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DON RODIE II
Deep Space Republic
168
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Posted - 2012.07.28 21:59:00 -
[1] - Quote
I keep seeing the logistics with two submachine guns on this picture. In the final game will we be able to have dual sidearm weapons?
http://www.dust514.com/universe/technology/ |
BAD FURRY
Hellstorm Inc League of Infamy
247
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Posted - 2012.07.28 22:00:00 -
[2] - Quote
DON RODIE II wrote:I keep saying the logistics with two submachine guns on this picture. In the final game will we be able to have dual sidearm weapons? his is not the COD your looking for |
DON RODIE II
Deep Space Republic
168
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Posted - 2012.07.28 22:03:00 -
[3] - Quote
BAD FURRY wrote:DON RODIE II wrote:I keep saying the logistics with two submachine guns on this picture. In the final game will we be able to have dual sidearm weapons? his is not the COD your looking for
I know, but why is it a picture of the logistics having two submachine guns?
http://www.dust514.com/universe/technology/ |
Ayures0
259
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Posted - 2012.07.28 22:04:00 -
[4] - Quote
My guess is that logi originally had only a sidearm slot instead of a light weapon slot. Holding two looks cool for art. |
DON RODIE II
Deep Space Republic
168
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Posted - 2012.07.28 22:07:00 -
[5] - Quote
That would be kool to have dual pistols. I don't care what trolls say lol. |
Bresker Veyne
Algintal Core Gallente Federation
152
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Posted - 2012.07.28 22:10:00 -
[6] - Quote
Two SMG's would be awesome. Logistics get more slots than the others anyways... It could be possible. |
Ayures0
259
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Posted - 2012.07.28 22:13:00 -
[7] - Quote
Bresker Veyne wrote:Two SMG's would be awesome. Logistics get more slots than the others anyways... It could be possible. How's that reload animation gonna look? |
DON RODIE II
Deep Space Republic
168
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Posted - 2012.07.28 22:15:00 -
[8] - Quote
Ayures0 wrote:Bresker Veyne wrote:Two SMG's would be awesome. Logistics get more slots than the others anyways... It could be possible. How's that reload animation gonna look?
my guess is epic lol |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.07.28 22:21:00 -
[9] - Quote
Might be an option on a future suit I suppose. A side arm slot that is. Dual wielding is best left for John Woo. |
Rhadiem
Algintal Core Gallente Federation
496
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Posted - 2012.07.28 22:29:00 -
[10] - Quote
Dual wielding is best left for make believe if you expect to reload.
But, if you're neo with a bandolier of disposable pistols, grenades and smg's, then by all means proceed. |
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Mobius Wyvern
BetaMax.
1216
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Posted - 2012.07.28 22:36:00 -
[11] - Quote
Rhadiem wrote:Dual wielding is best left for make believe if you expect to reload.
But, if you're neo with a bandolier of disposable pistols, grenades and smg's, then by all means proceed.
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MrShooter01
Expert Intervention Caldari State
268
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Posted - 2012.07.28 23:04:00 -
[12] - Quote
Or maybe one of those "dual SMGs" is supposed to be a repair tool |
DON RODIE II
Deep Space Republic
168
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Posted - 2012.07.29 01:35:00 -
[13] - Quote
MrShooter01 wrote:Or maybe one of those "dual SMGs" is supposed to be a repair tool I doubt it |
Star Killer 420
Algintal Core Gallente Federation
13
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Posted - 2012.07.29 01:53:00 -
[14] - Quote
i agree dual pistols would be nice, but smg's r powerful enough already.... if they half the damage of them to allow it that would be kool |
Arceus Evoxazon
Hikahotaru
119
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Posted - 2012.07.29 01:58:00 -
[15] - Quote
Star Killer 420 wrote:i agree dual pistols would be nice, but smg's r powerful enough already.... if they half the damage of them to allow it that would be kool That's stupid. Why would you even give them another weapon if you're just going to halve the damage?? |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.07.29 01:59:00 -
[16] - Quote
As long as they cause reduction in range increase in reload and disable aim down sight and draw from the same ammo pool without increasing reserves and restrict to one handable |
Aldz D
Crux Special Tasks Group Gallente Federation
49
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Posted - 2012.07.29 02:30:00 -
[17] - Quote
yeah dual weilding smg is kinda cool to use though :D they just need to reduce the accuracy of it for mid to long long range and make it very short range or a knife distance weapon @_@ and seriously the 2nd comment to this thread...cod? really? he showed u a logi holding two guns? really sir? reeally? |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.07.29 02:41:00 -
[18] - Quote
i did that on the last build. Two Submachine guns. |
DON RODIE II
Deep Space Republic
168
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Posted - 2012.07.29 20:53:00 -
[19] - Quote
TiMeSpLiT--TeR wrote:i did that on the last build. Two Submachine guns.
For-real? how was it then?
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gangsta nachos
Osmon Surveillance Caldari State
377
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Posted - 2012.07.29 20:57:00 -
[20] - Quote
Its just a picture, the logi can only carry one weapon, with that said if it were on any other suit it might have been more believable |
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Grit Breather
BetaMax.
660
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Posted - 2012.07.29 21:23:00 -
[21] - Quote
Rhadiem wrote:Dual wielding is best left for make believe if you expect to reload.
But, if you're neo with a bandolier of disposable pistols, grenades and smg's, then by all means proceed. Oh really. How's this for an example?
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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.07.29 21:26:00 -
[22] - Quote
DON RODIE II wrote:TiMeSpLiT--TeR wrote:i did that on the last build. Two Submachine guns. For-real? how was it then? I did it on the last build too. You can only use one smg at a time. |
Grit Breather
BetaMax.
660
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Posted - 2012.07.29 21:27:00 -
[23] - Quote
And also dual wielding AK-47. Can't really reload but look at the firepower. It pushes him back quite a bit. http://www.youtube.com/watch?feature=endscreen&v=51CTM49rcrs&NR=1 |
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