Cortez The Killer
Immobile Infantry
187
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Posted - 2012.11.14 16:47:00 -
[1] - Quote
Planetary materials are used for building and fueling POSs (Player Owned Station) currently. Dust corps having control of planetary districts and able to modify production through skills, structures, and diplomacy is one of two reasons I can think of that Eve players even consider Dusts potential. Sovereignty warfare would be the other, but that looks so far to be barely significant and years away.
As it is and has been, Eve does not need ground forces. CCP is building with Dust a demand for them. Conversely, FPS players have had no reason to suffer cocky Evetards to have fun shooting people in the face. Again, things are changing. There are still rumors and partially developed plans on just how much planetary sov will affect Eves industry machine. In my opinion, that is probably not popular among other Eve players, is that a Dust corp should control all industrial materials coming from districts they have conquered. Doing so would strongly encourage, if not force, the planet "owner" to interface through either diplomacy or war with their spacebound neighbors. When diplomacy fails with a planet or set of planets owned by a Dust corp, Evetards suddenly have a need for ground troops. With the micro-war won, the new owners can negotiate trade deals involving favorable prices for the space industry and getting supply route protection in return.
Not all Dusters care this much about industry. As far as I know, Dust will be the first FPS to give shooters the option of territorial ownership and the long term residual incomes that go with it. Some will remain straight PvPers, others branch out to various degrees. After launch, there will be an influx of all kinds of people. More than just the old MAG, CoD, BF3, etc people. Shooters in the past have only offered shooting as a gameplay option. From listening to the "Hang with Wang" podcast, I can see the huge potential for gladiator style matches complete with gambling and gambling syndicates. I don't think even CCP can fully predict how deep this game will get with it's involvement into what is already probably the most complex and diverse gaming universe ever created.
Where do Dusters fit into this equation, you ask? Just about everywhere eventually. War is indeed the business and there's plenty of war to go around. |