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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  D3LTA NORMANDY
 Doomheim
 
 101
 
 
      | Posted - 2012.09.25 20:11:00 -
          [1] - Quote 
 Since precursor they are completly weird. Tactical should be longer range but less damage versions but they have the highest damage right now. Breach should be high damage low rof verions with low ammo but right now they have just a bit more damage than normal ARs which is the only one that is okay.
 Make them like you had them before precursor except of a lower rof and higher damage for breach ARs.
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        |  fenrir storm
 Tronhadar Free Guard
 Minmatar Republic
 
 314
 
 
      | Posted - 2012.09.25 20:31:00 -
          [2] - Quote 
 
 D3LTA NORMANDY wrote:Since precursor they are completly weird. Tactical should be longer range but less damage versions but they have the highest damage right now. Breach should be high damage low rof verions with low ammo but right now they have just a bit more damage than normal ARs which is the only one that is okay.Make them like you had them before precursor except of a lower rof and higher damage for breach ARs.
 
 
 Disagree tactical is single fire it should do the most damage and longest range
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        |  Mavado V Noriega
 SyNergy Gaming
 
 2283
 
 
      | Posted - 2012.09.25 23:24:00 -
          [3] - Quote 
 
 fenrir storm wrote:D3LTA NORMANDY wrote:Since precursor they are completly weird. Tactical should be longer range but less damage versions but they have the highest damage right now. Breach should be high damage low rof verions with low ammo but right now they have just a bit more damage than normal ARs which is the only one that is okay.Make them like you had them before precursor except of a lower rof and higher damage for breach ARs.
 Disagree tactical is single fire it should do the most damage and longest range 
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        |  Kleanur Guy
 SyNergy Gaming
 
 154
 
 
      | Posted - 2012.09.25 23:27:00 -
          [4] - Quote 
 On the burst AR 5 shot bursts feel... awkward. So used to 3. By the time I've taken MY shot and turned away to flank the gun is still firing...
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        |  Azmode Deamus
 Amarr Templars
 Amarr Empire
 
 28
 
 
      | Posted - 2012.09.25 23:48:00 -
          [5] - Quote 
 I was completely uselss with ARs for some reason. I pretty much couldn't hit anybody with them when I was in my Scout suit. I'd always die before I killed the enemy. Even when I got the jump - there would be times where I unloaded a whole clip into someone it seemed and did nothing.
 
 I had better luck with Scrambler pistols and got quite good with them. Used them like Shotguns. So I rolled with a Sniper/Pistol Combination. Scrambler pistols are so powerful that I could drop almost anyone when engaged up close.
 
 The one thing I could never figure out is if the AR bullets are instant or you had to lead with them It seems like you have to lead targets with them. But for me, the leading wasn't consistent. I would have to not lead, sometimes lead, or lead really far. Im sure lag had something to do with it. But it always seemed to change, which made it hard to get a routine going.
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        |  D3LTA NORMANDY
 Doomheim
 
 101
 
 
      | Posted - 2012.09.26 04:31:00 -
          [6] - Quote 
 
 fenrir storm wrote:D3LTA NORMANDY wrote:Since precursor they are completly weird. Tactical should be longer range but less damage versions but they have the highest damage right now. Breach should be high damage low rof verions with low ammo but right now they have just a bit more damage than normal ARs which is the only one that is okay.Make them like you had them before precursor except of a lower rof and higher damage for breach ARs.
 Disagree tactical is single fire it should do the most damage and longest range 
 Have you ever shooten the tactical? You can shoot faster than with the breach!
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        |  fenrir storm
 Tronhadar Free Guard
 Minmatar Republic
 
 314
 
 
      | Posted - 2012.09.26 10:31:00 -
          [7] - Quote 
 
 D3LTA NORMANDY wrote:fenrir storm wrote:D3LTA NORMANDY wrote:Since precursor they are completly weird. Tactical should be longer range but less damage versions but they have the highest damage right now. Breach should be high damage low rof verions with low ammo but right now they have just a bit more damage than normal ARs which is the only one that is okay.Make them like you had them before precursor except of a lower rof and higher damage for breach ARs.
 Disagree tactical is single fire it should do the most damage and longest range Have you ever shooten the tactical? You can shoot faster than with the breach! 
 Yup used it regularly last build thing is whilst your spamming the trigger your aim goes off plus i'm pretty sure tactical has more recoil as well
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        |  D3LTA NORMANDY
 Doomheim
 
 101
 
 
      | Posted - 2012.09.26 18:34:00 -
          [8] - Quote 
 But it shouldnt have the highest damage
 burst: lowest damage, low range, least recoil, highest rof
 normal: normal damage, normal range, normal recoil, normal rof
 tactical: high damage, highest range, highest recoil, high rof
 breach: highest damage, high range, normal recoil, lowest rof
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        |  Ranger SnakeBlood
 
 38
 
 
      | Posted - 2012.09.26 18:53:00 -
          [9] - Quote 
 
 D3LTA NORMANDY wrote:But it shouldnt have the highest damageburst: lowest damage, low range, least recoil, highest rof
 normal: normal damage, normal range, normal recoil, normal rof
 tactical: high damage, highest range, highest recoil, high rof
 breach: highest damage, high range, normal recoil, lowest rof
 
 Um as much as the breach should have high range in theory because of low rof and high damage but it also has another trait not in this equation hip fire spread is better so its effectivly a cqc weapon to the extent thats it more accurate while hip firing than when aimming down sights,
 
 In my opinion the breach should make about same dps if not a little less than standard as it has to be underpressured to be that controlable,
 
 the tactical rifle should be far more powerful shot per shot than its counter parts with low rof to make it more inline with a modern battlerifle
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        |  D3LTA NORMANDY
 Doomheim
 
 101
 
 
      | Posted - 2012.09.26 19:46:00 -
          [10] - Quote 
 
 Ranger SnakeBlood wrote:D3LTA NORMANDY wrote:But it shouldnt have the highest damageburst: lowest damage, low range, least recoil, highest rof
 normal: normal damage, normal range, normal recoil, normal rof
 tactical: high damage, highest range, highest recoil, high rof
 breach: highest damage, high range, normal recoil, lowest rof
 Um as much as the breach should have high range in theory because of low rof and high damage but it also has another trait not in this equation hip fire spread is better so its effectivly a cqc weapon to the extent thats it more accurate while hip firing than when aimming down sights,  In my opinion the breach should make about same dps if not a little less than standard as it has to be underpressured to be that controlable, the tactical rifle should be far more powerful shot per shot than its counter parts with low rof to make it more inline with a modern battlerifle 
 Then breach would fill the gap between AR and Shotgun while tactical fills the one between AR and sniper rifle.
 Thats sounds good
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