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Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.09.03 10:33:00 -
[1] - Quote
Will there be a "minimum player requisite" when ti comes to fight for a planet?
I ask because since the nature of Dust map is not the one of a true sandbox MMO not having that requisite would be disastrous. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.09.03 11:50:00 -
[2] - Quote
Because in null sec winning a planet will all be about attacking when the enemy is in minority, or missing, or sleeping, and sleeping in the real world.
I see planet it's empty, I attack , nobody arrives: I win because there are no minimum player requisite in null sec. I see another corp planet, there are are just 4 people online for that corp, and we are 32: we win. Yeay! 32 vs 32 planet? No thank you I can get a better profit attacking ten 12 players planet with my 32 player corp then have a fair fight and risk/loose more on 1 planet.
It will always be about winning a planet when it's least defended.
This was organized event but really I won't send to the enemy corp/planet a massage saying "I will attack between 10am and 13pm, with 32 pole can U be there in full force? No. Oh sorry...I don't care because this is a MMO and we are even in null sec! You planet is now mine, because you were in minority and I exploited this, bye!"
Everyone will do this, no actually everyone with a brain WILL HAVE TO DO THIS and it will be a nightmare all because minimum player requirement are not in place in null-sec. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.03 13:39:00 -
[3] - Quote
Fivetimes Infinity wrote:
They probably won't allow you to attack whenever you want. You will probably be forced to fight all your corp matches during specific windows. It works well for World of Tanks, and and fighting battles for planets is better than waking up at 4 AM to attack a planet when probably no enemies are there to defend it.
Why have timed windows to do something in a MMOFPS? People don't play a MMOFPS to be stuck in a matchmaking like in any FPS or have timers to respect. Really PalnetSide is a 24/7 war and we should not be any less.
Every day I found an invisible wall, a limit or a division in place. I don't' see the "One universe, one war" here. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.03 14:19:00 -
[4] - Quote
We can't we have open battlefields? Why have "shops opening hours"? |
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