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Pent'noir
Algintal Core Gallente Federation
62
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Posted - 2012.12.11 15:30:00 -
[1] - Quote
If you really want to treat dust as a sub based game, then there will probably be an option for that in the 15$ range where you get active/passive boosters and some aur to spend for the month. Right now there is the merc pack that does exactly this, but costs 20$.
So there is your Subscription and you are still able to play for free if you want to go that route. I think the F2P model is the future of all mmo gaming. I love them! The only thing that i see worthy of debating is how much of an advantage should the aur users get. CCP has to entice ppl to buy aur so they make money, but just how far should they go? |
Pent'noir
Algintal Core Gallente Federation
62
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Posted - 2012.12.11 19:14:00 -
[2] - Quote
its hardly p2w when you can get to the same spot without boosters, it just takes a bit more time. It would be p2w if you could never get to the same spot, which is what most f2p models do. I think they are being very fair with what they have done so far. |
Pent'noir
Algintal Core Gallente Federation
62
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Posted - 2012.12.11 21:25:00 -
[3] - Quote
Nomed Deeps wrote:Pent'noir wrote:its hardly p2w when you can get to the same spot without boosters, it just takes a bit more time. It would be p2w if you could never get to the same spot, which is what most f2p models do. I think they are being very fair with what they have done so far. Right now in this build, those with boosters have the same cap as everyone else. Those that currently have bought boosters threw a fit about the fact they have the same cap as everyone else though where CCP had confirmed those who purchase boosters will have a higher cap in an upcoming build. Imagine buying active boosters to boost your cap and then also buying passive boosters to increase your cap further. Therefore, those who pay more get more accrued SP; hence, pay to win.
Not p2w when something a booster person can do in 1 month may take a non booster person 1.5-2 months. You will eventually end up in the same spot with all your skills at lvl 5 for the same profession. As an example of p2w, It would be p2w if you had to buy the right to train to lvl 5 or buy the skill with aur. Your argument does not hold any water in my opinion. You just want no advantage from using aur as compared to isk. There will be advantages, it is the only reason why a f2p model works. If there isn't enough of a reason to buy an aur item then no one will buy it and the game goes broke.
The soon to come boosters are a nice example. Why would they change how the boosters work? Because very few ppl were buying them. So they made them more attractive, but it is a far cry from being p2w. |
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