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Marc Rime
1
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Posted - 2012.09.21 18:17:00 -
[1] - Quote
Issues with the PS3 Move::
(I'm sure at least some of these have been mentioned before, but here goes...)
Zoom (L1) problems::
The cross hair is fixed in the centre of the screen and only moves if you point the controller outside the dead zone. Adjusting your aim while zoomed is more or less impossible. Currently zooming is useless. The cross hair needs to follow your aim inside the dead zone when zoomed in.
Another problem is that hitting L1 doesn't zoom in where the cross hair currently is, but at the centre of the screen.
Hard to spot cross hair when not zoomed in::
Since it moves around the cross hair needs to stand out more. With a lot of movement on the screen it's quite easy to lose track of where you're aiming, especially when using the SMG with its huge muzzle flash. The problem is most apparent when aiming with a vanilla Move controller. Sticking the Move in a Sharpshooter is some help, but not enough.
This might be less of a problem once zooming in on your target becomes a viable alternative.
The weapon model is static::
When firing from the hip (again, the only viable option there is ATM) I find the weapon quite often obscures the area I'm aiming at. The weapon should move to point to where you're actually aiming and also move out of the way when aiming at the lower right corner.
Melee attacks::
An alternative way of performing melee attacks would be nice. I'm not much for swinging the controller around, especially not when using the Sharpshooter. Also, swinging the controller means you lose your target.
No indication of where your aim is while sprinting::
While other controllers allow you to keep your aim more or less at the target you're sprinting at, with the Move you don't even know where your aim *is* while running. This means you have to find the (hard to spot) cross hair and aim it at the target before being able to fire when coming out of sprint. A visible but different-looking cross hair would be helpful while sprinting.
Recalibration::
Having to calibrate the controller every time you start the game is a bit of a pain (especially since one gaming session often involves several restarts ATM ;)). If possible, please store the calibration values. |
LanceR Strife
Algintal Core Gallente Federation
0
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Posted - 2012.09.22 09:34:00 -
[2] - Quote
Yeah it has been posted before dude but the more the better.
You'd think after so many threads dedicated to fixing the move issues with real concrete user input data something would be done by now, but ccp have a whole lot of stuff on their plate so i cant blame them |
Hobos-N-Guns
Soldiers Of One Network Orion Empire
44
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Posted - 2012.09.22 16:47:00 -
[3] - Quote
If your running full tilt, you would not be able to look down the sights. Im all for the changes your talking about but sprinting and aiming just does not seem possible
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