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Zorasth
7
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Posted - 2012.07.23 20:31:00 -
[1] - Quote
I actually quite like the idea of AUR gear and this is NOT a post about wheter it is overpowered or not.
The issue I have with it is that as of now, it only allows the player to buy blueprint copies. So far, there are a LOT of ways to die due to bugs, and I know this is just a beta and hopefully all the kinks will be ironed out before release.But seriously, no game is ever perfect or free of bugs. What will happen when my AUR grenade fails to go off, when my swarm launcher salvo goes through the map or worse when I spawn full proto AUR right into a drop ship, costing me a little over a quarter. The amount may be trivial but it will surely aggravate a lot of players. In time, torches will be lit and pitchfork will be handed out and we most likely will start to hear about grand words such as theft or fraud and such...
Now I don't want this to happen! I love this game with all its perks and faults so far. In my humble opinion, a simple way to avoid all that would be for AUR variants to be BPOs. I would gladly spend 200x times the AUR for BPOs. And for CCP I don't think this has to mean less profit as new "tiers" of gear could be released with new expansions.
Please share your thoughts.
tl;dr What happens when you die in AUR gear due to a bug? |
Rorek IronBlood
ZionTCD Legacy Rising
746
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Posted - 2012.07.23 20:58:00 -
[2] - Quote
What the hell?.. Are you serious? AUR does not allow one to buy into BPOs (Blueprint Operations) or buy into over powered gear, or equipment. You are being absurd. The only advantage to AUR based gear, and equipment is that it allows a player to pay real tender for in-game tender known as AUR (or AURUM) which allows them to purchase leveled equipment that will allow them to have access to gear in which is leveled in terms of allowing them to access gear they are currently unable to attain given the lack of skills or skill points.
It's not a pay-to-win advantage at all. It just shows they are either into aesthetical gear/euipment and like humans are very vain about how they appear to their peers, or unable to wait patiently and level up before they have access to the gear in question. The only real advantage is proto AUR gear, and equipment which has slightly lower CPU (Central Processing Unit) and PG (Power Grid) consumption rates. However again -- you can obtain passive skills in which will lower those requirements. So again they are only wasting real legal tender for in-game house items in which only serve as a quick fix to a skill, and skill point situation or for those who enjoy aesthetical superfluous items.
As for BPOs? No word yet from CCP. The only known BPOs beyond "militia' grade equipment, and gear are those we [beta] testers will acquire through time, and effort on our part. Will they introduce BPOs in events upon release? Probably. Are they going to abuse the BPOs in Dust? Doubtful. Especially given how the current grade that all known BPOs are at. They do not harm the game at all thus far, and I cannot see CCP doing so in the future.
Simply put you cannot purchase BPOs with AUR at this time, and CCP has stated in no way that this will be the case. Stop fretting over absolutly nothing. |
Ancaris Tenarre
Seituoda Taskforce Command Caldari State
15
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Posted - 2012.07.23 21:14:00 -
[3] - Quote
Yeeah, the problem with what you're suggesting is that it would essentially make AUR purchases one-time only fees. To do this, CCP would either have to
A) Keep making more and more AUR equipment, which would result in a gradual increase in the power/bonuses they offer and upset game balance
B) Keep drawing in new players at a steady rate indefinitely.
A whole bunch of money all at once, rather than steady income over time, does not a good business model make.
--
Nevertheless, you do bring up a(somewhat) valid point. I guess one way they could address this is instead of purchasing BPCs you get...licenses, or something like that, that essentially give you infinite copies -- but only within a one-month(or whatever) period.
Of course, part of the allure of the existing system is that because you only use up copies when you die, you essentially get a "pro discount" for playing well. This plays on basic psychology, taking advantage of the fact that people overestimate their abilities/luck and tend to actually try harder(read: spend more) when they perform poorly. Then there's also the fact that certain items' power is tempered only by their steep cost(I'm looking at you, Sagaris); if you give someone unlimited copies of something like that, it results in the types of balance issues we've had this past weekend.
tl;dr - Changing the existing system is probably not the best idea, but if you're gung-ho about it, I'd recommend a system where you either use up a high number of copies, or exceed a certain time frame; whichever comes first. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.23 21:45:00 -
[4] - Quote
I'd be happy for AUR BPOs that are in line with the Dragonfly.
Basically, you can use ISK to buy Militia BPOs, or AUR to buy BPOs of gear that's about the same level as the "standard" models, but anything above that level should be one-use only. |
Ni4Ni Venix
An Eye For An Eye AN EYE F0R AN EYE
29
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Posted - 2012.07.23 23:09:00 -
[5] - Quote
Rorek IronBlood wrote: BPOs (Blueprint Operations)
BPO means Blueprint Original... |
Rorek IronBlood
ZionTCD Legacy Rising
746
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Posted - 2012.07.24 01:10:00 -
[6] - Quote
Ni4Ni Venix wrote:Rorek IronBlood wrote: BPOs (Blueprint Operations) BPO means Blueprint Original...
Yeah. It sounds like crap. Mine is superior. Get over it. |
Shadoe Wolf
Villore Sec Ops Gallente Federation
80
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Posted - 2012.07.24 01:37:00 -
[7] - Quote
There's a similar convo in feedback regarding aur suits. I don't mind the aur items that affect combat. There will be the player that wants that item they don't have the skill for at the time. I have used the aurum swarm launcher just because I'm not putting points in something I don't use much. As far as cosmetic items as the suits, make those one time buys. I don't mind paying 700 aur for that one time, rather than paying who knows how much because you lose them so fequently . People aren't into paying a monthly cost just for a custom paint job. |
Ni4Ni Venix
An Eye For An Eye AN EYE F0R AN EYE
29
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Posted - 2012.07.24 01:38:00 -
[8] - Quote
Rorek IronBlood wrote:Ni4Ni Venix wrote:Rorek IronBlood wrote: BPOs (Blueprint Operations) BPO means Blueprint Original... Yeah. It sounds like crap. Mine is superior. Get over it.
Mine is correct, so you get over it.... |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.07.24 01:40:00 -
[9] - Quote
Cosmetic armors I wouldn't mind if they where made bpos but cost isk to restock as the regular item and not cost aur per copy. I would so definetly pay 200-500x more aur for the 'pernament' color option.
Weapons and easy fitting or early access weapons hell no. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.07.24 01:55:00 -
[10] - Quote
Iron Wolf Saber wrote:Cosmetic armors I wouldn't mind if they where made bpos but cost isk to restock as the regular item and not cost aur per copy. I would so definetly pay 200-500x more aur for the 'pernament' color option.
Weapons and easy fitting or early access weapons hell no.
CCP has the better business plan. If it was PC then they could add cosmetic stuff forever no worries. But consoles are stretched too thin. So I'm reluctantly willing to pay a few cents at a time for a smaller number of higher quality armors. I will however avoid "collector" BPCs like the plague. Nothing screams "worthless trophy" like a limited item that is irreplaceable once you use it. I plan to sell off my merc pack shotguns, grenades, and mylofibers come launch for exactly that reason. |
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
157
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Posted - 2012.07.24 01:59:00 -
[11] - Quote
I don't like the idea of blueprint origionals (and yes, BPO = blueprint origional. The Wiki). One-time purchasing just doesn't make a business model.
What they have going now is great. A few cents to slap on some Aurum mods per suit. Makes you fight smarter knowing that your death also hits your wallet a bit, whereas someone fitting themselves out in a $40 infinite-stock Aurum suit would be able to accrue ISK without risking anything other than the initial payment. There would be no risk, just pure reward.
It would also remove the player side of the market. All Aurum items are eventually going to be tradeable on the market, and a one-time purchase will either remove that item from the market and tie it to one person, or there will be very few and very expensive items out there that not many people will be able to afford without grinding for ISK, which brings us back to the risk vs. reward issue.
TL;DR - No BPO's, and they're called Blueprint Origionals.
EDIT; Also, adding more Aurum equipment with new expansions just wouldn't suffice, as they would have to be more powerful to attract new customers, and then it becomes pay-to-win. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.24 02:16:00 -
[12] - Quote
Posted in another thread, but I think I should add my opinion on the "cosmetic" side of things.
They shouldn't have suits that are nothing more than recolours of ISK variants.
They should let you buy (with AUR) "colour modules" and each fitting should let you fit several "colour slots" with these mods. They would be infinite-use, but possibly limited to a specific "slot" - you could have at least 3 colour slots, primary (main body colour), secondary (extra armour plates, etc), and detail (glowing eyes and specific detail work on a weapon). Or for a slightly more simplistic setup, they could have 2 colour slots, one for the Dropsuit, and one for your weapons and equipment, with each having (as the current AUR recolour suits have) a specific colour combination. |
Shadoe Wolf
Villore Sec Ops Gallente Federation
80
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Posted - 2012.07.24 02:18:00 -
[13] - Quote
Garrett Blacknova wrote:Posted in another thread, but I think I should add my opinion on the "cosmetic" side of things.
They shouldn't have suits that are nothing more than recolours of ISK variants.
They should let you buy (with AUR) "colour modules" and each fitting should let you fit several "colour slots" with these mods. They would be infinite-use, but possibly limited to a specific "slot" - you could have at least 3 colour slots, primary (main body colour), secondary (extra armour plates, etc), and detail (glowing eyes and specific detail work on a weapon). Or for a slightly more simplistic setup, they could have 2 colour slots, one for the Dropsuit, and one for your weapons and equipment, with each having (as the current AUR recolour suits have) a specific colour combination.
Had to make myself clearer in the other thread too. Keep aurum paints and aurum suits seperate |
Sephoran Griffith
Sanmatar Kelkoons Minmatar Republic
96
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Posted - 2012.07.24 02:47:00 -
[14] - Quote
Rorek IronBlood wrote:Ni4Ni Venix wrote:Rorek IronBlood wrote: BPOs (Blueprint Operations) BPO means Blueprint Original... Yeah. It sounds like crap. Mine is superior. Get over it. Wrong. Yours doesn't make any sense. If bpc is blueprint copy, why on earth would you think bpo didn't mean blueprint original. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.07.24 03:30:00 -
[15] - Quote
Whatever. Blueprint originals sounds lame, but whatever. Bunch of babies. Seriously. Cry me a damn river, build me a bridge, and get over it.
I already stated what needed to be said earlier on the matter. I doubt CCP will allow for BPO (Blueprint Originals) to overtake the game, or break it. We'll never likely see a proto BPO ever in-game (unless through some specialized event.) Infact that would be the best way to handle BPO's. Through specialized events for the most part. Also keeping them between standard and advanced tech is probably the best way to go. This way it helps to keep a balance. If CCP does decide to sell select BPO's where it costs legal tender (in-game AUR) then at most they'll probably be standard tech level. |
Milk Supreme
ZionTCD Legacy Rising
127
|
Posted - 2012.07.24 04:26:00 -
[16] - Quote
Making Aurum items BPOS would dunk it straight in the deep end of pay to win.
It's a no go zone |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
157
|
Posted - 2012.07.24 04:48:00 -
[17] - Quote
BPO.
Blue Print Original.
Wiki Page on Blueprints
Yes, we are butthurt. We can also whine louder than you.
Blueprint Operations sound lame, but whatever. Cry me a damn river, build a bridge (using a blueprint original), and get over it. |
Dargon Darkfire
Algintal Core Gallente Federation
1
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Posted - 2012.07.24 14:52:00 -
[18] - Quote
Rorek IronBlood wrote:
Whatever. Blueprint originals sounds lame, but whatever. Bunch of babies. Seriously. Cry me a damn river, build me a bridge, and get over it.
I already stated what needed to be said earlier on the matter. I doubt CCP will allow for BPO (Blueprint Originals) to overtake the game, or break it. We'll never likely see a proto BPO ever in-game (unless through some specialized event.) Infact that would be the best way to handle BPO's. Through specialized events for the most part. Also keeping them between standard and advanced tech is probably the best way to go. This way it helps to keep a balance. If CCP does decide to sell select BPO's where it costs legal tender (in-game AUR) then at most they'll probably be standard tech level.
operations definition of operation noun 1. an act or instance, process, or manner of functioning or operating. 2. the state of being operative (usually preceded by in or into): a rule no longer in operation. 3. the power to act; efficacy, influence, or force. 4. the exertion of force, power, or influence; agency: the operation of alcohol on the mind. 5. a process of a practical or mechanical nature in some form of work or production: a delicate operation in watchmaking.
it literally makes no sense, operation is an action, not an object.
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Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.07.24 15:10:00 -
[19] - Quote
Wow... somone doesnt play eve. I expect BPOs of just about everything minus the Navy/Officer/Aurum/Elite+ gear to be made eventually but they're going to cost materials and isk and times and skill points to make every Blue print copy afterwards.
Also that BPOs on average cost about 10x over the copied item, I can expect them to be 100x in dust due to the small price scale. |
Laheon
Osmon Surveillance Caldari State
153
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Posted - 2012.07.24 16:27:00 -
[20] - Quote
Just to clarify AUR, you can buy gear with either aur or isk. The aurum will be there just in case you run out of isk and need to buy some gear (and are willing to pay CCP), NOT as a replacement for isk for good gear.
In essence, if you're paying AUR for gear, you're broke. |
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