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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tyrus Four
128
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Posted - 2012.10.15 04:13:00 -
[1] - Quote
Right now, the only statistics we see are K/D and Warpoints.
we need to see much more than that.
there are so many things we can do to get Warpoints, K/D should not be the only visible thing.
CCP, you should vastly expand the Statistics in both postgame, and on our Character sheet.
Statistics should include(this is main stats, then further breakdowns):
Warpoints - Assault (from Kills) - Support (from Hacks/Repair/Revives) - Destruction (Anti-Vehicle) - Resupply (Nanohives/Drop Uplinks)
Kills(including Kill Assists) - Dropsuit type -Weapon Usage (which weapons you used to kill with)
Deaths
Deathblows(for killing shots)
K/D Ratio
Anti-Vehicle (for destroying Vehicles/Installations) - Vehicle (broken down by type) - Installation (broken down by type)
Hacks - Vehicles (by type) - Installation (by type)
Revives - Squad Revives - Team (Non-squad) Revives
Damage Repaired (self repair from modules does not count) - Vehicles - Installations - Dropsuits
Resupply - Ammo Dispensed (by type) - Uplink - Team Spawns
Statistics in Bold are available in the Postgame screen, and the additional breakdowns are available in your Character Sheet.
thoughts? |
Tyrus Four
128
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Posted - 2012.10.15 04:14:00 -
[2] - Quote
stupid forum changed my formatting. fixing now. |
Sinboto Simmons
SVER True Blood Unclaimed.
140
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Posted - 2012.10.15 04:19:00 -
[3] - Quote
+1 yes sir I agree to tired now to make a detailed post though come back tomorrow (or rather later today) |
Mobius Kaethis
Planetary Response Organisation Test Friends Please Ignore
306
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Posted - 2012.10.15 04:24:00 -
[4] - Quote
Yes. There are quite a few of us who have been screaming for this for quite a while. |
Tyrus Four
128
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Posted - 2012.10.15 04:29:00 -
[5] - Quote
Maybe you only see the primary stats (i put them in Bold in my OP) on the postmatch screen, but you can see the full breakdowns on your character sheets and leaderboards. |
Tyrus Four
128
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Posted - 2012.10.15 08:39:00 -
[6] - Quote
Mobius Kaethis wrote:Yes. There are quite a few of us who have been screaming for this for quite a while.
there another thread somewhere on this? I'd be happy to add my suggestions to it. |
Tyrus Four
128
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Posted - 2012.10.15 20:18:00 -
[7] - Quote
so people are pleased with the stats how they are? |
Tyrus 4
Amarr Templars Amarr Empire
83
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Posted - 2012.11.12 01:27:00 -
[8] - Quote
Gonna bring this back up.
took me forever to find it.
disappointed that there is not more discussion on this, |
Tyrus 4
Amarr Templars Amarr Empire
83
|
Posted - 2012.11.14 07:01:00 -
[9] - Quote
Keeping this bumped. Expanded Statistic tracking is my personal cause.
This is something that this game sorely, desperately needs, if only to give recognition to people who contribute in other ways than just racking up kills in a Dropship or redline sniping.
Being able to see these expanded stats will also encourage more teamwork and less lone-wolf K/D Monkey playstyles. and it will allow Corporations to have more information to work with when selecting potential Corpmates.
K/D should NOT be to sole parameter for judging skill in this game, especially when there are so many other ways to get Warpoints. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.14 13:40:00 -
[10] - Quote
+1
I'd say more, but I think that about covers it... |
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Sleete
Seituoda Taskforce Command Caldari State
0
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Posted - 2012.11.14 15:40:00 -
[11] - Quote
Yes! Maybe add average lifespan in different dropsuit types. Might show interesting numbers there. Only it may get a lil complicated with refitting at supply depots... |
Tyrus 4
Amarr Templars Amarr Empire
83
|
Posted - 2012.11.15 05:46:00 -
[12] - Quote
Sleete wrote:Yes! Maybe add average lifespan in different dropsuit types. Might show interesting numbers there. Only it may get a lil complicated with refitting at supply depots...
I'm not sure if average lifespan is something that the game tracks.
I think we can be relatively sure that the game can track and quantify anything that offers Warpoints. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.11.15 08:39:00 -
[13] - Quote
Let's not forget a PROFITS/LOSS statement per match. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.11.15 10:40:00 -
[14] - Quote
+1 Also time stats, like kills per hour, revives per hour, assists per hour, hacks per hour, etc. We need to be able to track our improvements, so there should be options to compare recent stats from the current week or month to past stats. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2012.11.15 12:48:00 -
[15] - Quote
Yes, place more detailed stats but only on our character sheet. And get rid of the K/D stat on the leaderboards. It only makes certain players, play like panzies because they don't want to be embarassed.
Especially, since K/D means nothing now since guys are getting high KDR from being in vehicles so much. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.15 12:53:00 -
[16] - Quote
Baal Roo wrote:Let's not forget a PROFITS/LOSS statement per match. With a player-controlled market, where you'll buy items at different prices in different regions, that probably won't be practical. Or even possible. |
Tyrus 4
Amarr Templars Amarr Empire
83
|
Posted - 2012.11.15 18:14:00 -
[17] - Quote
Ydubbs81 RND wrote:Yes, place more detailed stats but only on our character sheet. And get rid of the K/D stat on the leaderboards. It only makes certain players, play like panzies because they don't want to be embarassed.
Especially, since K/D means nothing now since guys are getting high KDR from being in vehicles so much.
Redline hiding tanks come to mind. Then again, thats probably more ISK related than anything. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.11.15 19:32:00 -
[18] - Quote
Garrett Blacknova wrote:Baal Roo wrote:Let's not forget a PROFITS/LOSS statement per match. With a player-controlled market, where you'll buy items at different prices in different regions, that probably won't be practical. Or even possible.
Doesn't seem to me like it would be too difficult to query the market information once a week and find an average price to use for each piece of equipment. I know the devs have already stated multiple times that they intend to include this statistic. |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2012.11.15 20:09:00 -
[19] - Quote
Garrett Blacknova wrote:Baal Roo wrote:Let's not forget a PROFITS/LOSS statement per match. With a player-controlled market, where you'll buy items at different prices in different regions, that probably won't be practical. Or even possible.
EVE already includes a mechanic for defining a profit/loss metric on in game kills (well just loss actually but adding the other would be simple when you already have the profit figures for the match). I don't have all of the internal math CCP uses for that calculation but I see no reason they couldn't use the same math in Dust 514.
+1 OP (there are several threads on this in feedback, and it's unreasonably hard to find them despite how much support they've gotten, here's one of mine that's on a related theme)
Cheers, Cross
EDIT: Found another, I'm sure there are at least a couple others out there. |
Tyrus 4
Amarr Templars Amarr Empire
83
|
Posted - 2012.11.17 22:04:00 -
[20] - Quote
ah, if i had known about those threads I would have just posted my ideas there.
my apologies. |
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Zat Earthshatter
Osmon Surveillance Caldari State
304
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Posted - 2012.11.17 22:10:00 -
[21] - Quote
In EVE, you can never have enough data. The more information you have on yourself, the better you know your strengths. Not to mention it makes getting in a corp that much easier too!
I support. We're going to get a living economy on release anyway, so we might as well have the tools to deal with it. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.11.17 22:13:00 -
[22] - Quote
Stats (like KDR) specific to weapons. Would be nice to have these stats to help decide what weapon to specialize. |
Tyrus 4
Amarr Templars Amarr Empire
83
|
Posted - 2012.11.17 22:17:00 -
[23] - Quote
Another benefit would be so that Corp Leaders can look at a potential recruit and see what kind of player he is.
is he a "Slayer"?? is he a Support type? is he a Driver? is he a Vehicle Hunter?
is he good at whatever role he tends to play?
Corp leaders will know what they are getting when they admit a new member, and Corp strategists will know how to best use their personnel. |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2012.11.18 09:01:00 -
[24] - Quote
Tyrus 4 wrote:ah, if i had known about those threads I would have just posted my ideas there.
my apologies.
No worries, it's a good idea and needs more attention, thanks for taking the time to type up a detailed OP. I just wanted to link some of the threads so they're all a little easier to find in here
Cheers, Cross |
Tyrus 4
Amarr Templars Amarr Empire
83
|
Posted - 2012.11.19 00:53:00 -
[25] - Quote
Cross Atu wrote:Tyrus 4 wrote:ah, if i had known about those threads I would have just posted my ideas there.
my apologies. No worries, it's a good idea and needs more attention, thanks for taking the time to type up a detailed OP. I just wanted to link some of the threads so they're all a little easier to find in here Cheers, Cross
Understood. |
Paul Etrades
Tronhadar Free Guard Minmatar Republic
12
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Posted - 2012.11.19 01:03:00 -
[26] - Quote
+1 This is essential for corporations that are recruiting specialty mercs. |
Tyrus 4
Amarr Templars Amarr Empire
83
|
Posted - 2012.11.20 16:42:00 -
[27] - Quote
back up top |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.11.20 16:47:00 -
[28] - Quote
"[REQUEST] More Detailed Statistics (end of match / character sheet) Update: We plan to include more stats in the leaderboards later on. Expect a plethora of stats in future updates."
https://forums.dust514.com/default.aspx?g=posts&m=403957#post403957 |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2012.11.25 18:27:00 -
[29] - Quote
KAGEHOSHI Horned Wolf wrote:
We need a member of C C P Alliance in here to get liked for this announcement
Thank you CCP for working on this feature and for letting us know that you are.
Cheers, Cross |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2012.12.18 09:54:00 -
[30] - Quote
Bumping this for the new build to allow for feedback on any newly implemented post match statistics that may have made it in this time round. |
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