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Stercos
Villore Sec Ops Gallente Federation
10
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Posted - 2012.08.25 22:22:00 -
[1] - Quote
Any chance of having smoke grenades please as this may help ressing up downed teammates while under fire and also for crossing open terrain? Cheers |
Asai Marcel
4
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Posted - 2012.08.25 22:57:00 -
[2] - Quote
This would be great, Im always having troubles rezing, and Idk, logi doesnt feel like a combat suit at all, so I dont use anything in that slot. |
Mobius Kaethis
Planetary Response Organisation Test Friends Please Ignore
306
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Posted - 2012.08.26 01:43:00 -
[3] - Quote
Asai Marcel wrote:This would be great, Im always having troubles rezing, and Idk, logi doesnt feel like a combat suit at all, so I dont use anything in that slot.
Come on use AV grenades. Sure they aren't useful against other dropsuits but they will slaughter those prissy LAV that are always rolling all over the place.
Really though, I've said it before and I'll say it again that I am all in favor of smoke grenades. I would like to point out though that in most games smoke grenades are pretty darn useless. If we are going to get them in dust I'd really like something a bit more, well, smokey. Not just a bit of smoke. I want a grenade that creates a massive wall of gray clouds. |
TheAzureDragon
Villore Sec Ops Gallente Federation
8
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Posted - 2012.08.26 02:41:00 -
[4] - Quote
Mobius Kaethis wrote:Asai Marcel wrote:This would be great, Im always having troubles rezing, and Idk, logi doesnt feel like a combat suit at all, so I dont use anything in that slot. Come on use AV grenades. Sure they aren't useful against other dropsuits but they will slaughter those prissy LAV that are always rolling all over the place. Really though, I've said it before and I'll say it again that I am all in favor of smoke grenades. I would like to point out though that in most games smoke grenades are pretty darn useless. If we are going to get them in dust I'd really like something a bit more, well, smokey. Not just a bit of smoke. I want a grenade that creates a massive wall of gray clouds.
Red also works, blends in with enemy scope, messes them up a bit |
Encharrion
L.O.T.I.S. Legacy Rising
104
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Posted - 2012.08.26 04:42:00 -
[5] - Quote
I did suggest this a while ago, but nobody seemed to take notice. It would do better than just obstruct view, it would make it more difficult for enemies to even realize their view is being obstructed. |
Willpv3
Royal Uhlans Amarr Empire
10
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Posted - 2012.08.26 04:54:00 -
[6] - Quote
+1 |
Andius Fidelitas
Algintal Core Gallente Federation
51
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Posted - 2012.08.26 05:39:00 -
[7] - Quote
Mobius Kaethis wrote: Really though, I've said it before and I'll say it again that I am all in favor of smoke grenades. I would like to point out though that in most games smoke grenades are pretty darn useless. If we are going to get them in dust I'd really like something a bit more, well, smokey. Not just a bit of smoke. I want a grenade that creates a massive wall of gray clouds.
I agree. An effective smoke grenade needs to be highly dense with a large cloud, not the wimpy and useless things that have shown up in games like CoD Black Ops.
Not only do they need to mask well, but they should also hide the arrows above the players (not the radar ones mind you) that effectively give away a players position from an enemies field of view.
The smoke screen will be pointless if the indicative arrow that appears in a players field of vision isnt' effectively negated. |
NoZephyr
Zumari Force Projection Caldari State
2
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Posted - 2012.08.26 06:14:00 -
[8] - Quote
+1 |
Gilbatron
Free-Space-Ranger Nulli Secunda
81
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Posted - 2012.08.26 15:00:00 -
[9] - Quote
flashbangs please ! |
Altman Stormsinger
Doomheim
16
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Posted - 2012.08.26 16:25:00 -
[10] - Quote
i'd like to see a few new grenade types
shadow - e-war grenade that either hides friendly players in a certain radius. scrambler - marks all enemies in a wide radius not affected by cover or terrain as an enemy to the other players causing confusion and friendly fire shield - temporary shield generator energy overcharger- high shield regen to players in affected radius attack drone - creates a swarm of small drones that attack the enemies in a certain area. proximity mine - self explanatory. wound come in both anti-personal and anti-vehicle forms acid bomb - explodes on contact with any surface covering everything in a "smart" nano acid that attacks infantry and vehicles. think molotov coctail but all future-y artillery - thrown in a high arc it splits into a few different charges that rain down on enemy forces. |
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Stercos
Villore Sec Ops Gallente Federation
10
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Posted - 2012.08.26 17:33:00 -
[11] - Quote
Completely agree with you there Andius, it would need to quash the red indicator arrows. And Altius, I like the Shadow and Artillery grenade ideas lol |
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