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crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.08.15 06:21:00 -
[1] - Quote
Guys the new map on the new planet is amazing , what are you doing come on join the msp.its awesome. Best map by far. |
Garma QUDA
Zumari Force Projection Caldari State
468
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Posted - 2012.08.15 06:23:00 -
[2] - Quote
Said the man who thought he was in first to realize he had been lapped ;o |
Rorek IronBlood
ZionTCD Legacy Rising
746
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Posted - 2012.08.15 06:25:00 -
[3] - Quote
I blame that fumble of a mess they call a server selection. Seriously it's a mess, and it's not neat, or tidy. It's not cohesive, and looks thrown together -- literally. |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.08.15 06:29:00 -
[4] - Quote
:( its so.pretty I want it to let us play 4v4
What the hell why can't we play :( |
Faded 4ever
Bragian Order Amarr Empire
2
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Posted - 2012.08.15 06:30:00 -
[5] - Quote
well I think most of us are having problems joining games, It sits in loading or u get to play the game and then it freezes.. thats what its doing to me im also lagging very bad but that part might be just me |
Garma QUDA
Zumari Force Projection Caldari State
468
|
Posted - 2012.08.15 06:34:00 -
[6] - Quote
Rorek IronBlood wrote:
I blame that fumble of a mess they call a server selection. Seriously it's a mess, and it's not neat, or tidy. It's not cohesive, and looks thrown together -- literally.
Foreal!! And I think CCP thought we were going to be real excited and turned on extra servers for player overflow to test for the 21st lol. |
Rorek IronBlood
ZionTCD Legacy Rising
746
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Posted - 2012.08.15 06:40:00 -
[7] - Quote
First off you sniped me earlier.. I has in-game biff with you.
Okay. Fun aside. I have to say that I do not find the new amount of servers a good thing. Especially considering (as pointed out in my topic) they are singletons. Instead of last builds mass servers. Once they are full they are full, and when empty you can guess how much of a rage inducing twitch it can be. This is a problem that only helps to promote match making which I dislike. I want server selecting, but it needs be done properly. I mean c'mon even SOCOM: Confrontation managed this. Minus the fact that we have zero filter options this is just a huge hot mess of crap. Sloppy hot crap at that. I do not about everyone else, but this is a huge turn off. If it's a hassle to get into a server I'll just quit and play another game, and I garuntee if I am going to do this then others have and will too. That is a problem. |
Mmkk333
Crux Special Tasks Group Gallente Federation
229
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Posted - 2012.08.15 06:43:00 -
[8] - Quote
The new map on skirmish is exactly what I was thinking of this game in terms of scale. A massive, open area where everyone is spread thin and team-work is required in bulk. |
Garma QUDA
Zumari Force Projection Caldari State
468
|
Posted - 2012.08.15 06:46:00 -
[9] - Quote
Rorek IronBlood wrote:First off you sniped me earlier.. I has in-game biff with you. Okay. Fun aside. I have to say that I do not find the new amount of servers a good thing. Especially considering (as pointed out in my topic) they are singletons. Instead of last builds mass servers. Once they are full they are full, and when empty you can guess how much of a rage inducing twitch it can be. This is a problem that only helps to promote match making which I dislike. I want server selecting, but it needs be done properly. I mean c'mon even SOCOM: Confrontation managed this. Minus the fact that we have zero filter options this is just a huge hot mess of crap. Sloppy hot crap at that. I do not about everyone else, but this is a huge turn off. If it's a hassle to get into a server I'll just quit and play another game, and I garuntee if I am going to do this then others have and will too. That is a problem.
I was just enjoying my point and click adventures ;P
Yea I see what your saying, some filter options would be real nice, was talking to myself about that earlier. My opinion though is the same it was before they switched the title on the one topic I made to adress it.. they need to work on their servers and connections, aside from the interface bugs which seem to be the other half of the problem this build. |
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