|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.29 11:20:00 -
[1] - Quote
My girlfriend uses Forge Guns.
She's used one at range against a tank. You still have to lead the target.
It's not instant hit. And against fast-moving Dropships, it ISN'T easy to hit. Get better at keeping yourself actually moving. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.29 12:37:00 -
[2] - Quote
Dillan NightStorm wrote:Garrett Blacknova wrote:My girlfriend uses Forge Guns.
She's used one at range against a tank. You still have to lead the target.
It's not instant hit. And against fast-moving Dropships, it ISN'T easy to hit. Get better at keeping yourself actually moving. What you fail to realize is if the drop ship is constantly moving it cant hit anything the gunners have an exceedingly hard time hitting anything. This means the Drop ship does need to be stationary or at least slow moving in order to do any damage to anything. This therefore means that it is open season for a forge gun user and as they rip through the dropships it's an easy kill. Get better isn't a decent response to a post if you can't come up with a decent argument then you may as well not discuss anything. I am a fairly decent pilot I have been complimented on many occasions. My gunners have had very good scores and been at the top of the scoreboard while I as a pilot sit down at the bottom. Now to be knocked out of the sky while using a ship that costs almost 200K isk per ship is a little harrowing to say the lease especially if its in 2 shots from a weapon carried by a foot soldier! This weapon needs a nerf and you know it does. If the weapon needed a nerf, I'd be agreeing with you instead of pointing out why you're wrong.
I'm not saying "get better" as my entire argument. It's the CONCLUSION in response to the actual argument, which is that a good Dropship pilot is hard to hit. And certainly harder to hit with a Forge Gun than a Heavy suit is to hit with a Dropship's Missile Turret. And in saying that, yes, I do mean it's harder for them to hit you while you're moving than it is for your gunners to hit them with the same movement.
More importantly though, anti-vehicle loadouts are MEANT to be good at killing vehicles. Your anti-infantry weapons are good at killing infantry, which balances things out nicely to mean you can both kill one another easily. If you're NOT mounting Missiles, then you're complaining that AV weapons have trouble hitting infantry when they're not MEANT to be hitting infantry. That's not a problem, that's you fitting your vehicles the wrong way.
End result being, AV weapon > vehicle. THAT'S THE POINT. You want something that can kill that Forge Gunner more easily? Send something that ISN'T a vehicle, and as a result, ISN'T what it's designed to kill. This is called "teamwork" and is a very good idea in team-based objective-oriented game modes. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.29 13:35:00 -
[3] - Quote
Dillan NightStorm wrote:I love how everyone fails to see the point.
The Forge gun does excessive amounts of damage for what it is.
The best Railgun in the game can not manage to beat the best forge gun in the game for damage, the forge gun can track a target better than a railgun and the forge gun is a hand held weapon.
Doesn't anyone see the imbalance here? It's possible for the best Forge Guns to put out higher direct damage per shot with the right skills and modules equipped to buff it to the max, when compared with a Railgun with larger splash radius, more splash damage, and higher rate of fire.
But yes, the Forge Gun does more damage. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.31 11:51:00 -
[4] - Quote
Nick Phantom wrote:Plus for some reason people kept running around me in circles thinking i would magically die or something. I did that once.
I was hoping the Forge Gun guy would magically die to my grenade that I wasn't allowed to throw. I'm still not sure why it wouldn't throw, but I apparently got a grenade kill on someone else on my team about 10 seconds after respawning... |
|
|
|