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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.14 23:55:00 -
[1] - Quote
So... interesting story.
TWO Ambush matches in a row, I set up a PERFECT scenario for my team to exploit, and in BOTH matches, my team lost.
The second match was understandable because I could see 2 squads from well-known teams, and they had at least a Gunnlogi and a Sagaris while my team were struggling to pull a single Forge Gun or LAV on the field. I saw 2 Forge Gun guys (might have been 2 spawns of the same guy) and both got torn apart pretty fast.
But the first match.... I have no idea what happened. On two levels.
To start with, in both matches I set my team up for more than half the match with well-protected Uplinks near Supply Depots. All they needed to do was spawn and stay relatively close to the depot I'd hacked for that very purpose.
The first match, I started by setting up a preliminary Uplink in the closest safe area I could find. Immediately after I did so, a Supply Depot fell out of the sky just around the corner from it. It was a well-covered position with only 2 non-aerial approaches, so it was pretty safe. I set up my second Uplink (replacing the first), then switched to a Shotgun. I provided support for teammates, but was only landing Assists, not kills.
Soon after, we somehow lost 5 well-spread-out players and had the depot hacked out from under us. I spawned at the Uplink (which the enemy hadn't yet found), killed the 2 enemies who had done it (nobody else remotely close), and re-deployed the Uplink before switching to Swarms because I'd seen a tank moving around. I found the tank, killed it (it was a cheaply-fitted Sica), got 3 kills for doing so, then carried on. Got to another depot, hacked it and switched back to Shotgun. I moved on and found another depot REALLY close with an easy hiding place near it for an Uplink. So... an area with TWO Supply Depots, both already in our team's hands, with 4 friendlies already converging on my location. This was looking good.
I glanced at the clone counter. 45 left for my team, 40 to the enemy? OK... not the best teammates, but... we have a secure defensible position with multiple ammo resupply points now. I also set up a Nanohive towards the one direction we didn't have a depot, so there was at least some form of resupply option in every direction players could move out from the depot.
The Sica showed up again, I switched to Swarms and killed it again. Only had the driver this time.
By the end of the match, the enemy team was down to 15 clones.
...when our team RAN OUT.
HOW DO YOU DO THAT??? HOW DOES A TEAM PLAY THAT BADLY???
And more importantly, HOW DID I ONLY HAVE 2 KILLS ON THE POST-MISSION LEADERBOARD????
I was top WP earner in the match across both teams by a long way, so I'm pretty sure it counted the points correctly... just not my kills.
In the second match, I managed to get stuck in a gap between a stairway and a wall. While I was there, I heard a whistling noise like the one the game plays when you're in freefall. I tried every direction, and my shots were apparently hitting an invisible wall on their way out of my gun. But I did get killed and set free by the first enemy who showed up with an AR to shoot at me with, so i obviously wasn't that hard a target.
But like I said, that second match, it was kind of to be expected that no matter what I did, the other team had 2 groups of well-euipped and skilled players working together effectively, and my team was pure blueberries. I decided to run medic, and see how well I could do without using anything but Uplinks and a Repair Tool.
Apparently I went 1:7, although I don't recall shooting anyone, at all, in the entire match. |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.11.15 00:07:00 -
[2] - Quote
damn blueberries |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.15 00:09:00 -
[3] - Quote
Looking back immediately after each match, it was actually kind of funny.
But I still want to know how even blueberries can do THAT badly.
And where all my kills went in the first match. |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.11.15 00:20:00 -
[4] - Quote
Garrett Blacknova wrote:Looking back immediately after each match, it was actually kind of funny.
But I still want to know how even blueberries can do THAT badly.
And where all my kills went in the first match. The kills are strange (bugs forum?); if you want to see how bad blueberries can potentially be, fly around in a match full of randoms with a dropship fitted with a mobile CRU. Dropships will immediately become underpowered once you do that. Nobody in the dropship will get a single kill, but whoever shoots it down will get 7 kills (because nobody will leave, thinking they can farm WP by sitting in there doing nothing) |
steadyhand amarr
Imperfects Negative-Feedback
338
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Posted - 2012.11.15 01:29:00 -
[5] - Quote
welcome to any shooter that has a strong team focus, i keep saying to remove KD and have warpoints only but as long as devs keep K/D in the game no matter what random pugs will treat any game mode as team death match. for example quake wars, awesome awesome game let down by the fact the every day gamer is a freaking moron.
this game at the end of the day needs a strong reward for team play and little reward for killing, killing should be a result of having to do something that's helping the team. be freaking brave for once and get rid of K/D its worst hang over from early days of gaming to make it this far |
The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2012.11.15 03:07:00 -
[6] - Quote
blueberrys ah joyfull times. I still remember the guy who tossed a nano hive on my head instead off reviving me. And just spawning and making up a big blue blob wont grant you a win. After all most off the players cant even hit the broad side off a barn. Well iff you keep insisting to create big blue blobs (BBB's) then i advise to get the armor militia LAV (if you are gallante/minmatar then its your starter LAV) put a CRU on it and drive somewhere save and stay there. You will get tons off spawns when you play ambush cause 99% off the blueberrys will instantly hit X to spawn instead off []. Downside is you need to stay in the driver seat and you wont get any points for the spawns. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
391
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Posted - 2012.11.15 03:58:00 -
[7] - Quote
The dark cloud wrote:blueberrys ah joyfull times. I still remember the guy who tossed a nano hive on my head instead off reviving me. And just spawning and making up a big blue blob wont grant you a win. After all most off the players cant even hit the broad side off a barn. Well iff you keep insisting to create big blue blobs (BBB's) then i advise to get the armor militia LAV (if you are gallante/minmatar then its your starter LAV) put a CRU on it and drive somewhere save and stay there. You will get tons off spawns when you play ambush cause 99% off the blueberrys will instantly hit X to spawn instead off []. Downside is you need to stay in the driver seat and you wont get any points for the spawns.
having a team mate take up the turret to stop some blueberry from hopping on the guns and shooting until someone shows up with a swarm is nice too.
i wish you could trade the turret for 2 or 3 cots where people can hang out and get armor reps and/or ammo restock. it would really make the logistics lav come into it's own as a command post or staging area.
i'm just glad these matches are meaningless for now. there arent any bonuses for winning or penalties for losing it's mostly about how well you do yourself. once serious business and faction warfare get going it's gonna get real. just think of these matches as a warm up.
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