Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.12 14:53:00 -
[1] - Quote
EnglishSnake wrote:Complains about swarm missiles but yet doesnt say that
1. You can lock on behind cover 2. Missiles will bend around cover to hit a tank, sometimes taking mulitple turns to reach target 3. Fire from otherside of map in safety
1. Not true. Unless you have LoS to at least part of the target vehicle, you can't acquire a lock. And when you have the lock, you only have about a second to fire the shot if you lose LoS after locking on.
2. You have to DELIBERATELY aim around cover for this to happen, it doesn't just spontaneously WORK without any effort. That requires a lock to be acquired while at least partially exposed, then you duck back into cover, at which point you have a time limit before the lock is lost, and have to quickly aim around the cover before releasing the shot.
2. b) Even when you do everything right... or worse, even when you just fire straight at a target, sometimes the missiles decide to rush off more than 90-Ü away from both your aiming point AND the target, and ram a nearby structure for no apparent reason, usually wasting at least half the Swarm, and sometimes the whole volley of missiles. This happens FAR more often than a successful curved shot around cover.
3. Nope. Missile Turrets and Railgun Turrets both outrange Swarm Launchers, even with maxed-out Sharpshooter skill vs. a totally un-leveled enemy vehicle.
You don't use Swarms very often, do you? |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.12 15:58:00 -
[2] - Quote
EnglishSnake wrote:Garrett Blacknova wrote:EnglishSnake wrote:Complains about swarm missiles but yet doesnt say that
1. You can lock on behind cover 2. Missiles will bend around cover to hit a tank, sometimes taking mulitple turns to reach target 3. Fire from otherside of map in safety 1. Not true. Unless you have LoS to at least part of the target vehicle, you can't acquire a lock. And when you have the lock, you only have about a second to fire the shot if you lose LoS after locking on. 2. You have to DELIBERATELY aim around cover for this to happen, it doesn't just spontaneously WORK without any effort. That requires a lock to be acquired while at least partially exposed, then you duck back into cover, at which point you have a time limit before the lock is lost, and have to quickly aim around the cover before releasing the shot. 2. b) Even when you do everything right... or worse, even when you just fire straight at a target, sometimes the missiles decide to rush off more than 90-Ü away from both your aiming point AND the target, and ram a nearby structure for no apparent reason, usually wasting at least half the Swarm, and sometimes the whole volley of missiles. This happens FAR more often than a successful curved shot around cover. 3. Nope. Missile Turrets and Railgun Turrets both outrange Swarm Launchers, even with maxed-out Sharpshooter skill vs. a totally un-leveled enemy vehicle. You don't use Swarms very often, do you? 1. Its true i have done it and seen it done to me because ther is no whay they can lock on in less than a second 2. Aiming lol no its isnt, im ther on my hill see a SL just being launched and back around cover but the missiles hit your cover dont they? no they dont they avoid the cover perfectly and hit my HAV, what you said is pure BS you dont aim or make it happen all you do is lock and fire and it happen 99% of the time b) lolno it doesnt 3. As a HAV driver do i see SL users fire from ther spawn point? yes i do and it happens alot in every game tbh Hm i think you use swarms less than me and im in a tank 99% of the time
1. This only works when the game's LoS calculations break, or when the person has LoS on PART of your tank, but not all of it. You NEED LoS to get a lock. Or the game needs to THINK you have LoS when you don't in a best-case scenario.
2. In my experience, more often than not, this DOESN'T happen. There are OCCASIONAL RARE MOMENTS when the missile will glitch around the very edge of cover if you're not fast enough getting behind cover and the Swarm guy is REALLY lucky. There are also times where the Swarm keeps heading for where you WERE for a few seconds after you move, and ends up making it around the corner instead of hitting the obstacle like it logically should have.
b) Then explain what just happened to me in the match I was playing about 5 minutes ago. An enemy called in their LAV, then got sniped as it was landing. There were several other enemies nearby, so moving in to hack it wasn't a sensible option, and I had brought my AV fit. I had 8 ammo for my Militia Swarm Launcher. Locked on. First shot, 2 missiles flew into a building that was about 100m to my right. The other 2 damaged the shields, but didn't break them. Next shot all 4 missiles went past the LAV and rammed a building behind it instead. Reloaded, repositioned, and the next round of missiles all went for a building BEHIND ME and to the left. Next shot I got lucky and 2 missiles hit the target, taking its shields down again. An enemy hopped into the LAV, and drove off.
It came back around the corner (and while it was behind cover, EVEN THOUGH I HAD THE TARGET VISIBLE THANKS TO A SNIPER, I COULDN'T LOCK ON BECAUSE I DIDN'T HAVE LINE OF SIGHT), I locked on, dodged the attempt at running me over and fired almost straight up, my missiles went up, then curved around AWAY from the LAV and slammed into one of the indestructible flatbed trucks that was in the area.
I followed the LAV and kept it in sight while reloading, then got another lock. My missiles, for once, all hit the target. But it had regenned fully (again) and while it took major damage, it still didn't die.
I eventually ran out of ammo and switched to my SMG to fight the enemy Assault guys who came after me before I got to kill the thing. When someone finally actually killed it, I got the Assist. But that didn't happen until 2 infantry kills (with my AV fitting) and a death later.
3. From their spawn point? Yes. But not to anywhere particularly FAR from the spawn point. Certainly not at the kind of range a missile turret can fire. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.12 16:30:00 -
[3] - Quote
EnglishSnake wrote:1. Its true i have done it and seen it done to me because ther is no whay they can lock on in less than a second
2. Aiming lol no its isnt, im ther on my hill see a SL just being launched and back around cover but the missiles hit your cover dont they? no they dont they avoid the cover perfectly and hit my HAV, what you said is pure BS you dont aim or make it happen all you do is lock and fire and it happen 99% of the time my HAV should know its gets hit by them
b) lolno it doesnt, i havnt seen it when they launch from the hillside
3. As a HAV driver do i see SL users fire from ther spawn point? yes i do and it happens alot in every game tbh, redline to redline
1. Already explained. No this DOESN'T work in the majority of cases. You more often than not CAN'T lock on through an obstacle. You NEED LoS on at least PART of the target. They don't necessarily have to be able to see you, but you need to have an angle on them. Occasional rare exceptions where there are line of sight glitches.If you have a vehicle moving in front of you, and it drives around the corner before you get the lock - EVEN if you have a teammate spotting for you so it stays visible - YOU LOSE YOUR PARTIAL LOCK and have to move or wait until it comes back around.
2. And this, more often than not, DOESN'T pan out the way you're describing in my experience. Maybe you're seeing different issues from the ones I'm seeing. Maybe you're getting screwed by lag and the server thinks the missiles are already closer than you're seeing them. The majority of the time, missiles which have an obstacle in the way hit the obstacle and explode.
b) I've just provided an example from my last match. It happens REGULARLY.
3. I've never seen anyone do this with Swarm Missiles. I've never been able to do it myself with Swarm Missiles. I've seen it with Missile Turrets on a regular basis though. Both as a gunner and as the target, as well as when I've been somewhere else close enough to either the shooter or the target to see what's going on. On this point, I'll admit the best I've used this build are Advanced, not Prototype Swarm Launchers, so if that makes a difference, there MAY be a way to get Swarms that do this. But I've seen other people with Prototype Swarm Launchers who couldn't do it, and there's nothing in their statline that suggests any practical differences that would affect their flight time (which is the key limitation on Swarm range) |