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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Nzuku
Algintal Core Gallente Federation
11
|
Posted - 2012.10.11 11:17:00 -
[1] - Quote
according to the new HOTFIX one of the updates is "Removed war point rewards for repairing actions " (https://forums.dust514.com/default.aspx?g=posts&t=40682&find=unread)
Now does this mean you will get nothing (except healing a teammate) from using a rep tool? if so that kinda sucks, it will obviously solve the WP/SP Farming but will hinder anyone that plays the "healer" type heavily, as i play more of a support role rather then run and gun, so i usually get most of my points from healing/ reviving / re-suppling my team mates, please dont tell me i will be at a sever lose if this is whats going to happen |
Dusty Mokong
ZionTCD Legacy Rising
61
|
Posted - 2012.10.11 11:20:00 -
[2] - Quote
Nzuku wrote:according to the new HOTFIX one of the updates is "Removed war point rewards for repairing actions " (https://forums.dust514.com/default.aspx?g=posts&t=40682&find=unread)
Now does this mean you will get nothing (except healing a teammate) from using a rep tool? if so that kinda sucks, it will obviously solve the WP/SP Farming but will hinder anyone that plays the "healer" type heavily, as i play more of a support role rather then run and gun, so i usually get most of my points from healing/ reviving / re-suppling my team mates, please dont tell me i will be at a sever lose if this is whats going to happen
It's possible but it did say WP not SP so it may just be to address orbital spamming. Or maybe a sign that installations are coming as they may also cost war points. |
Nzuku
Algintal Core Gallente Federation
11
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Posted - 2012.10.11 11:22:00 -
[3] - Quote
still it will affect the people who play full support roles on the leader boards, im not trying to be pessimistic just will be a little bit upsetting for the healing folk |
Nzuku
Algintal Core Gallente Federation
11
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Posted - 2012.10.11 11:30:00 -
[4] - Quote
was just speaking to one of my corp mates about this, and he suggested that it would be good if it were only against Vehicles as you cant really damage yourself as quickly....well actually you probably could...but maybe not as effectively?
why did people have to be stupid and ruin it for other people lol? |
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
|
Posted - 2012.10.11 11:34:00 -
[5] - Quote
Thanks ever so much Warriors for making CCP hit my playstyle with the nerfbat. You can go kitty cat kitten yourselves all night long. And L2Play n00bs! |
Chankk Saotome
CrimeWave Syndicate
170
|
Posted - 2012.10.11 11:38:00 -
[6] - Quote
While I appreciate the attempt to cut down on the Agricultural developers in the game I think CCP kind of swung the needle way too hard the other direction.
While I can see a huge cut-back on WP, repairing allies and vehicles should still gain some WP even if it's only like a hack-assist kind of level of 15-20, not the 60+ from healing a Defend order (which is also being lowered, somewhat thankfully though it will be a big drop from those of us who run legitimate squads defending our heavy or logi as we crawl all over the map).
With it being cut to 0 now there's no benefit from running it except for the tactical purpose of keeping your allies alive. While a crucial element after a heavy firefight it means that the player who keeps his allies alive gains no personal benefit (nor benefit for squad or corporation).
Hopefully there will be further tweaking of this, but I think this could be a good thing to kill off the farmers before bringing back repair benefits, even if significantly lowered from their former level which I think is all any of us actually wanted, not the complete WP blackout. |
Timothy Reaper
ZionTCD Legacy Rising
321
|
Posted - 2012.10.11 11:40:00 -
[7] - Quote
CCP Frame wrote:Please bear in mind that these fixes are not final, and that we are working on long-term changes for our next major update to further address issues regarding War Points. This isn't going to be permanent, it's just a temporary patch until the new build so that people will stop playing Farmville 514. There's a thread where you can make suggestions on how to put a stop to SP/WP farming. https://forums.dust514.com/default.aspx?g=posts&t=40543 |
Garron Mauvoisin
1
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Posted - 2012.10.11 11:40:00 -
[8] - Quote
Chankk Saotome wrote:While I appreciate the attempt to cut down on the Agricultural developers in the game I think CCP kind of swung the needle way too hard the other direction.
While I can see a huge cut-back on WP, repairing allies and vehicles should still gain some WP even if it's only like a hack-assist kind of level of 15-20, not the 60+ from healing a Defend order (which is also being lowered, somewhat thankfully though it will be a big drop from those of us who run legitimate squads defending our heavy or logi as we crawl all over the map).
With it being cut to 0 now there's no benefit from running it except for the tactical purpose of keeping your allies alive. While a crucial element after a heavy firefight it means that the player who keeps his allies alive gains no personal benefit (nor benefit for squad or corporation).
Hopefully there will be further tweaking of this, but I think this could be a good thing to kill off the farmers before bringing back repair benefits, even if significantly lowered from their former level which I think is all any of us actually wanted, not the complete WP blackout.
As they say its a temporary fix. Hopefully someone will come up with a good solution before the next major build.
Though it is still a complete mystery to me how anyone can possibly get any enjoyment out of farming, even the intellectually deprived 'warriors'. Incredibly sad stuff. Its not like they seem to do anything else? |
Nzuku
Algintal Core Gallente Federation
11
|
Posted - 2012.10.11 11:46:00 -
[9] - Quote
yes it is a temporary fix, still hinders the play style of people who like to run healer type char's and makes it more unmotivating to play that class for people who are thinking of getting into it... i will still be running a repair tool and i know true healer logi's will also but we should still get SOMETHING from it.... otherwise you may iswell remove the Repair tool complacently and you should only be able to run repair modules |
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
|
Posted - 2012.10.11 11:47:00 -
[10] - Quote
Until the next build. You said it yourself. How long will that be? No one knows. Next build they will be bumping up the HP on heavy suits, as they will be dieing much too often. Actually, they will be boosting all of the suits, and nerfing all of the guns. A knee-jerk reaction that would be required after every single player complains because they die too quick. Why would they die more you ask? Because us true Logi's won't be healing them anymore, that's why. |
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DUST Fiend
Immobile Infantry
1903
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Posted - 2012.10.11 11:48:00 -
[11] - Quote
Very happy to see Defend orders taken down a bit, they were WAY too good before. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.10.11 12:04:00 -
[12] - Quote
GLOO GLOO, you've always been my favorite WTF player despite killing me on multiple different occasions. |
GLOO GLOO
Algintal Core Gallente Federation
217
|
Posted - 2012.10.11 12:06:00 -
[13] - Quote
Cerebral Wolf Jr wrote:GLOO GLOO, you've always been my favorite WTF player despite killing me on multiple different occasions.
I always enjoy being kill by fairplay guys (and kill them too ;) ) Return the point to u
See ya |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.11 12:18:00 -
[14] - Quote
Nzuku wrote:according to the new HOTFIX one of the updates is "Removed war point rewards for repairing actions " (https://forums.dust514.com/default.aspx?g=posts&t=40682&find=unread)
Now does this mean you will get nothing (except healing a teammate) from using a rep tool? if so that kinda sucks, it will obviously solve the WP/SP Farming but will hinder anyone that plays the "healer" type heavily, as i play more of a support role rather then run and gun, so i usually get most of my points from healing/ reviving / re-suppling my team mates, please dont tell me i will be at a sever lose if this is whats going to happen
I can understand you being mad but this aint final. My advice is : focus on re-supply and reviving. People will still love you a lot for that ^^ Maybe throw in some drop uplinks in ambush. Will earn you a lot of love also |
Seran Jinkar
Sanmatar Kelkoons Minmatar Republic
214
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Posted - 2012.10.11 12:22:00 -
[15] - Quote
Actually it won't cost that much WP / SP as most repair cycles already got by unrewarded due to the rather clunky repair reward system. |
Nzuku
Algintal Core Gallente Federation
11
|
Posted - 2012.10.11 12:26:00 -
[16] - Quote
Laurent Cazaderon wrote:Nzuku wrote:according to the new HOTFIX one of the updates is "Removed war point rewards for repairing actions " (https://forums.dust514.com/default.aspx?g=posts&t=40682&find=unread)
Now does this mean you will get nothing (except healing a teammate) from using a rep tool? if so that kinda sucks, it will obviously solve the WP/SP Farming but will hinder anyone that plays the "healer" type heavily, as i play more of a support role rather then run and gun, so i usually get most of my points from healing/ reviving / re-suppling my team mates, please dont tell me i will be at a sever lose if this is whats going to happen I can understand you being mad but this aint final. My advice is : focus on re-supply and reviving. People will still love you a lot for that ^^ Maybe throw in some drop uplinks in ambush. Will earn you a lot of love also
already run injector, re supply, and uplink :P but main source of WP income is from healing, you only have a very small amount of nano hives, so if you are in a squad and you are constantly moving around capping objectives you will run out fairly fast and be useless in resupply :P unless you keep hitting supply depot and swapping suits, but that is a hassle and time consuming |
Miss Practice
30
|
Posted - 2012.10.11 12:34:00 -
[17] - Quote
It sounds to me like most of you are doing a lot more theory crafting, than playing a combat medic.
The WP point gain is already dismal, 25~ish WP a pop, if you managed to heal the person long enough for a tick. if you were healing a heavy who already burned his shields, tough luck. It is beneficial though, for a team to achieve THE W.
Compared to the multitude of ways a combat medic has to achieve WP's though I don't think it is that big of a nerf, and i don't think it will effect my score at all, especially considering the other ways they have nerfed war point gain.
I will agree, that this change will unincentivize playing the combat medic role. In my experience, the list of people who are willing to run around getting shot trying to heal people, or pick them up is pretty short, and pretty dedicated.
TL;DR Wont effect overall medic WP, quit crying, start playing the loadout. |
Garron Mauvoisin
1
|
Posted - 2012.10.11 12:37:00 -
[18] - Quote
Miss Practice wrote:It sounds to me like most of you are doing a lot more theory crafting, than playing a combat medic.
The WP point gain is already dismal, 25~ish WP a pop, if you managed to heal the person long enough for a tick. if you were healing a heavy who already burned his shields, tough luck. It is beneficial though, for a team to achieve THE W.
Compared to the multitude of ways a combat medic has to achieve WP's though I don't think it is that big of a nerf, and i don't think it will effect my score at all, especially considering the other ways they have nerfed war point gain.
I will agree, that this change will unincentivize playing the combat medic role. In my experience, the list of people who are willing to run around getting shot trying to heal people, or pick them up is pretty short, and pretty dedicated.
TL;DR Wont effect overall medic WP, quit crying, start playing the loadout.
Exactly. My combat medic character was lucky to get 25wp per patient. In the scheme of things I was getting far more wp for dropping nano hives, and certainly revives. I will still be using armour repairers and using them. Not to do so, apart from being selfish, is only going to help the enemy. |
PT SD
Subdreddit Test Alliance Please Ignore
125
|
Posted - 2012.10.11 13:02:00 -
[19] - Quote
This is so damn stupid, you took away the main ability of the combat medic logi. So disappointing that CCP continues to bring a nerf hammer, when obivously a scalpel is needed.
You guys know who are boosting/cheating you have the data right there. But, instead of punishing the player, you chose to punish all medical logi bros. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.11 13:08:00 -
[20] - Quote
PT SD wrote:This is so damn stupid, you took away the main ability of the combat medic logi. So disappointing that CCP continues to bring a nerf hammer, when obivously a scalpel is needed.
You guys know who are boosting/cheating you have the data right there. But, instead of punishing the player, you chose to punish all medical logi bros.
Red the announcement much ? This is a HOT fix. not a perma-decision regarding the game. Beta ? remember ? |
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Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.11 13:19:00 -
[21] - Quote
1.2Mil Sp ? weird enough that i found a post where you complain about having reached the SP cap and being bored. Meh, after all. i dont care. You just sad. |
PT SD
Subdreddit Test Alliance Please Ignore
125
|
Posted - 2012.10.11 13:20:00 -
[22] - Quote
Laurent Cazaderon wrote:PT SD wrote:This is so damn stupid, you took away the main ability of the combat medic logi. So disappointing that CCP continues to bring a nerf hammer, when obivously a scalpel is needed.
You guys know who are boosting/cheating you have the data right there. But, instead of punishing the player, you chose to punish all medical logi bros. Red the announcement much ? This is a HOT fix. not a perma-decision regarding the game. Beta ? remember ?
So why not just take away the SP from the damn orbital strike or kills in general. That would have solved the problem, and yes I know it's temporary. But, guess what this temporary fix could be here in the beta for months. So yes, it affects me and other real logi bros. So guess what, I will speak out against this again and again. CCP knows who is boosting, ban the players don't nerf a whole play style. |
CookieStein
G I A N T
62
|
Posted - 2012.10.11 13:35:00 -
[23] - Quote
Maybe it's not possible to put out in a hot fix and would have to come with an update, but I would have just made it so that repairing any kind of "friendly fire" didn't issue WP. It would cover crashing/damaging vehicles and self nading. Problem solved. |
ICECREAMK1NG
WARRIORS 1NC
391
|
Posted - 2012.10.11 13:36:00 -
[24] - Quote
Laurent Cazaderon wrote:1.2Mil Sp ? weird enough that i found a post where you complain about having reached the SP cap and being bored. Meh, after all. i dont care. You just sad.
I have 6 psn accounts, I skill capped 3 or 4 I can't remember. happy now. Bon vivou mange tout. Aureveroireoir. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.11 14:22:00 -
[25] - Quote
PT SD wrote:Laurent Cazaderon wrote:PT SD wrote:This is so damn stupid, you took away the main ability of the combat medic logi. So disappointing that CCP continues to bring a nerf hammer, when obivously a scalpel is needed.
You guys know who are boosting/cheating you have the data right there. But, instead of punishing the player, you chose to punish all medical logi bros. Red the announcement much ? This is a HOT fix. not a perma-decision regarding the game. Beta ? remember ? So why not just take away the SP from the damn orbital strike or kills in general. That would have solved the problem, and yes I know it's temporary. But, guess what this temporary fix could be here in the beta for months. So yes, it affects me and other real logi bros. So guess what, I will speak out against this again and again. CCP knows who is boosting, ban the players don't nerf a whole play style.
About the ban, i couldnt agree more... But you mention taking away SP from orbital or kills ? Except it is not the way people farm. It's just an effect. sadly. And i dont think this will last for months. Maybe a month lol.
Still feelin your pain dude. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.11 14:24:00 -
[26] - Quote
ICECREAMK1NG wrote:Laurent Cazaderon wrote:1.2Mil Sp ? weird enough that i found a post where you complain about having reached the SP cap and being bored. Meh, after all. i dont care. You just sad. I have 6 psn accounts, I skill capped 3 or 4 I can't remember. happy now. Bon vivou mange tout. Aureveroireoir.
Please, don't try and speak my language. I, try my best not to ruin yours so please. just dont. Also, capped 3 or 4 accounts ? I think that's... No in fact, i dont need to say anything more. |
Vehlhiem
3dge of D4rkness SoulWing Alliance
18
|
Posted - 2012.10.11 14:31:00 -
[27] - Quote
This has no effect on me, I will still run logi and heal my corp mates. Thats just how I run wp or not, I am already hitting sp cap in just a few hours anyhow, so whats the difference? Less QQ more pew pew. Orbitals needed the nerf, and you cant keep a good logi down. I average 8-12 kills with my logi build and still successfully rep, resupply, and revive as well as support and spot incoming troops. Less orbitals means less cheap deaths, lets see everyones real gun slinging skills.
Cheers. |
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GM Hercules
Game Masters C C P Alliance
335
|
Posted - 2012.10.11 21:11:00 -
[28] - Quote
While we like when people discuss in the community; we disagree when a discussion becomes a battle of insults with a very very bad and poor arguments.
Please keep the level and education in your comments.
Thanks.
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Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.11 22:05:00 -
[29] - Quote
I can't help but think this is nothing but a delay while CCP thinks of a better fix to repair boosters. The best thing I can think of is making the ability to earn SP inside of the enemy's red zone null and void. |
Anax 01
Crux Special Tasks Group Gallente Federation
17
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Posted - 2012.10.11 23:06:00 -
[30] - Quote
Isn't there anybody here who's happy that this huge weakness of the game design was found during the closed beta and not after release? Did anyone take a minute to... a) ...remind yourselves all your hard earned Lifetime WPs, SPs etc. will be wiped before the next build? b) ...contemplate that what's happening right now is this beta's very purpose?
Had we been playing the live version, I'd be hating on THE WARRIORS just like everyone else. This however is the beta and we're lab rats. We're here to prevent bugs bad design mechanics like this one from going live. Can you imagine the kitten storm that would have erupted if this exploit had gone live? People would be cursing CCP as much as THE WARRIORS. They'd be wondering how could a bug so detrimental to the game's health made it through all the testing. Thankfully, that scenario is purely hypothetical.
Now let's get back to work! ...that is, blowing each other's faces off with digital bullets :D |
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