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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Seran Jinkar
Sanmatar Kelkoons Minmatar Republic
214
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Posted - 2012.08.28 13:58:00 -
[1] - Quote
If we don't get WP for destroying Uplinks and Hives of the enemies, how about allowing us to hack them? |
dust badger
BetaMax.
283
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Posted - 2012.08.28 14:05:00 -
[2] - Quote
i second this |
Amazigh Stormrage
Royal Uhlans Amarr Empire
36
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Posted - 2012.08.28 14:06:00 -
[3] - Quote
+1
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pew pew youredead
What The French
98
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Posted - 2012.08.28 14:16:00 -
[4] - Quote
yeah either hack or give us points for denying them to the enemy
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Kain Spero
Imperfects Negative-Feedback
907
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Posted - 2012.08.28 14:59:00 -
[5] - Quote
I support this idea. |
VigSniper101
204
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Posted - 2012.08.28 15:17:00 -
[6] - Quote
Got my vote. |
TheAzureDragon
Villore Sec Ops Gallente Federation
8
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Posted - 2012.08.28 15:29:00 -
[7] - Quote
TheAzureDragon agrees with and approves this post |
ThreeXB
ZionTCD Legacy Rising
7
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Posted - 2012.08.28 17:23:00 -
[8] - Quote
fully support |
Swinging Donkey
Osmon Surveillance Caldari State
5
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Posted - 2012.08.28 19:59:00 -
[9] - Quote
I concur |
Asai Marcel
4
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Posted - 2012.08.28 20:04:00 -
[10] - Quote
Seran Jinkar wrote:If we don't get WP for destroying Uplinks and Hives of the enemies, how about allowing us to hack them?
This would be great, I usualy don't bother shooting hives. don't get anything for shooting em |
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Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
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Posted - 2012.08.28 20:17:00 -
[11] - Quote
Agreed. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2012.08.28 20:19:00 -
[12] - Quote
good idea +1 |
Althenia Jex
Crux Special Tasks Group Gallente Federation
1
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Posted - 2012.08.28 20:25:00 -
[13] - Quote
+1 |
arimal lavaren
L.O.T.I.S. Legacy Rising
186
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Posted - 2012.08.28 20:28:00 -
[14] - Quote
I make it a point to take out any enemy hives or uplinks I find, I know the little things have almost no health but I agree you should be rewarded for denying the enemy a spawn point.
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Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.08.28 20:53:00 -
[15] - Quote
I was actually talking to a friend about this earlier, and I completely agree. It would force people to pick smarter spots to deploy uplinks, lest they lose them to the enemy.
+1 |
Terram Nenokal
BetaMax.
115
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Posted - 2012.08.28 21:51:00 -
[16] - Quote
Yes yes yes. Supported. |
Gilbatron
Free-Space-Ranger Nulli Secunda
81
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Posted - 2012.08.29 00:40:00 -
[17] - Quote
I endorse this product and or service.
Great idea |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.08.29 01:31:00 -
[18] - Quote
Asai Marcel wrote:Seran Jinkar wrote:If we don't get WP for destroying Uplinks and Hives of the enemies, how about allowing us to hack them? This would be great, I usualy don't bother shooting hives. don't get anything for shooting em
Ummm, you get to deny the enemy a material or positional advantage. Isn't that enough reward for shooting a fish in a barrel?
You won't expend a opulent rounds to help your team unless it directly rewards you?
The life you save may be your own. |
Seran Jinkar
Sanmatar Kelkoons Minmatar Republic
214
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Posted - 2012.08.29 07:16:00 -
[19] - Quote
Thank you for all the positive feedback everybody! |
Zen kata physin
Villore Sec Ops Gallente Federation
0
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Posted - 2012.08.29 09:45:00 -
[20] - Quote
How about malicious hack options?
Malicious hack on Drop Uplink: spawn attempts result in Random Integer damage, with possibility of death Malicious hack on Nano-Hive: Ammo is stolen and Armor is damaged at the rate it would normally be restored |
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Seran Jinkar
Sanmatar Kelkoons Minmatar Republic
214
|
Posted - 2012.08.29 10:13:00 -
[21] - Quote
Zen kata physin wrote:How about malicious hack options?
Malicious hack on Drop Uplink: spawn attempts result in Random Integer damage, with possibility of death Malicious hack on Nano-Hive: Ammo is stolen and Armor is damaged at the rate it would normally be restored
HEHEHEHe ...Yeah ... maybe with a special kind of equipment or Hack Module. |
Lazarus Solo
KILL-EM-QUICK RISE of LEGION
66
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Posted - 2012.08.29 11:00:00 -
[22] - Quote
Zen kata physin wrote:How about malicious hack options?
Malicious hack on Drop Uplink: spawn attempts result in Random Integer damage, with possibility of death Malicious hack on Nano-Hive: Ammo is stolen and Armor is damaged at the rate it would normally be restored
Not a fan of that kind of hacking. I think we should stick to just hacking to commandeer. |
BestNameEva
Royal Uhlans Amarr Empire
86
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Posted - 2012.08.29 11:10:00 -
[23] - Quote
good to leave them as rallying points for the enemy sometimes while you watch from the shadows...............BOOO! |
Aqil Aegivan
The Southern Legion
50
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Posted - 2012.08.29 11:12:00 -
[24] - Quote
I've thought that it might make a nice buff for logi's if they could passively hack such modules, i.e. as soon as they come within range it swaps allegiance. Perhaps with the assistance of a module/skill. |
Seran Jinkar
Sanmatar Kelkoons Minmatar Republic
214
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Posted - 2012.08.29 11:57:00 -
[25] - Quote
Passive hacking modules could be a nice twist to the current hacking system. so you could hack and defend while the total hack would take longer. This could also work with enemy hives and links too. |
Seran Jinkar
Sanmatar Kelkoons Minmatar Republic
214
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Posted - 2012.08.30 08:42:00 -
[26] - Quote
As an afterthought on hacking .. why can't we hack manned vehicles or installations? |
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