Laz Ulian Sol
Pink Fluffy Bounty Hunterz RISE of LEGION
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Posted - 2012.08.18 11:58:00 -
[1] - Quote
First things first, let's go over basics.
1. Experimentation It's somewhat straightforward but will take a long while to really grasp. Familiarize yourself with what kind of weapons are out there. You've got these long descriptions and stat pages at your disposal so please look at just a few of the basic categories. I'm not saying memorize every single thing just looking over the available weapon types will give you an idea of what to expect. The next big step is to look around you and take note of things, familiarize yourself with the feel of the environment and what you can and cannot walk through. Before you try to get into fights you need to know the lay of the land and the equipment you'll be seeing. Now, here is where the major tenants of experimentation come into play. You'll need to learn what works to your advantage in situations. At first you'll have no clue, which isn't a bad thing at all, you need to try the obvious things first and learn why they don't work out for you. If you charge straight at an enemy what happens? If you try and stay far away from people to pick them off from a distance, does it work out better? Common sense and logical interpretation will be your guides. If something just doesn't work no matter how much effort you put into it try something new, you can always come back to it later.
2. Learning By Example Now, experimentation is not the only means to your learning. A major point of things is to watch your team mates and enemies. They are going to get kills and it's always good to get a feel for what the group is doing. Often you're going to find that you learn the most from your enemies than you do from the team. This is due exclusively to the fact you're watching how your opponent kills you. When you die, take note of their weapon, and where they shot you from. What worked for them that made you fail? It's not at all about number of shots, it's about how you take them; or, I should say, how it can be taken since you might ultimately be doing things wrong yourself. Always keep your eyes open and apply your observations to your experimentation. You'll probably discover 99 more ways to invent the wheel it's up to you to try the ones that work best for you.
3. Situational Awareness This is the logical upgrade from the first two steps. After you've learned enough you will begin to predict how the battle is evolving. From weapon shapes and rates of fire you'll know what kind of weapon the enemy is using, you'll know how far away you need to be to limit their accuracy and efficiency. You can take a quick glance at a dropsuit and know if it's a scout, assault, logistic, or heavy. You'll know the kind of armor you're up against and you'll know the kind of effort involved to take them down. All of these things you will know come from experimentation and learning by example. Having a quick understanding of a situation will mean the difference between winning and losing.
4. Know Yourself No matter how much you improve there will be people who are better than you...at something. You'll never become a demigod so don't try to be one. Focus on your goals and remember it's a game, you should be having fun. If your goal is to wipe the floor with the enemy team then give it your best effort, it won't always happen. Never settle, always strive for improvement and you'll go far.
5. Corporations The biggest step to learning is camaraderie. When you're working together as a team you can overcome individual threats in much easier ways. You can share the tactics and gameplay that works to not only improve individually but as a whole. This is essentially an expansion on learning by example, yet it's more than that. That extra something is the support of a team, of a friend, of a brother/sister in arms. Of course they say you can never fully trust anyone in New Eden; but at least they aren't shooting you in the back...yet.
6. Don't Stop Learning I reiterate, don't stop learning. There is always something new to learn. |