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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Flux Raeder
 WarRavens
 
 83
 
 
      | Posted - 2012.08.25 23:43:00 -
          [1] - Quote 
 I still use the charge sniper rifle, it is the most realistic in so it really makes you measure your shots and make every shot count. When I use it I can track a scout running across the opposite side of the map and take him down mid-stride and still be able to take down a heavy in 2-3 shots. My main question is it's HP damage is the highest I have seen to this day despite the fact that it isn't even technically proto, has anyone found a more powerful gun? ROF is for ammo-wasting trigger-spammers btw.
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        |  Chris Ridgeway
 
 42
 
 
      | Posted - 2012.08.25 23:48:00 -
          [2] - Quote 
 I use the Milita Sniper Rifle. I one shot all but a heavy which may take 2-3. Sniper skills friend, train those sniper skills.
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        |  Sleepy Zan
 Internal Error.
 Negative-Feedback
 
 2047
 
 
      | Posted - 2012.08.25 23:57:00 -
          [3] - Quote 
 I'm still on that charge rifle as well: powerful, no recoil, and now that it has an indicator showing the charge level it is more reliable. I've even one shoted militia and standard heavies with a damage mod and a head shot, but once people start leveling up their gear you gotta go with the ishukeone it feels outrageously more accurately to me and when it comes to sniper v sniper and reacting to enemies quickly the charge can put you at a big disadvantage.
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        |  Flux Raeder
 WarRavens
 
 83
 
 
      | Posted - 2012.08.25 23:59:00 -
          [4] - Quote 
 
 Chris Ridgeway wrote:I use the Milita Sniper Rifle. I one shot all but a heavy which may take 2-3. Sniper skills friend, train those sniper skills. Oh believe me I have, I am usually 23-1 when I use my sniper load out, most of those are moving shots too. The charge rifle just feels so much more genuine to me (just reverse the trigger action of course). But I just find it odd that it is in such a low weapon class and still has higher damage than Officer snipers
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        |  Sleepy Zan
 Internal Error.
 Negative-Feedback
 
 2047
 
 
      | Posted - 2012.08.26 00:00:00 -
          [5] - Quote 
 
 Sleepy Zan wrote:I'm still on that charge rifle as well: powerful, no recoil, and now that it has an indicator showing the charge level it is more reliable. I've even one shoted militia and standard heavies with a damage mod and a head shot, but once people start leveling up their gear you gotta go with the ishukeone it feels outrageously more accurately to me and when it comes to sniper v sniper and reacting to enemies quickly the charge can put you at a big disadvantage.  
 p.s. officer sniper does over 300 damage i believe, I would try it out myself but I only have ten and I'd like to save them until I can get my proto.
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        |  Flux Raeder
 WarRavens
 
 83
 
 
      | Posted - 2012.08.26 00:10:00 -
          [6] - Quote 
 
 Sleepy Zan wrote:I'm still on that charge rifle as well: powerful, no recoil, and now that it has an indicator showing the charge level it is more reliable. I've even one shoted militia and standard heavies with a damage mod and a head shot, but once people start leveling up their gear you gotta go with the ishukeone it feels outrageously more accurately to me and when it comes to sniper v sniper and reacting to enemies quickly the charge can put you at a big disadvantage.  I will look into that ishukone a little more good sir. But I have to disagree on the reaction times with a Charge, it all depends on your location, I find a perch that has good cover and if I am in danger I'll duck down and charge for a second. I guess it comes down to how you play it, if I were to find myself coming face-to-face a lot more I would definitely follow your method
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        |  Flux Raeder
 WarRavens
 
 83
 
 
      | Posted - 2012.08.26 00:12:00 -
          [7] - Quote 
 
 Sleepy Zan wrote:Sleepy Zan wrote:I'm still on that charge rifle as well: powerful, no recoil, and now that it has an indicator showing the charge level it is more reliable. I've even one shoted militia and standard heavies with a damage mod and a head shot, but once people start leveling up their gear you gotta go with the ishukeone it feels outrageously more accurately to me and when it comes to sniper v sniper and reacting to enemies quickly the charge can put you at a big disadvantage.  p.s. officer sniper does over 300 damage i believe, I would try it out myself but I only have ten and I'd like to save them until I can get my proto.  Hmm, maybe I haven't actually gotten one yet, will it actually say "officer" in the title?
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        |  Tony Calif
 Seraphim Initiative.
 CRONOS.
 
 2002
 
 
      | Posted - 2012.08.26 00:30:00 -
          [8] - Quote 
 Thales TAR-07
 Damage 325
 50rpm
 No idea if it's charge or not :) I'm useless at sniping.
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        |  Flux Raeder
 WarRavens
 
 83
 
 
      | Posted - 2012.08.26 00:32:00 -
          [9] - Quote 
 
 Tony Calif wrote:Thales TAR-07Damage 325
 50rpm
 No idea if it's charge or not :) I'm useless at sniping.
 Dammit, how much do you play and what is your average KDR? It's been driving me crazy, I don't get **** for salvage even when I do better in every regard than the people getting 10 dropships every game
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        |  Tony Calif
 Seraphim Initiative.
 CRONOS.
 
 2002
 
 
      | Posted - 2012.08.26 01:07:00 -
          [10] - Quote 
 Salvage seems almost random. Only thing I know is it never give you anything you already have skills for. Oh except stupid breach assault rifles.
 KDR is now 2.7 so not too shabby, I do put quite a few hours in too. But like I say, it seems random.
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        |  Sleepy Zan
 Internal Error.
 Negative-Feedback
 
 2047
 
 
      | Posted - 2012.08.26 02:24:00 -
          [11] - Quote 
 
 Flux Raeder wrote:Sleepy Zan wrote:I'm still on that charge rifle as well: powerful, no recoil, and now that it has an indicator showing the charge level it is more reliable. I've even one shoted militia and standard heavies with a damage mod and a head shot, but once people start leveling up their gear you gotta go with the ishukeone it feels outrageously more accurately to me and when it comes to sniper v sniper and reacting to enemies quickly the charge can put you at a big disadvantage.  I will look into that ishukone a little more good sir. But I have to disagree on the reaction times with a Charge, it all depends on your location, I find a perch that has good cover and if I am in danger I'll duck down and charge for a second. I guess it comes down to how you play it, if I were to find myself coming face-to-face a lot more I would definitely follow your method  
 From a distance the charge is perfect but last build the Ishukeone was my ****. It has alot less sway then then the charge and what I meant when I said more reactionary was that last build it was an awesome run and gun weapon and it allows you to be way more active in the game.
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