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Jax GG
Osmon Surveillance Caldari State
84
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Posted - 2012.10.16 14:52:00 -
[1] - Quote
Hi,
I was wondering where people put there early(ish) skill points. I kinda referring the ones after gunnery and range etc.
In EvE I tend to ensure I can fit everything first before trying to squeeze things in, so Engineering and Electronics makes sense, however I am really not very good at this game and a part of me says "why fit more expensive things when you are barely breaking even on skill-books and militia gear".
I'm just wondering where you put your skills. Also, if possible, can you please state your chosen play style and why you put the skills where you did.
Regards
Jax |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.10.16 15:43:00 -
[2] - Quote
Sentient Archon wrote:Depends on your gameplay. If you have played FPSs before you know what kind of gun you like. ARs or shotguns or HMGs. Long range or short. AV or AI. The second thing you need to see is whats your gameplay style;- bunny hop around, sit and snipe or be a fatty and run around.
Then decide on if you want to drive vehicles or fly dropshits!
Based on that let me know and I can guide you to your best options in terms of skill trees!
On a weird note, I'm trying to fly you in EvE right now (cool name).
So far in my Dust career I kinda liked Logi and am starting to like Assaults a little more, at least since I switch to the Tactical Rifle, which has significantly improved my aiming skills.
I am in now way skill enough to bunny hop and shoot, as I can barely shoot and find cover in time at this stage.
I've not really tried vehicles other than jumping some abandoned ones. I can certainly drive a jeep thingy around without crashing it, not sure if that makes me good or not.
But I think overall, I'll almost certainly end up a general merc or logi.
Regards
ps. Thus far I have put most of my points into Shields (regen and max), Armour, Gunnery and have started playing with sensor dampners, which seemed to me to work quite well in my last game. It might just just been luck, but I was managing to shoot people before they were able to respond, whcih I put down to not seeing me on the map......
pps. How do I test a dropship? is it cheap enough to try? |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.10.16 16:30:00 -
[3] - Quote
Thanks for the great replies..... and for the invite Archon.... I'm not on Mike yet as I am so bad I'd only embarrass myself.
Gloo - you mention farming ISK.
I don't want to farm anything, but making more than I do now would be great. Other than getting kills do you have any tips on making more ISK?
Regards
Jax |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.10.16 16:43:00 -
[4] - Quote
Bubbles moon wrote:Also I'm still saving up to finish buying all of my support skills :P So it'll take you some time.
Yup.... ran out of ISK trying to purchase Light Weapon Upgrades (or something like that).
I've read a few times now about purchasing BPO's. How do I do this and where do I find them? I have Aurum. |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.10.16 18:29:00 -
[5] - Quote
Lavirac JR wrote:Depends on what you want to do. If you want to get close in and kill crap, I suggest Mechanics ASAP as it is easy to get and gives you an armor bonus. You should get Armor Upgrades so you can use armor plating in your low slots. I run militia gear basically with Mechanics 3 and just run around capping people with a militia shotgun. (I have ZERO points toward shotgun usage, only weapons 5) As I learned how to use Shotguns effectively, my KD ratio keeps heading towards 1, as I am now getting more kills than deaths in matches.
My favorite suit's setup is a militia assault suit with 2 militia shield extenders, a militia armor plate, a militia shotgun, a toxin SMG, militia locus grenades, and a militia nanite injector. This allows me to run and gun rather effectively, if you avoid open fields and giving AR's the distance.
My filling skills are electronics & engineering at 3 and Shield & Armor Upgrades at 2,
So if you want to follow my footsteps, I suggest Mechanics 3 t least and then some fitting skills so you can fit two shield extenders and armor plate.
I'll check this out this evening. I know I have Mechanics three and my shield regen and max shield are at 4 I think. So, I should be tanky(ish).
Will need to look at Shotgun though, my targeting sucks. |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.10.16 19:56:00 -
[6] - Quote
fenrir storm wrote:Do shot guns work ok this build then ?
Other than confirming I get shot a lot by them, I'm not sure |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.10.16 19:57:00 -
[7] - Quote
Miss Practice wrote:I think the first question you need to ask yourself is how you are going to make your skill points/isk moving forward.
If you want to do it by killing, i would recomend the AR.
So
A kill gives you 50 warpoints.
AR operation III Light weapon sharpshooting II/III Light weapon capacity II Light Weapon rapid Reload II
Weaponry IV/V and whatever suit you are planning on running to II.
Plus defensive skills.
IF warpoints is your game then you need to figure out which way you want to go:
Nanohives give you 20-15 warpoints on use. Nano injectors gives you 60 warpoints on use Drop Uplinks give you 25 warpoints on use.
Nanohives and Nano Injectors use the same skill: Nanocircutry
You will also probably need some survivability skills.
This is very very similiar to how I was running in previous builds.
My only worry in this build is affording the better equipment. However I have most of the things that you have suggested above, including the tanky skills. Though, I do need to work on Nanocircutry.
thank you for the response, this is probably the closest to what I have done formerly and likely what I'll do moving forwards.
Regards
Jax
*EDIT*
I read somewhere that WP/SP for repping is not working. Is that correct? |
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