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![Runofthemilljay Runofthemilljay](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Runofthemilljay
Zumari Force Projection Caldari State
53
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Posted - 2012.08.12 17:38:00 -
[1] - Quote
Would be usefull dont ya agree? |
![Zero Harpuia Zero Harpuia](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Zero Harpuia
Maverick Conflict Solutions
422
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Posted - 2012.08.12 18:53:00 -
[2] - Quote
I suppose it would, but think of it on the larger scale: I can go prone with my AR and shoot that HMG user dead, but he can't go prone to shoot his HMG (or Forge Gun). It gives an advantage to any suit but Heavy... and not enough people Heavy as is. |
![Nova Knife Nova Knife](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Nova Knife
Seituoda Taskforce Command Caldari State
789
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Posted - 2012.08.12 21:57:00 -
[3] - Quote
This topic is a dead horse. It has been met with more opposition than support in every thread the issue has come up in.
Prone would not work in dust. |
![Milk Supreme Milk Supreme](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Milk Supreme
ZionTCD Legacy Rising
127
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Posted - 2012.08.12 23:27:00 -
[4] - Quote
I like prone. But I also like the ability to lean and rest weapons on surfaces and combat rolling. Unfortunately the PS3 doesn't give us enough buttons to facilitate them all. |
![gangsta nachos gangsta nachos](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
gangsta nachos
Osmon Surveillance Caldari State
377
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Posted - 2012.08.12 23:54:00 -
[5] - Quote
Nova Knife wrote:This topic is a dead horse. It has been met with more opposition than support in every thread the issue has come up in.
Prone would not work in dust. Agree let it go |
![Elric Silverhand Elric Silverhand](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Elric Silverhand
Tronhadar Free Guard Minmatar Republic
0
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Posted - 2012.08.13 00:07:00 -
[6] - Quote
Dust is to fast paced for prone |
![gangsta nachos gangsta nachos](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
gangsta nachos
Osmon Surveillance Caldari State
377
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Posted - 2012.08.13 00:35:00 -
[7] - Quote
Elric Silverhand wrote:Dust is to fast paced for prone I don't know about fast paced but don't need prone |
![Evane Sa'edi Evane Sa'edi](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Evane Sa'edi
Celtic Anarchy
62
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Posted - 2012.08.13 02:23:00 -
[8] - Quote
Only snipers realy need to go prone to reduce their profile and blend with terain about them. |
![Mobius Wyvern Mobius Wyvern](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.08.13 14:09:00 -
[9] - Quote
I thought the idea was worth looking into the first few times it was mentioned, but the points brought up against it in the previous threads were pretty well thought out, and quite correct. |
![Evane Sa'edi Evane Sa'edi](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Evane Sa'edi
Celtic Anarchy
62
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Posted - 2012.08.16 06:17:00 -
[10] - Quote
If it could be used to avoid being pancaked by dropships and tanks it would be useful. |
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![Abner Kalen Abner Kalen](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Abner Kalen
Seituoda Taskforce Command Caldari State
100
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Posted - 2012.08.16 07:09:00 -
[11] - Quote
I really think prone would be good. And yes there are advantages and disadvantages to prone. You are immobile for a short period of time when you get up (however dropping to prone should be quicker). 1 second to drop to prone, and 5 seconds to get back up depending on your weight and mobility.
And Heavies can go prone but their heavy weapon goes on their back and their sidearm comes out. They're just bigger and heavier, so they'd be slower to drop, slower to get back up. Honestly Heavies aren't really the unit that should be going prone, however I think it would be used in certain instances.
Oh, and prone WOULD fix the dropship squishing (doubt it would help guard tank squishing). When a dropship comes out of the sky, it just forces you into prone position. Problem solved.
No insta-death, but if the dropship exploded anyone around would get splash damage of course, so it wouldn't eliminate kamikazes.
I think prone would be a great addition to the game. |
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