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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.27 09:42:00 -
[1] - Quote
At the moment, most well-known post-release FPS games have better FPS mechanics than a beta provided by a developer who have never made this type of game before.
How surprising.
I'm looking forward to seeing how much they improve the game before release. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.27 12:58:00 -
[2] - Quote
Had a game the other day where literally almost the entire enemy team was in tanks (apart from the 4 players sharing 2 dropships between them.
There were 4 tanks and 2 Dropships on the enemy team at almost all times. Our team only used 3 Dropships in total, and we won horribly. 2 of the tanks (one was a well-fitted Surya) got taken down, and the others we just forced to keep their distance from the objectives.
We tried multiple times and lost people in each encounter with the Surya before we finally got it. And it was amazing what happened. Dropship pilot loaded up with passengers, flew over the Surya, and dropped EVERYONE out directly onto the tank. They quickly surrounded it and tossed AV grenades in, while a couple took Forge Gun shots at it as well.
When we finally got everything organised and made it happen, It took less than 10 seconds from first shot fired to the destruction of the target. If you stack enough hits onto a tank at once, even a good one will go down. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.27 13:49:00 -
[3] - Quote
Tony Calif wrote:They should look at tanks. 3 marauder is instant win if you have 3 people who will cap an objective. Did you read my comment a few posts before yours? I've been in a game with 3 Marauders on the other team, and we not only won, but we took one of them out while doing so.
Cautious tanks are hard to kill, but the more cautious they are, the less useful they are to the objective. Coordinated AV can eliminate tanks from the equation pretty quickly. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.27 15:02:00 -
[4] - Quote
Tony Calif wrote:So do tell me what the counter to it. Because your anecdotes about team work don't cut it. I killed a SURYA driving a SICA 1vs1 My story is better.
Now, I still don't see how you can argue... 3 Sagaris occupied your whole team. You didn't win. They lost. You killed 1. Gz.
Any marauder can kill the entire AV group in about 5 seconds. Half the time it would take to kill or seriously damage the HAV. Note that Gunloggi's can soak pretty much the same amount of damage. The problem isn't killing Marauders, it's killing them before they kill you and your whole team. 6 people, dropped from above and spread around the tank rather than all attacking from the same direction. AV grenades in from all of them, then two with Forge Guns opened fire.
It took less than 10 seconds to die, and only got 2 kills while it happened.
We had 6 people with AV grenades, 2 of whom were using Forge Guns, one with Swarm Launcher, and the other 3 had ARs and SMGs to deal with anyone smart enough to bail from their dying vehicles. Of the rest of the team, I was on anti-air and support duty with a Swarm Launcher and Repair Tool, and was backing up the one-gunner Dropship (which got shot down twice, for a total of 3 Dropships used on our team, while the enemy team almost permanently had 2 in the air) while the rest of the team were running ARs and SMGs and guarding the points, killing anyone who hopped out of their tanks to try and capture anything.
That doesn't sound like the whole team was AV. The whole enemy team was in vehicles, but our team had a decent set of AV counters supported by AP weaponry and we kept their vehicles from doing any real damage while successfully taking out a well-fitted Marauder and a decently-fitted non-Marauder tank.
I also personally shot down an Eryx and a Prometheus as well as helping out on several other Dropships (at least 2 were Militia though). The Eryx I soloed, the Prometheus was hit a couple of times by our Dropship before I finished the job. I also spent a lot of time keeping my teammates alive, patching them up after near-misses from the enemy tanks, and cleaning the scratches from their armour when someone had jumped out for a hack attempt. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.28 05:18:00 -
[5] - Quote
Tony Calif wrote:7 people to kill 1. Gz. Tanks aren't OP at all ;) 7 people to kill 1 tank WITH 3 PEOPLE IN IT, and 5 or so infantry who were also nearby.
Sounds fair to me. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.28 07:00:00 -
[6] - Quote
DON RODIE II wrote:I hate cod Then eat trout instead. Problem solved. |
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