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![Aeon Amadi Aeon Amadi](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.12.18 14:49:00 -
[1] - Quote
LOVE THIS. |
![MItt R0mney MItt R0mney](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
MItt R0mney
Doomheim
58
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Posted - 2012.12.18 14:55:00 -
[2] - Quote
SAME
seriously, hardly any framerate stuttering at all. |
![TiMeSpLiT--TeR TiMeSpLiT--TeR](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.12.18 14:56:00 -
[3] - Quote
Probably they increase the animation detail. This was the issue on the first build and I thought it was the frame rate. |
![D'Finn Rhedlyne D'Finn Rhedlyne](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
D'Finn Rhedlyne
Planetary Response Organisation Test Friends Please Ignore
266
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Posted - 2012.12.18 14:57:00 -
[4] - Quote
Seriously smooth.... so far...
Good stuff CCP |
![Aeon Amadi Aeon Amadi](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.12.18 14:59:00 -
[5] - Quote
TiMeSpLiT--TeR wrote:Probably they increase the animation detail. This was the issue on the first build and I thought it was the frame rate.
Nah dude, Gallente Merc Quarters was -terrible-. |
![TiMeSpLiT--TeR TiMeSpLiT--TeR](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.12.18 15:05:00 -
[6] - Quote
Aeon Amadi wrote:TiMeSpLiT--TeR wrote:Probably they increase the animation detail. This was the issue on the first build and I thought it was the frame rate. Nah dude, Gallente Merc Quarters was -terrible-.
I didn't notice that, because I was in Minmatar Merc Quarters. I like rusty things. =D
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![Alldin Kan Alldin Kan](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Alldin Kan
Imperfects Negative-Feedback
169
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Posted - 2012.12.18 15:10:00 -
[7] - Quote
Does this mean that now I will never miss my shots? 0.o |
![Necandi Brasil Necandi Brasil](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Necandi Brasil
Conspiratus Immortalis
245
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Posted - 2012.12.18 15:16:00 -
[8] - Quote
Is a lot more smoother ! thanks CCP! |
![G Sacred G Sacred](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
G Sacred
Rubber Chicken Bombers
73
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Posted - 2012.12.18 15:22:00 -
[9] - Quote
They increased the framerate? YES! Lol I woke up this morning around 7am my time (about 12pm GMT) to get ready for school as usual. My ps3 auto-on's every morning to check for updates (thanks to ps+), but even if there is an update, it takes like 5 min to download. Before I left I went back into my room at 7:45 (12:45 GMT) and it was still updating. I hope it's auto updating dust for when I get home! |
![Laurent Cazaderon Laurent Cazaderon](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.12.18 15:33:00 -
[10] - Quote
If framerate is impeccable, collisions issues gone, movement stutering on small height corrected, grenade fixed, and a few other bug.
Then this build is a success. |
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![Vrain Matari Vrain Matari](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Vrain Matari
ZionTCD Legacy Rising
404
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Posted - 2012.12.18 15:40:00 -
[11] - Quote
You know guys, that up to this point just about every piece of code, server and client side, is still unoptomized. That's not totally true, ofc, but it's largely true.
It's also true that CCP built DUST with scalability in mind.
For my money, what lies ahead is going to be pretty damn amazing. And that is what I and other EVE vets always expected CCP to deliver. |
![Moochie Cricket Moochie Cricket](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Moochie Cricket
SyNergy Gaming
143
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Posted - 2012.12.18 15:45:00 -
[12] - Quote
Vrain Matari wrote:You know guys, that up to this point just about every piece of code, server and client side, is still unoptomized. That's not totally true, ofc, but it's largely true.
It's also true that CCP built DUST with scalability in mind.
For my money, what lies ahead is going to be pretty damn amazing. And that is what I and other EVE vets always expected CCP to deliver.
My thoughts exactly...
Get out of my head!!! |
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