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Van Aewulf
Seituoda Taskforce Command Caldari State
95
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Posted - 2012.09.04 13:48:00 -
[1] - Quote
I read your new lists of bugs you're aware of/working on; so I'm wondering if the mouse turning issue was a recognized bug or if the official word is 'working as intended'?
Even if a fix is weeks or months away, I don't really mind, but to know that it is officially recognized would simply be sufficient.
And yes, I've submitted a bug report through the official channel. |
DeeJay One
BetaMax.
9
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Posted - 2012.09.04 17:07:00 -
[2] - Quote
Van Aewulf wrote:I read your new lists of bugs you're aware of/working on; so I'm wondering if the mouse turning issue was a recognized bug or if the official word is 'working as intended'?
Even if a fix is weeks or months away, I don't really mind, but to know that it is officially recognized would simply be sufficient.
And yes, I've submitted a bug report through the official channel.
If by bug you mean that you can't turn faster than on a DS3, then I'd said it's working as intended. 360 degree turns in 0,2 seconds are not really something that should be in a game IMO |
alleyez g
Osmon Surveillance Caldari State
0
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Posted - 2012.09.04 18:40:00 -
[3] - Quote
guys is ingame sensitivity working ??? Cuz for me it doesn't work, 10 or 100 is same slow anyway, pretty hard when some1 attacking from the back. |
STB-Brock Motsu
Doomheim
3
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Posted - 2012.09.04 20:10:00 -
[4] - Quote
I have found Mouse smoothing tends to make turning really REALLY slow. Make sure you shut it off. |
alleyez g
Osmon Surveillance Caldari State
0
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Posted - 2012.09.04 22:30:00 -
[5] - Quote
smooth off, sens - 100, still very slow. |
Omnicronous Alphanalis
Algintal Core Gallente Federation
0
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Posted - 2012.09.05 02:29:00 -
[6] - Quote
DeeJay One wrote:Van Aewulf wrote:I read your new lists of bugs you're aware of/working on; so I'm wondering if the mouse turning issue was a recognized bug or if the official word is 'working as intended'?
Even if a fix is weeks or months away, I don't really mind, but to know that it is officially recognized would simply be sufficient.
And yes, I've submitted a bug report through the official channel. If by bug you mean that you can't turn faster than on a DS3, then I'd said it's working as intended. 360 degree turns in 0,2 seconds are not really something that should be in a game IMO
So ya know its more like 15 seconds furiously masturbating your mouse to turn around, no where near as slow on the ds3, I gave up on keyboard and mouse for now. |
Bwooticus
10
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Posted - 2012.09.05 03:11:00 -
[7] - Quote
Turning all the sensitivities up including the ds3 and move ones helps a little. |
madd mudd
41
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Posted - 2012.09.05 03:44:00 -
[8] - Quote
I thought I read somehwere earlier that the mouse users were turning faster than the ds3 users
IMO the ds3 sensitivity is wayyyyyyyyy to slow |
Van Aewulf
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.09.10 15:29:00 -
[9] - Quote
DeeJay One wrote:Van Aewulf wrote:I read your new lists of bugs you're aware of/working on; so I'm wondering if the mouse turning issue was a recognized bug or if the official word is 'working as intended'?
Even if a fix is weeks or months away, I don't really mind, but to know that it is officially recognized would simply be sufficient.
And yes, I've submitted a bug report through the official channel. If by bug you mean that you can't turn faster than on a DS3, then I'd said it's working as intended. 360 degree turns in 0,2 seconds are not really something that should be in a game IMO
No and I don't appreciate the assumption that I don't know that the two are supposed to be equal. I'm extremely aware of that, have you even bothered trying to use the mouse? If you had, you'd know.
There is a definite problem with mouse turning in navigation where it slows down to a straight up crawl. I'll try turning off mouse smoothing, thanks to the other poster. |
Terminus Decimus
37
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Posted - 2012.09.10 19:39:00 -
[10] - Quote
Omnicronous Alphanalis wrote:DeeJay One wrote:Van Aewulf wrote:I read your new lists of bugs you're aware of/working on; so I'm wondering if the mouse turning issue was a recognized bug or if the official word is 'working as intended'?
Even if a fix is weeks or months away, I don't really mind, but to know that it is officially recognized would simply be sufficient.
And yes, I've submitted a bug report through the official channel. If by bug you mean that you can't turn faster than on a DS3, then I'd said it's working as intended. 360 degree turns in 0,2 seconds are not really something that should be in a game IMO So ya know its more like 15 seconds furiously masturbating your mouse to turn around, no where near as slow on the ds3, I gave up on keyboard and mouse for now.
You need to slow down sir!! That can be dangerous.
No really, most games that have M/KB on a console wont have it ever translate like it does on the pc. With a pc you move your mouse of 5800dpi 2 inches in .003sec (or whatever) your on screen cursor moves like 200deg or what not. But if you do that same thing with a console a lot of ot gets lost because "mouse" speeds in game have to be ramped up to speed so to speak. If you increase mouse dpi then progressively move your mouse up to speed instead of full swipe of the bat you will get a more predictable turn and more movement on screen for your efforts on the mouse pad
I normally use the EEC for all my games and when I stopped using it for DUST because they put native M/KB in it and I have noticed it feels very similar. So in essence I think we are really just having our mouse movements interpreted to a DS3 then into the game. Think of your mouse as a remote to the DS3, you don't slam the DS3 stick full left and instantly move left full speed, the game takes your full left movement and quickly ramps it up to that speed. |
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