WT Sherman wrote:Couple threads about the CSM minutes and the discussion of corps in DUST with no response from any of the Devs on this matter so I thought I would start a new thread and discussion of the importance of there being corp support at the launch.
There have been several threads about Dust not being noob friendly. One of the ways to make it friendlier is to have corps. One of the functions of a good corp is to train new players and to give them a good experience so they will stick around till they understand a very complex game. Yes, I am an EVE player, what is referred to as a "bitter vet", with most of my time spent in exactly 2 player owned corps, VAF and AHARM. I know Two Step who is ex-ceo of AHARM and someone who has the best interests of the game at heart. He asked for full integration of EVE style corps into Dust and I agree.
The Dev who answered him confused two different issues or didn't understand the basic question. He said the whole thing with Dust corp ownership of districts weren't due to roll out till 2013 with the 00 expansion. We, the Dust players aren't concerned with district ownership at this time but with the social aspects of the game and being able to play with corpmates in corp battles.
Faction warfare is to be rolled out first and it is suggested that everyone join a faction to get the experience they need to eventually go to 00. Well, that is all well and good but even in EVE it is possible for a whole corp to join a faction and to fight together in those matches. Why does Dust have to settle for something less when we start?
CCP wants full integration of all the roles in Dust. Well, the only way you will get full integration of the logistic role is if there are corps. No one wants to spend the time to train up the the high end suits when there is not going to be an organization built to take advantage of it. I have been playing the beta since the second release of keys and have never been revived in a single match because there are no organized squads with dedicated support roles.
A Mag clan ceo showed up in China to talk with the Devs about Dust and they were surprised? I don't know why they would be surprised when all it would take is to google dust corp recruitment and they would see that there are tons of already organized clans and corps who can't wait for Dust to drop so they can move in-mass and start staking their claim to their part of EVE. It doesn't matter if we can't actually claim a district on a planet till 2013 but that we can have our own identity and start building our reputation.
Ad hoc squads able to stay together and play matches is not the same thing as a corp function allowing for corp battles. Corp battles are supposed to be an integral part of the game from CCP's view of where they want the game to progress but it isn't even scheduled to be in the game at the release? Only corps and organized corp battles will allow for the full integration of all the roles in Dust from the lonely sniper; to the dropship and tank drivers, to the 3 man assault groups with a logi to top off armor on the heavy.
End of wall of text. Hope to get some feedback from other players and some answers from CCP as to exactly what we can expect in the way of corp function at release. (Corp function would seem to be something pretty important for them to test during the beta period when they could get some feedback before release.)