Lakega Scerta
9
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Posted - 2012.08.15 05:31:00 -
[1] - Quote
Request: Move the current dropship physics into a fighter type aircraft, and revert the old dropship physics which imo were absolutely perfect as is, back to how it was.
With the newest patch I feel the dropship feels more like a makeshift fighter than a dropship.
A vehicle thats meant for troop movement, etc. Shouldnt be zooming/sliding along with great Axis of movements. To keep with relative realism, how the dropships are now would rattle the living crap out of anyone inside them.
How they were before was perfect, they felt heavy, but medium armored, how dropships should feel.
On a side note the new "physics", my ship was terribly hard to control, but I noticed the new map had "wind" or there was a steady gust of wind, which I knew because of the sand blowing across the entire screen constantly, is this part of the new physics where wind effects flying vehicles? If so, sweet, if not.. dropships are worse than I thought.
That being said. Reverting back to how dropships were before, but keeping the new "wind effects how hard it is to control" if that is indeed what it is, and it'll be perfect imo.
The only way I could see the physics changing how they are now, is if in the future they added gunships which are heavier and bigger, etc. and are slower, or bigger dropships which are slower, feel more heavy.
As it is right now though, the dropship simply doesnt feel like a dropship, more like an assault ship wannabe.
Edit: Dropships should be stable/heavy, they're meant to drop in troops, not be agile fighters. The side guns are for self defense, or to orbit a battlefield as a semi support, but they should be slower, more stable, and be able to take a few more hits, since they have to get up into the enemy's face and subject itself to easy shots by AV troops when they're unloading troops or picking up troops.
The physics in place atm, simply do not allow a dropship to act like a dropship or do its job properly. |
Lakega Scerta
9
|
Posted - 2012.08.15 22:04:00 -
[2] - Quote
Iron Wolf Saber wrote:Darkz azurr wrote:it's just gonna require some practice, feedback handling for the dropship is still way way to early. Not really, I can fly it like an unarmed fighter just fine now. can zoom all over the map without slamming into something. Just there is no reasonable way this fighter control work out well for doing the crafts ultimate job which is to be a flying battlebus.
exactly, the physics are perfect for a fighter, but terrible for a dropship.
Dropships should be stable/heavy, they're meant to drop in troops, not be agile fighters. The side guns are for self defense, or to orbit a battlefield as a semi support, but they should be slower, more stable, and be able to take a few more hits, since they have to get up into the enemy's face and subject itself to easy shots by AV troops when they're unloading troops or picking up troops.
The physics in place atm, simply do not allow a dropship to act like a dropship or do its job properly. |