Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
![Velvet Overkill Velvet Overkill](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Velvet Overkill
104
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.08.17 18:54:00 -
[1] - Quote
Clones will be implemented in the future. Why not implement an organ market and clone fitting too?
When clones are added, people who would want the best possible clones would want to customize their clones to their liking with custom made super organs. Having a market of clones and beings able to change the pre-existing parts would be great.
Why stop there? Have various active (not passive, you have to activate them like repair modules on a vehicle) modules (drugs) on the clones which give bonuses to the merc's performance. Some side effects could include a change in how the brain of the clone interprets information like making the world appear more vibrant and trippy so to speak.
This would open up new markets in EVE/Dust and add another layer to the awesomeness of this player driven world.
I thought of this idea after watching Repo! The genetic Opera. |
![KAGEHOSHI Horned Wolf KAGEHOSHI Horned Wolf](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.08.17 19:09:00 -
[2] - Quote
+1 I want some maximum efficiency lungs, most mammal lungs are generally very inefficient when compared to birds or sea mammals. Better lungs mean greater aerobic muscle activity.
I would also like super muscles.
I would equip a superspeed active drug module; I would really like some blurry bluish vision side effect, and some cool rushing sound while I run. |
![Xavier Hastings Xavier Hastings](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Xavier Hastings
ZionTCD Legacy Rising
243
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.08.17 19:12:00 -
[3] - Quote
Velvet Overkill wrote:Clones will be implemented in the future. Why not implement an organ market and clone fitting too?
When clones are added, people who would want the best possible clones would want to customize their clones to their liking with custom made super organs. Having a market of clones and beings able to change the pre-existing parts would be great.
Why stop there? Have various active (not passive, you have to activate them like repair modules on a vehicle) modules (drugs) on the clones which give bonuses to the merc's performance. Some side effects could include a change in how the brain of the clone interprets information like making the world appear more vibrant and trippy so to speak.
This would open up new markets in EVE/Dust and add another layer to the awesomeness of this player driven world.
I thought of this idea after watching Repo! The genetic Opera. What exactly will the Clone feature initially do? |
![Alshadow Alshadow](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Alshadow
Amarr Templars Amarr Empire
71
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.08.17 19:13:00 -
[4] - Quote
im not sure that this idea would be a priority at all to ccp right now, but that being said, yall can have your aquaman lungs.... im gonna be a spacemarine |
![Velvet Overkill Velvet Overkill](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Velvet Overkill
104
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.08.29 20:38:00 -
[5] - Quote
Alshadow wrote:im not sure that this idea would be a priority at all to ccp right now, but that being said, yall can have your aquaman lungs.... im gonna be a spacemarine I said for CCP to consider this for when they start working on clones if they have not already done so. I wasn't implying that this should have a high priority but to just be put under consideration. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |