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Suanar Daranaus
Sanmatar Kelkoons Minmatar Republic
36
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Posted - 2012.08.26 18:44:00 -
[31] - Quote
PAY TO WIN wrote:This may be the best idea yet. Since EVE players can drop orbital strikes on dust players why not allow Dust players to Board EVE ships and kill the captain? Eve players could put out contracts for Dust pirates To Board and kill Other EVE Ships or just take them hostage for ransom. Seems like an awesome way to further the interactions between games. This would also make Dust players even more valuable and versatile.
Killing the 'Captain' wont do a hell of alot. The ships are run by capsueleers. We kill off our Capts and crews everyday just to check fits.
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gangsta nachos
Osmon Surveillance Caldari State
377
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Posted - 2012.08.26 18:46:00 -
[32] - Quote
Dr Skurlock wrote:You pretzelboys. If you ever managed to somehow penetrate the defenses of a suitably equipped Eve ship and manage to gain access to it (which seems kind of farfetched to me), and killed the captain after dealing with the ships internal defenses, you would live about 5 seconds before exploding in a beautiful fireball. What do you really think you would do if you took over a ship? Raid the liquor closet and throw a party? No, the ship would turn red to all other pilots occupying the system. While you are bustin out the champagne, the ship is sitting motionless in space as every other ship in the system warps to it, locks and fires a plethora of armaments at it that obliterate it almost instantly. If you have some silly notion that once you took over the ship, you could fly it; well that caused uncontrollable laughing fits for me. The only way you are going to get to fly an Eve ship is to play Eve. This thread is just silly. It's a nice daydream for Dust players; especially for those that have never played Eve but, it's not gonna happen.
Holding a ship for ransom. ROFL! The systems local populace might let you live for a few minutes just for the amusement of hearing you make your demands before they simply destroy the ship and all of the naive Dust players in it. let them live in fantasy land lets go back to the real world shall we |
STB Vermaak Doe
558
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Posted - 2012.08.26 18:48:00 -
[33] - Quote
Suanar Daranaus wrote:PAY TO WIN wrote:This may be the best idea yet. Since EVE players can drop orbital strikes on dust players why not allow Dust players to Board EVE ships and kill the captain? Eve players could put out contracts for Dust pirates To Board and kill Other EVE Ships or just take them hostage for ransom. Seems like an awesome way to further the interactions between games. This would also make Dust players even more valuable and versatile. Killing the 'Captain' wont do a hell of alot. The ships are run by capsueleers. We kill off our Capts and crews everyday just to check fits.
By captains, he means eve players |
STB Vermaak Doe
558
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Posted - 2012.08.26 18:52:00 -
[34] - Quote
Dr Skurlock wrote:The idea that you can board a ship, through deductive reasoning, one can only assume that others can defend the ship.
Defending the ship prior to being boarded by fighting off whatever eve ship is trying to board you. Clones would have to take up space in the ships cargo as the representative avatar for dust players that agree to be taken aboard your ship as security/ insurance of a higher likelyhood of a successful boarding |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.08.26 18:55:00 -
[35] - Quote
PAY TO WIN wrote:This may be the best idea yet. Since EVE players can drop orbital strikes on dust players why not allow Dust players to Board EVE ships and kill the captain? Eve players could put out contracts for Dust pirates To Board and kill Other EVE Ships or just take them hostage for ransom. Seems like an awesome way to further the interactions between games. This would also make Dust players even more valuable and versatile.
Skyfire battery and i doubt they will just be able to rain orbital bombardments on mercs on the ground without someone being actually on the ground to give them coordinates |
Sees-Too-Much
332
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Posted - 2012.08.26 18:59:00 -
[36] - Quote
There's probably limits on that too. Probably same as the WP requirements to call in a precision strike. Otherwise there'd be no reason to do anything but call in one orbital strike after another, as it'd be by far the most powerful weapon on the battlefield and ammo isn't exactly expensive in New Eden. |
Aighun
Zumari Force Projection Caldari State
666
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Posted - 2012.08.26 19:16:00 -
[37] - Quote
Read through most of the thread and am all for implementing all of the ideas. Eventually. I would really like to play games that had that sort of scaling, From Titan size ship all the way down to microscopic remote control assassin drone.
It would be a nightmare to implement and would not be possible to do well on the currently available platforms.
And if it doesn't happened with CCP I hope some game company takes the time to make a game like that as soon as possible.
I have always thought it would be cool if there was a game where a larger battle cruiser that had small fighter ships would have to find individual players to pilot all the fighters in massive space battles. But I digress.
One of the problems with adding more and more content to EVE is that you will need to bring in more and more players so the games feel populated and not totally deserted.
The assassination game would almost probably require CCP to develop a third "stealth" game. Dust mercs are not really the ideal assassins and would stand out too easily. Maybe CCP could hire Hideo Kojima to design a 3rd person stealth Sabotage/ assassination game that could be integrated into EVE and take place on stations. There is a general lore framework already in place in the Burning Life novel.
Space station invasions seem fairly straightforward and would play out like dust battles just in station.
Ship boarding during space battles is another matter. A ship boarding mechanic could be introduced and might be fun. But could be just as easily painful and miserable for players of both games.
As far as maps, quick internet search show about twenty some odd classes of ship and varieties for the different main empires so around 90 maps would have to be made. And you could restrict boarding to certain ships and reduce the number of maps that way. There is no need for a unique map for each and every operational ship currently being flownGǪ
But imagine if you are a Dust merc and you sign on to a ship that has capability to send your boarding party to another ship. Would have to be something like a fighter ship or some sort of smaller ship that would fly through the battle and attach to an enemy to trigger the inside the ship fight. I don't think EVE ships can grapple each other for pirate style ship boardings.
So, you get on your console and wait for the EVE battle to commence. The capsuleers fly around and get themselves sorted. Maybe you can watch a live stream of the ships from remote cameras. Ok, 45 minutes later you are in the middle of battle and your boarding pod gets fired at an enemy ship. Someone blows it up. The capsular has 20 more ready to go. Finally the 17th boarding pod attaches to the enemy ship. You cut your way through the hull and start running toward the engine room or that ships capsule container to place some explosive.
But before you can run down more than two hallways the ship you are boarding is destroyed. You re-spawn in one of the 3 remaining boarding pods. The ship carrying your barding pods gets blown up. After 2 hours of heart pounding game play you log off of PSN. Yes, ship boarding is only for the most truly hardore.
Someday I might read the other ship boarding threads and find out all of these things have been thought of. Already. |
PAY TO WIN
Air Raiders
84
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Posted - 2012.08.26 22:29:00 -
[38] - Quote
Make this happen CCP |
Exterminatus In Extremis
Black Thorne Militia
8
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Posted - 2012.08.26 22:55:00 -
[39] - Quote
In short, I suspect that people who want boarding haven't played EvE and understand how it works, and those who have played EvE, probably don't want it.
For those that have played EvE... really? ... no... really? O.o
It's a really nice idea, and it sounds EPIC. But in reality, for a range of reasons already described, but largely a matter of scale and timing and consequences. I'm prepared to explain in greater detail if anyone is particularly interested, but in short, I'd personally be against the idea, although SOCO's and the like would be good and probably more viable. I might stretch as far as the MCC, but tbh, I would then wonder why bother fighting on the ground if you can just board it and take it out.
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Abron Garr
Amarr Templars Amarr Empire
256
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Posted - 2012.08.26 22:57:00 -
[40] - Quote
Sees-Too-Much wrote:This idea is exemplary of the problems every ship boarding idea has: it sounds cool, but no thought has been put in to it. Like Marxism it only seems like a good idea until you try to figure out how to implement it. Let's imagine some capsuleer has a bounty on her. A DUST corp finds out about it, and finds out where her ship is docked. They travel to that station, load up into her ship and...what? If she didn't put up any sort of contract to protect her ship there will be no battle to be had. You'll waltz in, blow it up from the inside, and walk out without ever firing a shot. That's not fun for any party involved. If she did have a contract out, then there are a dozen or so DUST players who are literally just sitting online in whatever station she's docked in waiting for her to undock so they can do something else, or for someone to attack the ship so they can defend it. Since no one will ever accept such a contract, you'll always end up with the above scenario. Is the capsuleer even online during this? If she's not, that's kind of crappy to destroy all her assets while she isn't even online. If she is, can she undock? Do ships in EVE have artificial gravity, or will we be floating around? Can DUSTers survive warp? What happens if she scuttles the ship?
I've had a few thoughts concerning Bounty Hunting in Eve via Dust since before the Beta and I'll probably make a thread both here and on the Eve forums in a few weeks after refining it. It would take at least a year and a half to three years to fully implement, but I don't see any problem with looking ahead and speculating.
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Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.26 23:55:00 -
[41] - Quote
1. There are 556 ship types in new eden each one has a strong enough argument to have thier own map instead of copy and paste.
2. Ship destruction is cost effective. 12 isk a round to blow a ship up and buidging one of your own is much more cheaper than hiring mercs to take over that ship.
3. Time effective. The largest ship in eve had a record death time of 3 minutes if i recall right. Thats full hp to blown to peices in 3 minutes. it takes 1.5 minutes to initalize.
4. LAG LAG LAG LAG LAG LAG LAG LAG. Trust me no dust 514 mercenary wants time dialtion (TiDi)
5. LULZ. Step 1 Buy tech 1 battleship. Step 2 Insure Battleship Step 3 Create a boarding contract Step 4 Have friendly captain undock fly to location to be boarded by other friendly units Step 5 Friends of ejected battleship pilot blow up said ship Step 6 Harvest Tears and get paid for it as all those prototype suits get wiped out of existence and refuse to pay the mercs for 'failing to capture the ship' to both sides of the fight. |
THCFORME
Air Raiders
32
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Posted - 2012.08.27 02:19:00 -
[42] - Quote
Why are we worrying about expanding the game when the current build needs so many fixes. Gun game is crap but now you can fight poorly on a war barge. Sounds like AAA material. |
Aighun
Zumari Force Projection Caldari State
666
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Posted - 2012.08.27 03:28:00 -
[43] - Quote
Iron Wolf Saber wrote:1. There are 556 ship types in new eden each one has a strong enough argument to have thier own map instead of copy and paste.
Good to know. If there are 556 ship types each one should get an individual map. Yes, that would be a lot of maps.
In the future someone will make a game with ship boarding that should be fun to play. Like the opening of the very first Star Wars movie. There could be a capture the princess contract. The forum has too many for my tastes, but I like games with a princess or two...
Until such time... |
STB Vermaak Doe
558
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Posted - 2012.08.27 03:30:00 -
[44] - Quote
Aighun wrote:Iron Wolf Saber wrote:1. There are 556 ship types in new eden each one has a strong enough argument to have thier own map instead of copy and paste.
Good to know. If there are 556 ship types each one should get an individual map. Yes, that would be a lot of maps. In the future someone will make a game with ship boarding that should be fun to play. Like the opening of the very first Star Wars movie. There could be a capture the princess contract. The forum has too many for my tastes, but I like games with a princess or two... Until such time...
Capture the amarr queen, and execute her! |
Aighun
Zumari Force Projection Caldari State
666
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Posted - 2012.08.27 03:34:00 -
[45] - Quote
STB Vermaak Doe wrote:
Capture the amarr queen, and execute her!
Capture the Amarr queen... and make her breakfast?
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STB Vermaak Doe
558
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Posted - 2012.08.27 03:37:00 -
[46] - Quote
Aighun wrote:STB Vermaak Doe wrote:
Capture the amarr queen, and execute her!
Capture the Amarr queen... and make her breakfast?
With extra poison in her orange juice |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.08.27 03:58:00 -
[47] - Quote
PAY TO WIN wrote:This may be the best idea yet. Since EVE players can drop orbital strikes on dust players why not allow Dust players to Board EVE ships and kill the captain? Eve players could put out contracts for Dust pirates To Board and kill Other EVE Ships or just take them hostage for ransom. Seems like an awesome way to further the interactions between games. This would also make Dust players even more valuable and versatile. No matter how many times this is asked, it will always be a terrible idea. Like I mentioned in the last thread on this topic, there are some EVE players that don't even want these games to connect, and if "console kiddies" (quoting - not my words) are given the option to board their ships and kill them, you're going to see another Incarna scale riot faster than you can say shitstorm.'
I mean, I realize that this seems cool to daydream about, but the practical application of such a thing just wouldn't be positive for either group. |
PAY TO WIN
Air Raiders
84
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Posted - 2012.08.27 14:51:00 -
[48] - Quote
CCP is god so therefore they can make this happen.
Disagree if you can fanboys
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kalahari ilkeston
Tronhadar Free Guard Minmatar Republic
51
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Posted - 2012.08.27 15:33:00 -
[49] - Quote
Lasarte Ioni wrote: no, it isn't, would you like to be in a fight, then a mesage says: "your ship is being boarded, prepare for a 20 mins match between ppl who don't give a **** about your ship, get a tea or something while waiting or eject and lose the ship for good"
POS boarding on the other hand, seems like a good adea.
Why would the eve player need to wait?
This is based on my understanding of how Dust soldiers work
Since all dust soldiers are clones, the eve player would only need to sign up to some security company which sends dust soliders directly to the outfitted clones in your ship, they go and shoot each other. The EVE player just goes yeah I'm piloting my ship like I also do except im being boarded. Or the eve player has drones or auto defences to kill the clones
Why only kill the captain, what is another eve player contracted me to steal cargo, or disable the ship? Nothing stops you from doing the same back I though for EVE players it was all about granularity, this is a logical, suitable and perfect situation for a dust soldier |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.27 15:39:00 -
[50] - Quote
PAY TO WIN wrote:CCP is god so therefore they can make this happen. Disagree if you can fanboys
Actually dust 514 players will be not particpiating after eve players show how lame they can be blowing up shuttles full of dust 514 soldiers trying to take it over and they just kill both teams. |
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kalahari ilkeston
Tronhadar Free Guard Minmatar Republic
51
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Posted - 2012.08.27 16:01:00 -
[51] - Quote
Exterminatus In Extremis wrote: It's a really nice idea, and it sounds EPIC. But in reality, for a range of reasons already described, but largely a matter of scale and timing and consequences. I'm prepared to explain in greater detail if anyone is particularly interested, but in short, I'd personally be against the idea, although SOCO's and the like would be good and probably more viable. I might stretch as far as the MCC, but tbh, I would then wonder why bother fighting on the ground if you can just board it and take it out.
take out the MCC?? hows that any different to taking it out from the ground? youd still have to fight for it in space. with regards to ship boarding only a little of the cross between eve and dust needs to be done, like simple tokens to represent on each side what is happening Dust doesnt need to fully render all ships just like eve doesnt fully render all that is happening on the ground The maps can be fairly generic, lagre ship large map, maybe small map as that might be all thats accessible. Just have some fairly open map plans and randomly put in blocks to randomize the path to objective, change difficultly and objective so kill the pilot, how about a remote pilot setup so an eve player can pilot the ship or an auto pilot? |
kalahari ilkeston
Tronhadar Free Guard Minmatar Republic
51
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Posted - 2012.08.27 16:11:00 -
[52] - Quote
Iron Wolf Saber wrote: Actually dust 514 players will be not particpiating after eve players show how lame they can be blowing up shuttles full of dust 514 soldiers trying to take it over and they just kill both teams.
The dust soldiers are fired at the ship just like they are fired into the ground
Whats with all the whinging, how does a group dust player blowing up your ship differ to any other way your ship can be destroyed by a script kiddy playing eve?
+1 to post 37 |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
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Posted - 2012.08.27 16:19:00 -
[53] - Quote
Iron Wolf Saber wrote:PAY TO WIN wrote:CCP is god so therefore they can make this happen. Disagree if you can fanboys Actually dust 514 players will be not particpiating after eve players show how lame they can be blowing up shuttles full of dust 514 soldiers trying to take it over and they just kill both teams.
Eve seems like it's full of people who try to troll each other hard while saying "they don't care"
sounds fun.... |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.27 16:24:00 -
[54] - Quote
More like eve players want to cause the most amount of grief as cost effectively as possible. |
kalahari ilkeston
Tronhadar Free Guard Minmatar Republic
51
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Posted - 2012.08.27 17:56:00 -
[55] - Quote
Iron Wolf Saber wrote:More like eve players want to cause the most amount of grief as cost effectively as possible.
even to the point of destroying your own ship??? I fail to see how 100 or so clones and equipment would be anywhere near the cost of the ship they are trying to board |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.27 17:59:00 -
[56] - Quote
kalahari ilkeston wrote:Iron Wolf Saber wrote:More like eve players want to cause the most amount of grief as cost effectively as possible. even to the point of destroying your own ship??? I fail to see how 100 or so clones and equipment would be anywhere near the cost of the ship they are trying to board
One word
Insurance. |
kalahari ilkeston
Tronhadar Free Guard Minmatar Republic
51
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Posted - 2012.08.27 18:19:00 -
[57] - Quote
Iron Wolf Saber wrote: One word
Insurance.
how the hell does that work, insurance works by risk???? shouldn't the premiums be ultra high if players are constantly dieing?? id love to see that stats on how this works...
its cheaper to destroy your ship and just pay the premium to get a new one?
i bet there are no player run insurance companies in eve
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Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.27 18:39:00 -
[58] - Quote
Nope they only adjust to the price of the material the ship is made of based on month market average then the level of insurance paid. Either way some will say spending 5 million isk to blow up a ship full of dust bunnies on both sides is well worth the cost of admission with 3.2 isk payback abouts. |
kalahari ilkeston
Tronhadar Free Guard Minmatar Republic
51
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Posted - 2012.08.27 18:47:00 -
[59] - Quote
Iron Wolf Saber wrote:Nope they only adjust to the price of the material the ship is made of based on month market average then the level of insurance paid. Either way some will say spending 5 million isk to blow up a ship full of dust bunnies on both sides is well worth the cost of admission with 3.2 isk payback abouts.
they only need to pay 5mil, how much does a ship cost? if thats the case then the game needs balancing, cause no way would a bunch of dust bunnies cost the same as a ship
wow an insurance company that pays out on acts of suicide, willful damage to own property and murder |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.08.27 19:04:00 -
[60] - Quote
To all in favor, I point you here. |
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