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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
The Polish Hammer
Doomheim
373
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Posted - 2012.11.07 01:26:00 -
[1] - Quote
Every now and again a sound clip will play (say for example: the sound of the inertia dampener) and it won't stop playing until that person dies/leaves/etc.
The strange thing is that it only happens to a single person and is persistent. So if they walk away the sound fades, but as they get closer it gets louder. This has happened with sound clips like the following (but are not limited to): AR firing, Forge Gun charging, Inertia dampeners. |
XXVVXX
Amarr Templars Amarr Empire
31
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Posted - 2012.11.07 01:30:00 -
[2] - Quote
The heavy machine gun is doing this a lot too |
angelarch
Algintal Core Gallente Federation
93
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Posted - 2012.11.07 02:34:00 -
[3] - Quote
slightly related,
[BUG] I hate it when a match ends while my character is bleeding out--> and that heartbeat sound clip continues playing after the match is over and keeps playing while you are checking the score boards.
That sound sometimes keeps repeating over and over until you finally get out into the CQ.
CCP pls make it stop when the match ends.
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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
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Posted - 2012.11.07 03:05:00 -
[4] - Quote
This could be problematic as I need to be stealthy as a ninja knifer. No use being stealthy if my inertial dampeners keep sounding off. |
Jack Boost
Zarena Family
194
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Posted - 2012.11.07 11:21:00 -
[5] - Quote
This is all related to 'lost packets' from server. Sometime serwer lost part of data from players action. At last game runs smoothly forward and dont crush.
Similiar effect/cases from 'lost packets' - changing outfit - no weapons - revive player - no weapons - dance lag - server miss your position. .. for few sec you dance back/forth left/right - fire .. but dont fire at all (ammo dont count, anyway you see hit effect on target) .. simply stop and fire again. etc. and more... |
Shard rogers
Villore Sec Ops Gallente Federation
0
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Posted - 2012.11.07 12:10:00 -
[6] - Quote
Also i find there are certain areas, whether you are between a wall and a dune, or coming downs stairs, and jump so you are caught between the wall and railing. then your character cannot move, or jump. Generally either have to commit suicide or wait until someone comes and kills you |
Bojo The Mighty
Bojo's School of the Trades
431
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Posted - 2012.12.16 20:40:00 -
[7] - Quote
This is pretty common now, needs attention |
Hauker Due
Rubber Chicken Bombers
25
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Posted - 2012.12.16 22:45:00 -
[8] - Quote
ya get this too, the huffing and puffing when I hop into a turret. annoying but it will be fixed by launch
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Sytonis Auran
Valor Coalition RISE of LEGION
52
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Posted - 2012.12.17 01:40:00 -
[9] - Quote
Blaster turret too. The sound keeps going long after the firing has stopped. Doesn't just affect the HAV user either. |
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