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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Victor 'LifeLine' Ramous
SyNergy Gaming
242
|
Posted - 2012.12.24 19:42:00 -
[1] - Quote
I dont see why it should be mandatory for LLV (That is the Limbus and Charybdis) to -need- turrets fitted, for any LAV tbh but especially for LLVs
Edit: For those that dont know, LLV means light logistics vehicle and atm is usually fitted to rep tanks and such. Im sure more modules may be coming out for them however (ie supply modules) |
ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.12.24 19:46:00 -
[2] - Quote
I just want my Drop suit repair module backGǪ |
Ulysses Knapse
Nuevo Atlas Corporation
73
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Posted - 2012.12.24 19:54:00 -
[3] - Quote
Agreed, though I can see where they are coming from. |
Victor 'LifeLine' Ramous
SyNergy Gaming
242
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Posted - 2012.12.24 22:04:00 -
[4] - Quote
To Ulysses, i dont really get why... i can understand for the LAV but not the LLV, no one is ever (if they are organized anyways) going to fill an LLV with people and use that turret as a weapon, its a waste of an LLV and a person since its use is not to be attack/assault like.
You would never just jump into an LLV to take a point, too costly. Has literally no need for a turret. |
Victor 'LifeLine' Ramous
SyNergy Gaming
242
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Posted - 2012.12.25 20:32:00 -
[5] - Quote
Bumping for the little-guy thread |
Tectonious Falcon
The Southern Legion
395
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Posted - 2012.12.25 22:04:00 -
[6] - Quote
Victor 'LifeLine' Ramous wrote:I dont see why it should be mandatory for LLV (That is the Limbus and Charybdis) to -need- turrets fitted, for any LAV tbh but especially for LLVs
Edit: For those that dont know, LLV means light logistics vehicle and atm is usually fitted to rep tanks and such. Im sure more modules may be coming out for them however (ie supply modules)
Do you drive or have the ability to drive LLV's? |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.12.25 23:51:00 -
[7] - Quote
Tectonious Falcon wrote:Victor 'LifeLine' Ramous wrote:I dont see why it should be mandatory for LLV (That is the Limbus and Charybdis) to -need- turrets fitted, for any LAV tbh but especially for LLVs
Edit: For those that dont know, LLV means light logistics vehicle and atm is usually fitted to rep tanks and such. Im sure more modules may be coming out for them however (ie supply modules) Do you drive or have the ability to drive LLV's?
he does the LLV has a 0.5 dmg multiplier so turrets on it are half as weak tbh u should be able to fit ur vehicle HOW u want it. if i want to save some CPU and PG as a tanker i shouldnt have to be forced to have 2 small turrets, what if i only use one gunner? thats another turret im being forced to slap on for no reason.
PS: give back the built in infantry rep tools for the LLVs plz |
Victor 'LifeLine' Ramous
SyNergy Gaming
242
|
Posted - 2012.12.26 04:26:00 -
[8] - Quote
Mavado V Noriega wrote:Tectonious Falcon wrote:Victor 'LifeLine' Ramous wrote:I dont see why it should be mandatory for LLV (That is the Limbus and Charybdis) to -need- turrets fitted, for any LAV tbh but especially for LLVs
Edit: For those that dont know, LLV means light logistics vehicle and atm is usually fitted to rep tanks and such. Im sure more modules may be coming out for them however (ie supply modules) Do you drive or have the ability to drive LLV's? he does the LLV has a 0.5 dmg multiplier so turrets on it are half as weak tbh u should be able to fit ur vehicle HOW u want it. if i want to save some CPU and PG as a tanker i shouldnt have to be forced to have 2 small turrets, what if i only use one gunner? thats another turret im being forced to slap on for no reason. PS: give back the built in infantry rep tools for the LLVs plz
Yeah, the extra CPU and PG can be put to such better use on the LLV, its harder to fit them with a wasted turret taking up CPU and PG.
And i agree with num's post, on the bigger picture, should be able to customize the vehicles however you want. But at the very least, LLVs with turrets is absolutely pointless and a useless obstacle. |
Victor 'LifeLine' Ramous
SyNergy Gaming
242
|
Posted - 2012.12.26 20:52:00 -
[9] - Quote
Also nums, built in infantry rep tools are in the LLVs.. so that end its all good.
Bump for freedom of choice in having a turret |
dirtymike159
Osmon Surveillance Caldari State
0
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Posted - 2013.01.05 05:59:00 -
[10] - Quote
Bump |
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Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2013.01.05 08:45:00 -
[11] - Quote
I would skip the heavy turret on my tank if given the option. Sometimes I just want a sturdy ride and let the small gunners concentrate on the kills. |
Godin Thekiller
KNIGHTZ OF THE ROUND
14
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Posted - 2013.01.05 09:23:00 -
[12] - Quote
Noc Tempre wrote:I would skip the heavy turret on my tank if given the option. Sometimes I just want a sturdy ride and let the small gunners concentrate on the kills.
Then your a idiot, because that kills the purpose of the HAV.
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Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2013.01.05 11:11:00 -
[13] - Quote
Godin Thekiller wrote:Noc Tempre wrote:I would skip the heavy turret on my tank if given the option. Sometimes I just want a sturdy ride and let the small gunners concentrate on the kills. Then your a idiot, because that kills the purpose of the HAV.
It lowers the profile, gives tons of fitting room for a beefier tank, and can still act as close support for a squad moving up to an objective. Frankly, a forge gunner in one of the seats is just as effective if I need the AV power. Not optimal for every situation, but certainly appears viable on paper. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2013.01.05 16:55:00 -
[14] - Quote
Noc Tempre wrote:Godin Thekiller wrote:Noc Tempre wrote:I would skip the heavy turret on my tank if given the option. Sometimes I just want a sturdy ride and let the small gunners concentrate on the kills. Then your a idiot, because that kills the purpose of the HAV. It lowers the profile, gives tons of fitting room for a beefier tank, and can still act as close support for a squad moving up to an objective. Frankly, a forge gunner in one of the seats is just as effective if I need the AV power. Not optimal for every situation, but certainly appears viable on paper.
i want to take the small turrets off my tank |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2013.01.05 21:09:00 -
[15] - Quote
xprotoman23 wrote:Noc Tempre wrote:Godin Thekiller wrote:Noc Tempre wrote:I would skip the heavy turret on my tank if given the option. Sometimes I just want a sturdy ride and let the small gunners concentrate on the kills. Then your a idiot, because that kills the purpose of the HAV. It lowers the profile, gives tons of fitting room for a beefier tank, and can still act as close support for a squad moving up to an objective. Frankly, a forge gunner in one of the seats is just as effective if I need the AV power. Not optimal for every situation, but certainly appears viable on paper. i want to take the small turrets off my tank
I see no reason why you can't deploy with any slot you wish being empty, besides a crutch for stupid players. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.01.05 21:12:00 -
[16] - Quote
Noc Tempre wrote:xprotoman23 wrote:Noc Tempre wrote:Godin Thekiller wrote:Noc Tempre wrote:I would skip the heavy turret on my tank if given the option. Sometimes I just want a sturdy ride and let the small gunners concentrate on the kills. Then your a idiot, because that kills the purpose of the HAV. It lowers the profile, gives tons of fitting room for a beefier tank, and can still act as close support for a squad moving up to an objective. Frankly, a forge gunner in one of the seats is just as effective if I need the AV power. Not optimal for every situation, but certainly appears viable on paper. i want to take the small turrets off my tank I see no reason why you can't deploy with any slot you wish being empty, besides a crutch for stupid players.
CCP pls halp i has no wepon on mi tnk, is nt fair evry1 kilin mi. |
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