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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
michael McG
Doomheim
28
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Posted - 2012.07.21 14:00:00 -
[1] - Quote
How are they planning on making dust different than planetside 2. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.07.21 14:03:00 -
[2] - Quote
Corporation Wars!!!! |
jenza aranda
BetaMax.
1005
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Posted - 2012.07.21 14:12:00 -
[3] - Quote
in plannetside you are locked into one of 3 races, like eve, dust is a sandbox allowing you to basically pick a fight with anyone :P |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.07.21 14:19:00 -
[4] - Quote
PS2 fight with ******** randoms you cant rid of while never being able to lose a single match so you can pad KDR and **** everyone else |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.21 14:43:00 -
[5] - Quote
PlanetSide is the first true MMO FPS and the 2 looks fantastic.
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Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.07.21 14:51:00 -
[6] - Quote
This might be a bit much but... Dust will be alright for an FPS. Good MMO. You can win games and then go for a cup o tea. Planetside 2 will be awesome. But there will be no time for making tea, because you never win and never lose. Planetside will be better IMHO, but with the lack of a competative mode it's not for me. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.21 15:00:00 -
[7] - Quote
What do you mean with "lack of competitive mode" ?
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EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.07.21 15:15:00 -
[8] - Quote
Templar Two wrote:What do you mean with "lack of competitive mode" ?
Basically randoms vs randoms nothing competitve because it can be anyone at anytime with numbers |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.07.21 15:17:00 -
[9] - Quote
The game never ends Templar. Never win never lose. You just join and leave the battlefield while the game carries on. Like EvE in that respect. |
steadyhand 08 orti
Doomheim
43
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Posted - 2012.07.21 15:40:00 -
[10] - Quote
tbh planetside 2 will be better, but i playing dust for its meta and the fact it stops every 20 mintues, i burned out of planetside beuase of 6 hour long battles for example there was just never any downtime unless you where on gen guard duty |
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Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.21 15:59:00 -
[11] - Quote
Tony Calif wrote:The game never ends Templar. Never win never lose. You just join and leave the battlefield while the game carries on. Like EvE in that respect.
I know that and that's for me the beauty of it: an ongoing VG war that you can join any time and have fun 24/7. Sorry but I am a "take everything literally" guy: "competitive mode" in VG for me only means "player VS player".
EnglishSnake wrote: Basically randoms vs randoms nothing competitve because it can be anyone at anytime with numbers
First random doesn't mean unskilled. Second: what's the problem? |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.07.21 17:13:00 -
[12] - Quote
Templar Two wrote:Tony Calif wrote:The game never ends Templar. Never win never lose. You just join and leave the battlefield while the game carries on. Like EvE in that respect. I know that and that's for me the beauty of it: an ongoing VG war that you can join any time and have fun 24/7. Sorry but I am a "take everything literally" guy: "competitive mode" in VG for me only means "player VS player". EnglishSnake wrote: Basically randoms vs randoms nothing competitve because it can be anyone at anytime with numbers
First random doesn't mean unskilled. Second: what's the problem?
Randoms groups with no teamwork = unskilled |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
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Posted - 2012.07.21 17:23:00 -
[13] - Quote
michael McG wrote:How are they planning on making dust different than planetside 2.
I don't think they are intending on making DUST 514 intentionally different from Planetside 2.
I think they are just focused on making DUST 514 the best DUST 514 it can be. |
Icy Tiger
496
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Posted - 2012.07.21 17:23:00 -
[14] - Quote
Theres no reward factor once you unlock everything. In the end, its just killing people. Nothing more, nothing less. Doesnt make you feel like you're actually doing something. |
Maken Tosch
263
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Posted - 2012.07.21 17:56:00 -
[15] - Quote
Templar Two wrote:Tony Calif wrote:The game never ends Templar. Never win never lose. You just join and leave the battlefield while the game carries on. Like EvE in that respect. I know that and that's for me the beauty of it: an ongoing VG war that you can join any time and have fun 24/7. Sorry but I am a "take everything literally" guy: "competitive mode" in VG for me only means "player VS player". EnglishSnake wrote: Basically randoms vs randoms nothing competitve because it can be anyone at anytime with numbers
First random doesn't mean unskilled. Second: what's the problem?
I will butt in and answer that for him.
Randoms vs. Randoms is seen (in my eyes) as a competitive mode, but any victory under those conditions is bitter sweet especially when you can barely coordinate with your team mates. It boils down to just a matter of luck. One doesn't feel very competitive when you won just because of luck. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.21 18:19:00 -
[16] - Quote
Randoms vs. Randoms makes the game ONLY a measure of individual skill, in the sense of how big a difference YOU, PERSONALLY can make on the battlefield.
Except that even if you're tipping the balance away from total domination by a superior enemy force, you'll still be losing, so while it recognises individual skill and not teamwork, it also won't be providing the level of recognition you get for individual skill in a game like CoD where your insane K/D can make you look cool, because if you're dominating personally, but getting swarmed under by waves of enemies before you can reach an objective, and your team is too pathetic to support you in any way, you're still not getting anywhere.
DUST doesn't currently have grouping, but it's a known feature that will be happening before release. Corporations, merc contracts, metagame-based sabotage, integration with a huge, well-known persistent universe... DUST has a whole lot of things going for it to differentiate it from PS2. Both games look amazing for very different reasons.
Then there's the REALLY obvious difference. PS2 is PC exclusive. DUST is PS3 exclusive. Which system do you have? |
Rorek IronBlood
ZionTCD Legacy Rising
746
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Posted - 2012.07.21 18:32:00 -
[17] - Quote
What he means to say is he thinks he's pro. Oh my sarcasm! Ha.
As for Planetside2 whatever. I've seen footage of it, and pictures, and read the articles. It does not look that good to me. Looks more like it wants to be a suedo red versus blue sci-fi war game. SOE is behind it (of course), but having watched the footage I am guessing I know where a number of now ex. Zipper members went too after they closed those doors. Three factions (just like [/u]MAG[/u]) and the whole command structure just feels based of MAG as well. Will it be a good PC game? Sure. The first was very well loved by the fans. The more I watch the footage though I cannot help, but feel it is borrowing heavily from Battlefield and MAG. Not a bad thing of course. Just not sure how this will translate to Planetside2. I'm more interested in Dust though, and more intrigued by Dust. It has a lot more to offer, and a lot more it's aiming for then Planetside2. Which seems to just be that an FPS just with an MMO sub genre attached, and not really much more. I'm sure it will be a great sequel. I'm just looking for something more.
In the end Dust just feels like it trying to be something larger, and more different then everyone and everything else out there at the moment. Especially in the realm of trying to have two different games working simultaneously and interweaving within and around one another.
Bigger risks are involved in Dust in-game and out. Dust is the Jurassic Park of the gaming industry. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.07.21 18:48:00 -
[18] - Quote
Quote:Bigger risks are involved in Dust in-game and out. Dust is the Jurassic Park of the gaming industry.
I don't think Dust will be one of the biggest grossing games of all time. Just IMHO. I loved Jurassic park, I'm far from sold on dust. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.21 19:04:00 -
[19] - Quote
Sorry Snake but I really mistake it all: I thought you meant "you & your friends playing vs randoms" not you alone with randoms as teammates. I thought you where arguing about the lack of a "organized competition" like clan wars, or pro vs pro tournaments.
Anyway in this case if you want to test you FPS skills then MMO are surely the wrong place: you must play shooters with smaller maps then PS 2 and no re-spawn modes to get that!
For teamwork well that's a matter of mentality: few have it! |
Rorek IronBlood
ZionTCD Legacy Rising
746
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Posted - 2012.07.21 19:22:00 -
[20] - Quote
Tony Calif wrote:Quote:Bigger risks are involved in Dust in-game and out. Dust is the Jurassic Park of the gaming industry.
I don't think Dust will be one of the biggest grossing games of all time. Just IMHO. I loved Jurassic park, I'm far from sold on dust.
You miss understand what I meant. I'm not talking about gross profits, but on that subject I bet you'd more then surprised at how much money this game will make in the end.
"There is a sucker born every minute." - P.T. Barnum
Welcome to the land of the free, and home of the exploitable. People have been systematically bred and encouraged through various means over the last three quarters of the century to buy on impulse, and continue to buy, buy, buy. They do not need a reason, or a justification. Case in point when you bring the up the subject of social experiments such as Gaia, PlayStation Home, and even various impulse purchasable that tie into Facebook, and other vying social networks. People buy just to buy. Especially in the majority.
(Another prime example is Valve's own -- Team Fortress2.)
As for my Jurassic Park remark and the meaning behind it was part in due to the point in which CCP hopes to achieve in terms of scale. Jurassic Park was a very big dream, and one of grandeur. CCP's Dust has a lot of the same charecteristics. It's hoping to potentially change much of the gaming industry in large ways, and in the ways we perceive gaming. Where as you have cross platforming gameplay this is hoping to take it a step further and cross game mesh. Two different games working simultaneously together on two different platforms. That is something to be looked at. If it works it may mean big changes in the industry.
Counter Strike: Global Offensive is going for cross platform gameplay which compared the level cross platforming Dust is hoping to achieve is vastly different in scale. Both could mean big things though. It's all about objectivism and how you view things I suppose. |
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