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Oxskull Duncarino
Shadow Company HQ
164
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Posted - 2012.10.23 16:08:00 -
[1] - Quote
Part 1 of a massive brain fart Go to the 6th dialogue box for changes |
Oxskull Duncarino
Shadow Company HQ
164
|
Posted - 2012.10.23 16:08:00 -
[2] - Quote
Part 2 of a massive brain fart Go to the 6th dialogue box for changes |
Ima Leet
Imperfects Negative-Feedback
321
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Posted - 2012.10.23 17:02:00 -
[3] - Quote
you should then compare it to this, https://forums.dust514.com/default.aspx?g=posts&t=38230&find=unread and let us know what is different. we only care about what they "changed"
thank you |
Oxskull Duncarino
Shadow Company HQ
164
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Posted - 2012.10.23 17:09:00 -
[4] - Quote
Well, the good news is that I wasn't totally unproductive, my typing is now faster. Go to the 6th dialogue box for changes |
Ima Leet
Imperfects Negative-Feedback
321
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Posted - 2012.10.23 17:19:00 -
[5] - Quote
Oxskull Duncarino wrote:Well, the good news is that I wasn't totally unproductive, my typing is now faster. Nope, no changes. CCP have just put the full log into the game i did notice in the game it said stuff at the top i thought was new, regarding jumping that i dont notice in the link i provided. ? ty for the attempt at updating us! |
Oxskull Duncarino
Shadow Company HQ
164
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Posted - 2012.10.23 17:36:00 -
[6] - Quote
Ima Leet wrote:Oxskull Duncarino wrote:Well, the good news is that I wasn't totally unproductive, my typing is now faster. Nope, no changes. CCP have just put the full log into the game i did notice in the game it said stuff at the top i thought was new, regarding jumping that i dont notice in the link i provided. ? ty for the attempt at updating us! Ah, I think I need sleep. Yes, you're right. I should have left up my posts. Changes I noticed, possibly should be taken with a pinch of salt as I'm not thinking straight at the moment
1: Changes to sprinting. -Trying to sprint while aiming will have you sprinting when you come off the scope -When jumping your velocity stays the same so you can start to judge the distance you can jump. Plus, if you're sprinting before the jump you'll be sprinting after the jump if you've stamina left. 2: Melee -Melee happens when you press on the button rather than when you release the button -If you're ADS and you melee you will be back ADS if you keep your finger on the aim button the whole time -you can't melee while firing, but if you try to fire during melee you'll start firing at the end of the melee -You can now melee from sprint. You'll be back walking after though, so no -hit-run 3: Something about smoothened player movement by removing limit on max speed based on stick magnitude, and halving ground friction. They lost me here 4: "Orbital strikes - By using the off-map support deployment UI in DUST, squad leaders can call in Support from EVE Online pilots - EVE Online pilots need to be present at a space beacon directly above the district of the battle to provide tactical support - Tactical support exists in three versions, EMP-,Kinetic-, and Laser Strike. The EVE Online pilot decides which will be used" |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2012.10.23 17:39:00 -
[7] - Quote
All that I can see are lowered ISK rewards |
Ima Leet
Imperfects Negative-Feedback
321
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Posted - 2012.10.23 17:51:00 -
[8] - Quote
yes! thank you Oxskull Duncarino, i think that is really all i saw but i did a quick glimpse and all by memory... get some sleep and i bet in a few hours you'll have this all nice and neat!
edit: also want to point out i saw in the Skills that some of them now say Infantry, however their descriptions still state for dropsuits and vehicles. |
Oxskull Duncarino
Shadow Company HQ
164
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Posted - 2012.10.23 21:20:00 -
[9] - Quote
Ima Leet wrote:yes! thank you Oxskull Duncarino, i think that is really all i saw but i did a quick glimpse and all by memory... get some sleep and i bet in a few hours you'll have this all nice and neat!
edit: also want to point out i saw in the Skills that some of them now say Infantry, however their descriptions still state for dropsuits and vehicles. Yep, they split them but I can't see any additions. I added in the Orbital support section that's new though. Interestingly, it's the EVE pilot that decides what type of bombardment is used. I can see that causing some fun down the line |
Tank Splitter
Amarr Templars Amarr Empire
33
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Posted - 2012.10.24 15:00:00 -
[10] - Quote
EMP? Well that's not OP.
Sure hope we can fire back. |
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Alldin Kan
Imperfects Negative-Feedback
169
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Posted - 2012.10.24 15:12:00 -
[11] - Quote
Tank Splitter wrote:EMP? Well that's not OP.
Sure hope we can fire back.
As long as EMP does not completely shut down vehicles (or blow them up) then It's ok. The laser on the other hand, better have a slightly higher delay than the regular Orbital (damn thing will be unavoidable xD). |
Tank Splitter
Amarr Templars Amarr Empire
33
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Posted - 2012.10.24 15:23:00 -
[12] - Quote
Alldin Kan wrote:Tank Splitter wrote:EMP? Well that's not OP.
Sure hope we can fire back. As long as EMP does not completely shut down vehicles (or blow them up) then It's ok. The laser on the other hand, better have a slightly higher delay than the regular Orbital (damn thing will be unavoidable xD).
If it does shut vehicles down, I hope when we get to fire back, WE can choose to fire EMP.
And see that capital ship crash into our planet. |
Oxskull Duncarino
Shadow Company HQ
164
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Posted - 2012.10.24 15:41:00 -
[13] - Quote
Tank Splitter wrote:Alldin Kan wrote:Tank Splitter wrote:EMP? Well that's not OP.
Sure hope we can fire back. As long as EMP does not completely shut down vehicles (or blow them up) then It's ok. The laser on the other hand, better have a slightly higher delay than the regular Orbital (damn thing will be unavoidable xD). If it does shut vehicles down, I hope when we get to fire back, WE can choose to fire EMP. And see that capital ship crash into our planet. Haha, brilliant. |
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