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Pinkulton
Villore Sec Ops Gallente Federation
2
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Posted - 2012.09.07 03:53:00 -
[1] - Quote
After playing Dust, I was thinking that the deployment could be changed a bit. like for example you could buy a drop ship and choose to fly onto the map with it at the start of the game, making it seem more like a planetary invasion. Also i think we should have personal drop pods, so that when someone wants to spawn behind enemy lines, they could buy a drop pod and risk a drop from orbit to get behind enemy lines. and as a side note i think in the market place blueprints and items should be marked differently so we know if its a blueprint or an item. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.09.07 03:57:00 -
[2] - Quote
Pinkulton wrote:After playing Dust, I was thinking that the deployment could be changed a bit. like for example you could buy a drop ship and choose to fly onto the map with it at the start of the game, making it seem more like a planetary invasion. Also i think we should have personal drop pods, so that when someone wants to spawn behind enemy lines, they could buy a drop pod and risk a drop from orbit to get behind enemy lines. and as a side note i think in the market place blueprints and items should be marked differently so we know if its a blueprint or an item.
You can respawn on tanks and dropships if there's a pilot. There's drop uplinks for gadgets and clone reanimation post.
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Pinkulton
Villore Sec Ops Gallente Federation
2
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Posted - 2012.09.07 04:02:00 -
[3] - Quote
TiMeSpLiT--TeR wrote:Pinkulton wrote:After playing Dust, I was thinking that the deployment could be changed a bit. like for example you could buy a drop ship and choose to fly onto the map with it at the start of the game, making it seem more like a planetary invasion. Also i think we should have personal drop pods, so that when someone wants to spawn behind enemy lines, they could buy a drop pod and risk a drop from orbit to get behind enemy lines. and as a side note i think in the market place blueprints and items should be marked differently so we know if its a blueprint or an item. You can respawn on tanks and dropships if there's a pilot. There's drop uplinks for gadgets and clone reanimation post. yeah but thats not the same as coming in on a drop ship in the beginning of the game or droping in from a drop pod. |
Gerrak Saissore
Bragian Order Amarr Empire
7
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Posted - 2012.09.07 05:51:00 -
[4] - Quote
That's actually an awesome idea. It would make vehicles more fun to work with, because I kinda get annoyed to have to spawn, order, wait, and then hop in. It's not like you're getting much of an advantage, you still pay for the vehicles and whatnot. Also, maybe with the drop pods you'd have to steer them manually unless you purchase a certain module with a corresponding skill that autopilots the drop pod. It would create really interesting gameplay that isn't gamebreaking. You'd have to purchase each drop pod, just like vehicles, and a drop pod would come with an extra store of ammo that you could claim after landing. |
Sable Curse
Digital Mercs
8
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Posted - 2012.09.07 05:59:00 -
[5] - Quote
There's no real reason for drop pods, we could just use our suits, they are called dropsuits for a reason. Apart from that, I think entering in a dropship (maybe with your squad inside already) would be a great idea. I would really like to see (in skirmish mode) being able to deploy inside the MCC |
Shiro Mokuzan
220
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Posted - 2012.09.07 06:41:00 -
[6] - Quote
Gerrak Saissore wrote:That's actually an awesome idea. It would make vehicles more fun to work with, because I kinda get annoyed to have to spawn, order, wait, and then hop in. It's not like you're getting much of an advantage, you still pay for the vehicles and whatnot. Also, maybe with the drop pods you'd have to steer them manually unless you purchase a certain module with a corresponding skill that autopilots the drop pod. It would create really interesting gameplay that isn't gamebreaking. You'd have to purchase each drop pod, just like vehicles, and a drop pod would come with an extra store of ammo that you could claim after landing. You could even fit them like vehicles, like putting a nanohive in it, or even a small auto-turret to defend it.
I also like the idea of starting in a vehicle. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.09.07 08:32:00 -
[7] - Quote
fit-able drop pod seems like a cool idea, being able to just drop in at spot selected on mini map for some mods would also b cool. Not all the time, since it would make drop links useless, but a secure drop site orbital invasion game mode.
Fit-able drop pod could be a turret type deployed with gunners on board by commander.
I second the spawn from mcc idea, did this last build sorta. Put drop link on top it with drop ship. Just makes sense for mcc to have a cru.
Allowing flying onto map would be good, why not a cru where ever the drone that delivers it comes from. Seems to take extra 15sec to get to red zone, so it would be a longer spawn timer. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.09.07 14:00:00 -
[8] - Quote
dont really like the droppod idea, but yeah to coming in with dropships. |
Shiro Mokuzan
220
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Posted - 2012.09.08 05:52:00 -
[9] - Quote
Drop pods could maybe fit a whole squad. They'd be like a one-way vehicle that has some benefit once it's landed (maybe for a short time). |
OokamiSoul
Shadow Company HQ
6
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Posted - 2012.09.09 04:23:00 -
[10] - Quote
Yeah the squad drop pod sounds great, and it could be better if we can land in the battlefield like the cinematic trailer. . . |
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