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Algintal Core Gallente Federation
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Posted - 2012.08.20 03:21:00 -
[1] - Quote
Yeah, I'll passively second this one. I'm a long fan of EVE and remember my initial shock and awe of the complexity starting it years back. With that said, I did have that sexy voice talking me through some of the most basic concepts. Everything else was discovered through exploration, but in EVE you actually have time for that. You get to thumb around your initial PVE quests to kill weak rats, all the while being nudged one direction or another and shown generally how to get to that new agent's station and why.
Here, it's sink or swim. Or at least it can feel like it if you let yourself get overwhelmed by the presentation. I started last weekend. Loved it, and hated it. The mini map was convoluted, chevrons were everywhere without any sense of hierarchy, scale, or priority, and it seemed like the best I could do was try to follow a group, shoot, and hope for the best. I had no idea what objectives were, why can't I hack this?! It's red for crying out loud! Oh. What? It's already hacked? Oh the virus is UPLOADING! ooh. OK. Or that I could even call down vehicles. Even then, it was trial and error how to navigate them or that more than 1 person could mount them. I still have no idea how to fly ;)
The latest updates helped clear a lot of that up for me. Maps seem larger (the objective icons at the top is a brilliant step up) giving me more room to experiment. I only discovered tonight the role of Squad Commander and how to tag rally points, though a lot of mine seem to be floating several floors above anything I was actually aiming for! That knowledge was only due to a thread here of some kat giving his experience stumbling into the role. I was able to use my first orbital strike... but I may still be ignorant to that option had it not been for exploring these forums as a past time waiting for load screens. I only found my Assets screen after a week of actively searching for it. I still can't get an assault rifle to work in game, though I have all skills, PG, and CPU for it. I don't know if it's a bug, or my simple ignorance. There's not much in game to explain things. That's not really a BAD thing though. May weed out some. Who knows.
I love EVE. I'm leaning towards loving this one too. Hopefully, there will be some type of guide or step-by-step prep course for the new player masses who are completely unaware of EVE and it's pace. As to being BETA, I would think that might be a back-burner concern. I'm her playing a new game, trying to learn it for what I can, but mostly I'm trying to find things to break. That pretty much just means running around shooting at things and noting what I stumble over---smashed controllers and all.
Good luck finding you way, mate.
- me.
P.S. I agree, EVE is quite complex and requires much in-game research, comparisons, and experimentation. EVE has a good fan base as a result. The difference, again, is that EVE gives the player enough breathing room to evolve at a comfortable pace---at the pace the player sets. Dust is another beast. If I want to play, I have to keep up with the group's pace. And that doesn't always allow room for discovery. Over-simplified, but still that's the vibe I get. hmmm. |