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Sin3 DeusNomine
Doomheim
142
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Posted - 2012.10.18 20:24:00 -
[1] - Quote
This is something I want to get out there in hopes ccp does not put those maps in the corp battle.
Reason why is well these maps are all known hugely for there lag and almost impossible to play.
I really think ccp should make sure they take this map out completely unless they can safely say it is actually fixed. I do not mind it in regular gameplay because well it is testing but on a tournament it could have a poor effect and make the experience bad. |
Cyn Bruin
Imperfects Negative-Feedback
651
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Posted - 2012.10.18 20:30:00 -
[2] - Quote
Sin3 DeusNomine wrote:This is something I want to get out there in hopes ccp does not put those maps in the corp battle.
Reason why is well these maps are all known hugely for there lag and almost impossible to play.
I really think ccp should make sure they take this map out completely unless they can safely say it is actually fixed. I do not mind it in regular gameplay because well it is testing but on a tournament it could have a poor effect and make the experience bad.
Agree totally. Please ditch the 5 objective map for the Corporation tournament. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.10.18 20:33:00 -
[3] - Quote
+1
5 point maps are a joke and the torny will be a joke if its on the 5 point map. |
Baracka Flocka Flame
SyNergy Gaming
334
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Posted - 2012.10.18 20:36:00 -
[4] - Quote
Agreed.
The lag in general needs fixing even on 3 flap maps it can get bad i find. Either way something needs to be done about the lag before the tournament.
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Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.10.18 20:39:00 -
[5] - Quote
The 5 point map with objectives around large launch tower lags, I haven't had issues with the map that has 2 objectives in outpost with 3 outside it. |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
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Posted - 2012.10.18 21:01:00 -
[6] - Quote
I'm going to go ahead and guess, but I think most likely they will use the 3 point maps as they did with the npc corp tourneys. And the smaller ones have more action anyhow. gets real spread out with the 5 |
Cyn Bruin
Imperfects Negative-Feedback
651
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Posted - 2012.10.19 13:13:00 -
[7] - Quote
Bumping. No 5pt. map please and if possible take out the fog/dust effects, put isk down they are the reason it's so choppy.
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KryptixX
Imperfects Negative-Feedback
321
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Posted - 2012.10.19 13:15:00 -
[8] - Quote
+1 |
KingBabar
Seraphim Initiative. CRONOS.
443
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Posted - 2012.10.19 13:26:00 -
[9] - Quote
LOL.
What a great feeler for the overall quality and "coreissueness" of Dust. The same problem now as for 4 months ago... |
miahus
CrimeWave Syndicate
78
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Posted - 2012.10.19 22:01:00 -
[10] - Quote
there are two 5 letters map. one of them has to go unless lag issues are fixed. |
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Destroyer Rob
Sanmatar Kelkoons Minmatar Republic
3
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Posted - 2012.10.19 22:40:00 -
[11] - Quote
Aside from very rare lockups, maybe one every five games, that last only a couple of seconds, I havent noticed any lag or framerate isues on even the largest skirmish maps
I was thinking it would be good if they added another large game type like Assault or something, one team defenders in a base another attacking destroy the generator kind of deal, im sure they are thinking about it |
Average Joe81
Circle of Huskarl Minmatar Republic
21
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Posted - 2012.10.19 22:53:00 -
[12] - Quote
Sin3 DeusNomine wrote:This is something I want to get out there in hopes ccp does not put those maps in the corp battle.
Reason why is well these maps are all known hugely for there lag and almost impossible to play.
I really think ccp should make sure they take this map out completely unless they can safely say it is actually fixed. I do not mind it in regular gameplay because well it is testing but on a tournament it could have a poor effect and make the experience bad. those are some of the best maps on dust, they actually have close range battles and I don't really notice any lag untill about 10 or 12 pm. the map that should go is the 3 letter one, it is imensly unfair for every thing but snipers and AV. |
Tyler Hall
Algintal Core Gallente Federation
47
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Posted - 2012.10.19 23:09:00 -
[13] - Quote
Destroyer Rob wrote:Aside from very rare lockups, maybe one every five games, that last only a couple of seconds, I havent noticed any lag or framerate isues on even the largest skirmish maps
really, no lag? your lucky. oh, and 1 out of 5 games is not "very rare," that's 20 percent. i would consider that fairly often. |
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