Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.08.27 19:38:00 -
[1] - Quote
there's many discussions about this, but what about a NPC boarding map?
|
Buck Hardback
11
|
Posted - 2012.08.27 19:40:00 -
[2] - Quote
4447 wrote:there's many discussions about this
There is... |
Kaif Zel
Algintal Core Gallente Federation
88
|
Posted - 2012.08.27 19:57:00 -
[3] - Quote
4447 wrote:there's many discussions about this, but what about a NPC boarding map?
No point, the entire idea behind dust is to make matches that affect the world of EVE, then they take those matches and make versions for the casuals, that still have an affect, just not nearly as important.
An NPC Boarding map would have no use in the player dominated matches, and would therefore be a waste of time and resources at this bare bones point in development. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
|
Posted - 2012.08.27 20:00:00 -
[4] - Quote
Kaif Zel wrote:4447 wrote:there's many discussions about this, but what about a NPC boarding map?
No point, the entire idea behind dust is to make matches that affect the world of EVE, then they take those matches and make versions for the casuals, that still have an affect, just not nearly as important. An NPC Boarding map would have no use in the player dominated matches, and would therefore be a waste of time and resources at this bare bones point in development.
To play Devil's Advocate, High Sec battles are over NPC controlled planets, and thus equally "pointless". |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.08.27 20:01:00 -
[5] - Quote
Kaif Zel wrote:4447 wrote:there's many discussions about this, but what about a NPC boarding map?
No point, the entire idea behind dust is to make matches that affect the world of EVE, then they take those matches and make versions for the casuals, that still have an affect, just not nearly as important. An NPC Boarding map would have no use in the player dominated matches, and would therefore be a waste of time and resources at this bare bones point in development.
it could be a co op game mode? |
Thick McRun Fast
Crux Special Tasks Group Gallente Federation
177
|
Posted - 2012.08.27 20:02:00 -
[6] - Quote
Pokey Dravon wrote: To play Devil's Advocate, High Sec battles are over NPC controlled planets, and thus equally "pointless".
Except its over FW systems and thus still have a effect. |
Thick McRun Fast
Crux Special Tasks Group Gallente Federation
177
|
Posted - 2012.08.27 20:03:00 -
[7] - Quote
4447 wrote: it could be a co op game mode?
You mean the planed horde mode vs Rogue drones? Yeah, its just not planned on ships. |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.08.27 20:07:00 -
[8] - Quote
Thick McRun Fast wrote:4447 wrote: it could be a co op game mode?
You mean the planed horde mode vs Rogue drones? Yeah, its just not planned on ships.
have a three stage horde mode, with each stage progressing though the ship? |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |