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Asai Marcel
Zumari Force Projection Caldari State
0
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Posted - 2012.12.22 17:43:00 -
[1] - Quote
I've been constantly seeing people on top of buildings or railings lobbing grenades like nobody's business. But when you just need to lob a bunch of grenades and then hide! I thought the laser rifle was rediculus |
ArMaGeDoN The Cat
Systems Federation Coalition of Galactic Unity
157
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Posted - 2012.12.22 17:51:00 -
[2] - Quote
Asai Marcel wrote:I've been constantly seeing people on top of buildings or railings lobbing grenades like nobody's business. But when you just need to lob a bunch of grenades and then hide! I thought the laser rifle was rediculus Suck it up, its the most balanced grenade launcher I have ever seen. It does its job. |
Scheneighnay McBob
Bojo's School of the Trades
1062
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Posted - 2012.12.22 17:54:00 -
[3] - Quote
It's not as easy as it looks. If it was, you would see way more people using them. |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
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Posted - 2012.12.22 18:09:00 -
[4] - Quote
Seriosuly ppl the MD's are not insta win noob tubes. Yes they are annoying as heck when they are at elevation but no different than if i put a hive there and kept spamming nades down on you. And if they are in the open up there that's where a laser, sniper or HMG will shred them down.
Getting really tired of the QQ that people seem to have now that they don't have a multi-functional weapon that can handle ALL THREATS and have to actually rely on sqd/teamwork.
Yes they are annoying, but they aren't OP. They are monsters at close range. Outside of 10-20 m they become laughably easy to dodge if you aren't foolish enough to rush in at them. Just learn their arcs and learn how to close the gap and use teamwork. Ive been murdered plenty of times with my MD against competent teams.
If they post up on buildings/elevation, call in a sniper for reinforcement so you can position yourself to get to them with a vehicle or climb an adjacent building.
Tactics beat out weapons EVERYTIME......adapt or die!
Finally i will only say that if they seem OP it's because you haven't seen enough of them yet to recognize their weaknesses. Which was the first day or two of QQ after chromosome launched. Now that ppl are used to seeing them they have figured out ways to beat them just like every other build. Every weapon has their strengths and every weapon has their weakness learn them, exploit them and you WILL beat them.. |
Estacado13
Mikramurka Shock Troop Minmatar Republic
0
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Posted - 2012.12.22 18:28:00 -
[5] - Quote
Gunner Visari wrote:Seriosuly ppl the MD's are not insta win noob tubes. Yes they are annoying as heck when they are at elevation but no different than if i put a hive there and kept spamming nades down on you. And if they are in the open up there that's where a laser, sniper or HMG will shred them down.
Getting really tired of the QQ that people seem to have now that they don't have a multi-functional weapon that can handle ALL THREATS and have to actually rely on sqd/teamwork.
Yes they are annoying, but they aren't OP. They are monsters at close range. Outside of 10-20 m they become laughably easy to dodge if you aren't foolish enough to rush in at them. Just learn their arcs and learn how to close the gap and use teamwork. Ive been murdered plenty of times with my MD against competent teams.
If they post up on buildings/elevation, call in a sniper for reinforcement so you can position yourself to get to them with a vehicle or climb an adjacent building.
Tactics beat out weapons EVERYTIME......adapt or die!
Finally i will only say that if they seem OP it's because you haven't seen enough of them yet to recognize their weaknesses. Which was the first day or two of QQ after chromosome launched. Now that ppl are used to seeing them they have figured out ways to beat them just like every other build. Every weapon has their strengths and every weapon has their weakness learn them, exploit them and you WILL beat them.. Love that the EVE philosophy of HTFU is forever present , I concur |
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