Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.07.31 19:45:00 -
[1] - Quote
I want dust to have alot of in depth cuatomization so that everyone can build their own personal build suited fpr their play style, which is why I support weapons customization, ammo types, more modules, more skills and other things. However I think every thing that can be added on to improve something should have [u]proportinal[u/] drawback in the form of cpu/pg for most and a more noticeable one for the more powerful ones.
Weapons customization, I like the idea of having rigging slots and putting a weapon attachment in each rigging slot which would then use of calibration points, some of the attachments would use of cpu/pg but most would simply use calibration. Because things like sights wouldnt realy require cpu or power to use but underbarrel would. I think dust should have plenty of modern attachments like siliencers scopes underbarrels ect. But also have things like railgun expanders, sensors ect.
I would like diffrent ammo types that change up the stats on the ammos range damge clip size and kick, but not RoF or accaurcy as that is handled by the gun its self. Have ammo types design to support diffrent methods of getting a kill, the ammot types stats would be better at doing a certian thing such as hipfire(above average dmg/realy low range/ okish clip/ and below average kick) or ammo types that support spray(hi damge, low range, below average clip/awful kick) or Ads at medium range ( average dmg/ good range/ okish clip/normal kick) you get the idea ammo types built for preferred kill method.
I would also like more dropsuit modules that affect the gun like the damage modifer does for example stabilizers for sway, kick absorber for kick, magetic pulse for range ect. Also I like to see some none combat/defense modules as well such as vehicle trackers, target painters, tracer/range finders(a line showing ammo trajectory would be great, especially for mass drivers) and other things that would fill power slots with something other than shiels extender armor repairs and dmg modifers.
Make some skills that support diffrent playstyles and kill mrthods and give bonus for training these up make skills more than just unlocking stuff or damage/ range increasers. |