cSRT4
13
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Posted - 2012.07.09 21:28:00 -
[1] - Quote
I finally figured out why sometimes my Nanohives (the KD17, which repairs armor too) quit refilling. I was thinking, they simply didn't work. No, because if I walked away, sometimes FAR away, and then went back, it would start refilling. What I found and have tested 100% positive is that if my ARMOR (Shields make absolutely no difference) was not at 100%, NONE of my weapons refilled (Swarm Launcher, Assault Rifle, Sub-Machine Gun, etc). So if my ARMOR was wayyy low, then that xplains me walking far away and then coming back to have it work. When my ARMOR was a little low, that explains me walking away and coming right (almost a small circle) and it would refill. So now, if I see me ARMOR (again, shields don't matter) is wayyy low, I know I'm gonna have to stand there until it's back at 100% before I can refill my ammo. Crazy but since I realized what was going on, why my ammo wasn't refilling, I have proven this theory correct 100% of the time. Again, I don't use the basic Nanohive. I use the KD17, which repairs armor and refills ammo. Maybe the problem is specific to that model of Nanohive.
The Squad Orders are simply worthless and a complete waste of time when you try and use the Battle Map. I just do the hold R2, press R3, select Attack or Rally (because those are the only 2 I've ever got to work), aim and press R1. The aim and select method ALMOST never fails if I select either Attack or Rally. I've honstly never gotten any other selections to work. I think Defend should work. (Point at a letter, say "C" for example, and select Defend.)
When playing Defense, you cannot Lock-On to a building that has been captured by the opponent. Let's say a Clone Reannimation Unit (CRU). If the opponent takes a CRU in the back, I would (most of the time) rather just blow it up than take it back because chances are, the opponent will come back again for it. So, I break out the Swarm Launcher, aim, hold R1... keep a steady aim and continue holding R1... keep a steady aim and continue to hold R1... (you get the idea here). It NEVER Locks-On. I have to walk up to it so I can be assured I'm going to hit it. Hopefully no one spawns there while I'm blasting it from 5-10 meters away.
Prior to June 28th's update, Swarm Launchers were ridiculous in that the shooter could just point at their own feet and kill the enemy. NOW, you could have the enemy stand still against a wall, take all the shots in the world at them with your Swarm Launcher, and never get a hit marker. I have not got a single hit marker when shooting a Swarm Launcher at an enemy (person) since the update. Now if this can't be throttled properly, I would much have it the current way than the old way. I just know there's 0% chance I'm going to kill a person with my Swarm Launcher now, and I think that's bogus. But again, I'd rather have it this way than have Swarm Launchers simply shoot at their own feet and kill the enemy.
I still cannot buy the Electronics Upgrades Skillbook. This is necessary to upgrade some equipment.
Dropships sometimes just disappear. I understand when they zoom off and get far enough away, sure. But when they're clearly close enough (say 100 meters), sometimes they just disappear. Is there some cloaking skill I don't know about? I think this would be a great feature but I don't believe there is one right now. So, if a dropship is within 200 meters, it should never just disappear. Suggestion: Maybe a cloaking device that works as an Active add-on (like the Shield Repair)? If you fire the guns, it would no longer be cloaked.
How do you use the repair gun? I worked most of the weekend to get it. I got it. The first game I played after I got it, I tried it and bam 25 points, 25 points, 25 points. Next game I tried it, I could never get it to work. I tried it yet again and never got it to work. I don't know what I did differently the first time. Any ideas? I'm wondering if you have to Lock-On like a Swarm Launcher but of course I can't test it today cause the servers are down till Thursday.
Oh, and I get my ass kicked a lot. Can you fix that? |
cSRT4
13
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Posted - 2012.07.17 06:49:00 -
[3] - Quote
So, as of Monday morning (July 16th)...
I know the K17/D Nanohive won't refill ammo until your armor is at 100%.
I know squad orders used via Battle Map view doesn't work.
I know the Electronics Upgrades Skillbook is not found in the Marketplace.
I know Swarm Launchers can't actually kill people (not directly).
I know I have only gotten the Repair Gun to work once, although this is probably a knowledge issue.
I know Dropships (and this weekend I saw some tanks just disappear too - they were NOT blown up!) just disappear. THIS IS MY WORST PEAVE ABOUT THIS GAME SO FAR! - I had one right above me, I got a shot in it then, shoomp... gone! Not blown up, just gone from my vision and Swarm launcher could not lock on. Where do they go??? They can still shoot rockets at me!
I know at least 3 people I won't play against. 2 of them because they get 95% of their kills from spawn camping. NOT FUN! NOT COOL! CHEATING ****** ASSWIPES! 1 because all he does is ride around in his tank. I can deal more with the tank guy, but I still won't play against any of these 3 bitches if they're in the match (on the board in the Battle Room before the match starts).
I can't wait till Thursday. (I hope we have more maps this time. Playing the same map 3-4 weeks in a row is a bit boring. But I'll still play!)
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