuable weapon.
-Don't run, you give away your position.
more to come later but i'm pressed for time since it's |
Sytonis Auran
Valor Coalition RISE of LEGION
52
|
Posted - 2012.12.25 21:52:00 -
[7] - Quote
Take the time to look over all skills and equipment. Read the descriptions. While getting the hang of the maps and controls keep these in mind. Before you heavily invest in a particular path, try out the militia versions. They are cheap, work fine but do cost extra in terms of CPU/PG.
As for spending skill points, some skills are valuable whatever you decide to go. Pick up electronics (more CPU), power grid (not called this) and weaponry (bonus to all infantry weapon damage). They are cheap *1 skills too. Whatever suit you use will benefit from being able to fit better or more mods. |
Rettiner
Doomheim
0
|
Posted - 2012.12.26 06:26:00 -
[8] - Quote
Thanks for the tips everyone. Much appreciated! |
KalOfTheRathi
CowTek
168
|
Posted - 2012.12.26 07:53:00 -
[9] - Quote
Vyzion Eyri wrote:Whilst informative, I took the shortcut of using a keyboard and mouse. Much, much easier to aim and hold the crosshairs on a target, even when both of you are moving. I only actually started getting positive kill to death ratios when I began to use the KB&M. And they work well. I just hate them with a passion. On my PC I use a wired controller and with some games I can use a mix of keyboard and controller. But I have been moving my little digital selves around with WASD for freaking ever ... and ... I ... Hate ... WASD. After my first joystick I only look back when there is no choice.
Glad you like them. |
KalOfTheRathi
CowTek
168
|
Posted - 2012.12.26 07:55:00 -
[10] - Quote
HowDidThatTaste wrote:It sounds like you guys are on the right track.
However I would recommend tweaking your setting under the controls.
The left and right axis and the up and down axis speeds can be changed I keep mine low around 30, because otherwise your aim swings wildly.
There is another setting under the move controller that need to be set to zero, not sure why this works for a standard controller but it does eliminate the dead zones.
Good luck Thanks for mentioning that. I set mine early and 30% is where mine wound up as well. It is so engrained into me I forgot to mention it. |
|
Psychotic Shooter
Opus Arcana Orion Empire
23
|
Posted - 2012.12.26 11:32:00 -
[11] - Quote
Go at your own pace i play assault and i take time with every kill unless im fighting close quarters i have even fellow certain people across the map to get the right shot and to be honest it is working for me i sometime run straight to the point but i work with my team if i am on my own i play very stealthy but now im quite good with my aim i can take people down really well just take your time and dont be afraid to retreat from a battle if the enemy's are to overwhelming |
Free Healing
L.O.T.I.S. Legacy Rising
234
|
Posted - 2012.12.27 05:13:00 -
[12] - Quote
"Never...EVER... give up." - Winston Churchill
Keep the faith. |
True Exit
Doomheim
0
|
Posted - 2012.12.27 19:45:00 -
[13] - Quote
Though I'd throw my two cents into this discussion.
First, I'm a kb/m player. Always have been. I missed out on the years of Halo hype because I simply couldn't adjust to using sticks after learning my trade on UT 2003. I don't know if switching to kb/m will make a difference for you. I suppose it just depends on what you are personally used to. If you learned on sticks, keep on with the sticks. If your first experiences with the fps genre were on kb/m, seriously consider giving that a try.
That being said...
Here's the most important thing you need to know in order to improve you aim: Breathe. Stay calm, breathe, and AIM. Take your time if you have to, even if you die because of it. Line up your sights, take a breath, and pull the trigger (button/left mouse, whatever) slowly and purposefully. Use short, controlled bursts. This will help to reduce the kick/spread you get when laying down continuous fire. You WILL get better. But it takes practice. Give yourself the practice.
I'll also reiterate some of the other good advice I saw in this thread:
FIrst, never look for a straight up fight. If AT ALL possible, find a way to attack your target when they are already distracted. Flank, maneuver, hide until there is an opening.
Second, never be alone. If you are alone, your HIGHEST priority should be to get right up next to the closest blue dot you see on your mini map.
Third, keep your eyes open. Not so you can find targets to hunt, but so you can see who is, or soon will be, hunting you. Always be aware. Look around.
And always, just breathe. |
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