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![MODEST RED MODEST RED](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
MODEST RED
Carbon 7
17
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Posted - 2012.11.08 02:03:00 -
[1] - Quote
just curious...if there was a tie on skirmish and the time ran out.....who would win? logically, the team with most wp right? anyone have this happen yet? |
![Ten-Sidhe Ten-Sidhe](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.11.08 02:50:00 -
[2] - Quote
Did they add a timer? I haven't been on since update, downloading now. I would assume it would be both sides lose, since they didn't complete the mission. |
![Jotun Hiem Jotun Hiem](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
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Posted - 2012.11.08 03:35:00 -
[3] - Quote
You can't tie on Skirmish. The game lasts until you either run out of clones or an MCC gets destroyed.
You can, however, tie on Ambush. I actually had that happen to me once. |
![MODEST RED MODEST RED](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
MODEST RED
Carbon 7
17
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Posted - 2012.11.08 03:48:00 -
[4] - Quote
Oh yea my bad i did mean ambush.......yea i also came close to having a tie but somebody died a the last second..... |
![Tiel Syysch Tiel Syysch](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_female_128.jpg)
Tiel Syysch
Imperfects Negative-Feedback
633
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Posted - 2012.11.08 03:52:00 -
[5] - Quote
Ambush can't tie either. If the clock runs out at a tie, next kill wins. |
![Altina McAlterson Altina McAlterson](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_female_128.jpg)
Altina McAlterson
TRUE TEA BAGGERS
362
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Posted - 2012.11.08 06:35:00 -
[6] - Quote
Tiel Syysch wrote:Ambush can't tie either. If the clock runs out at a tie, next kill wins. Yup. Had the time run out with something like 40 clones left in a 3 on 3 match and the match kept going for 20-30 seconds until the other 2 blue dots crashed their LAV's into each other. ::sigh:: |
![Gunner Needed Gunner Needed](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Gunner Needed
The Southern Legion
111
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Posted - 2012.11.08 11:53:00 -
[7] - Quote
Jotun Hiem wrote:You can't tie on Skirmish. The game lasts until you either run out of clones or an MCC gets destroyed.
You can, however, tie on Ambush. I actually had that happen to me once.
you could technically Tie in skirmish, I've been in games by myself before and purposely not captured any points. The 2 MCC's are shooting at each other from the start, it takes a bit longer without Null cannons but they still die. never got to test it though because someone always joined, and try telling a red dot not to capture. |
![Drommy Hood Drommy Hood](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Drommy Hood
Tritan-Industries Legacy Rising
242
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Posted - 2012.11.08 12:58:00 -
[8] - Quote
I had it once where we came from behind with 3/4 null canons. We reached 1 pip of hp left first then them seconds after, then they lost their last pip a half a minute or less later, and nothing happened, 5 seconds or so passed then we too entered 0 health. Then another 5-10 seconds later our mcc blew up and we got a defeated message. I'm not sure whether they lost aswell, would have been unfair if they actually won since they hit 0 first,
But my point anyway, is I don't think it allows a draw, it's either 1 winner or 2 losers |
![Chankk Saotome Chankk Saotome](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Chankk Saotome
CrimeWave Syndicate
170
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Posted - 2012.11.08 13:00:00 -
[9] - Quote
As stated... Ambush goes to "Sudden Death" when clones are matched and timer runs out... |
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