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![Zekain Kade Zekain Kade](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Zekain Kade
BetaMax.
931
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Posted - 2012.10.08 02:41:00 -
[1] - Quote
And not war points.
Think about it. it would stop red line boosting, liek the one we've all seen the lol warriors do in nearly every game they play. If it is set based on how many kills a squad can collectively achieve, then it completely removes that boosting aspect all together.
yea, sure, kids will start walking around, and talking **** about their K/D's. and how many OB's they can get in a match. Which is why it need to be set to a high number. Maybe around 20-30 kills? I'm not bringing this up because i'm one of those guy's who sees A good KD as a sign of a skilled player. I'm bringing it up because i want to see this issue get fixed. |
![Vermaak Doe Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Vermaak Doe
SVER True Blood Unclaimed.
385
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Posted - 2012.10.08 02:42:00 -
[2] - Quote
Make them cost 300k a pop, at least 100k. Nuff SaidGäó |
![Zekain Kade Zekain Kade](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Zekain Kade
BetaMax.
931
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Posted - 2012.10.08 02:44:00 -
[3] - Quote
Vermaak Doe wrote:Make them cost 300k a pop, at least 100k. Nuff SaidGäó That wont do anything once everyone is super rich.
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![Vermaak Doe Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Vermaak Doe
SVER True Blood Unclaimed.
385
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Posted - 2012.10.08 02:45:00 -
[4] - Quote
Zekain Kade wrote:Vermaak Doe wrote:Make them cost 300k a pop, at least 100k. Nuff SaidGäó That wont do anything once everyone is super rich. Only for tge beta but a longer term solution will be needed, possibly a quadrupled amount of war points needed |
![Icy Tiger Icy Tiger](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Icy Tiger
63
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Posted - 2012.10.08 02:54:00 -
[5] - Quote
Lol kill streaks. Idk, this may work. But. It ruins it for people who play support. |
![Kengfa Akcay Kengfa Akcay](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Kengfa Akcay
Villore Sec Ops Gallente Federation
84
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Posted - 2012.10.08 04:05:00 -
[6] - Quote
Icy Tiger wrote:Lol kill streaks. Idk, this may work. But. It ruins it for people who play support. But you're supporting somebody that gets kills, or you're a ****** support. |
![Vermaak Doe Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Vermaak Doe
SVER True Blood Unclaimed.
385
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Posted - 2012.10.08 04:08:00 -
[7] - Quote
Kengfa Akcay wrote:Icy Tiger wrote:Lol kill streaks. Idk, this may work. But. It ruins it for people who play support. But you're supporting somebody that gets kills, or you're a ****** support.
Another kengfa alt? |
![Xiree Xiree](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Xiree
Crux Special Tasks Group Gallente Federation
55
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Posted - 2012.10.08 04:11:00 -
[8] - Quote
They already do... As you kill someone--you obtain WARPOINTS... War points are what enable you to call a strike down.
I think Warpoints should be eliminated and orbital strikes, either charge up -- Taking a time for the cannon to fire or only allow you to shoot if you got a buddy in the sky.
What about, a deployable building... That launches up a satellite... The satellite, control module deploys and you have to set up the alignment of the satellite to be able to target specific areas.
That would just be neat. |
![Brutis Cain Brutis Cain](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Brutis Cain
Brutor Vanguard Minmatar Republic
14
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Posted - 2012.10.08 04:12:00 -
[9] - Quote
A simple 3 to 5 minute cool down on the precision strikes is all that is needed imo. |
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