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Ryan Martel
Sanmatar Kelkoons Minmatar Republic
27
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Posted - 2012.07.07 09:26:00 -
[1] - Quote
Not exactly Garret, and I am speaking from my own personal experience with the swarmer and from the "tactic" of going onto the tower so I can only go off of what I know. First off the roof of the game zone seems to prohibit climbing that high. I have to literally slide onto the lowest point of the tower to get there and even then you have to wiggle. This feels more like a glitch and finding your way past an invisible roof to get to an out of bounds area when I try this myself.
Secondly and to address your comment directly, the draw distance will technically allow you to target (Heck I can see and target them in the current build all the same) but it might not allow you to hit them still. To elaborate, unless you are on a very high place such as the two buildings in the back row behind C the Swarmers will not reach them because they will impact the tower instead due to the high perch and usually I have to angle the shot by locking on first then swiftly pulling my aim up and left or right depending on which tower the drop ship is perched on and fire. Technically this means you can protect C but near A and B I haven't found a suitable spot to hit anyone that perches up there. The draw distance would correct that problem with A and B's towers since then the right angle could be found to hit them |
Ryan Martel
Sanmatar Kelkoons Minmatar Republic
27
|
Posted - 2012.07.07 10:01:00 -
[2] - Quote
Rasatsu wrote:Ryan Martel wrote:Not exactly Garret, and I am speaking from my own personal experience with the swarmer and from the "tactic" of going onto the tower so I can only go off of what I know. First off the roof of the game zone seems to prohibit climbing that high. I have to literally slide onto the lowest point of the tower to get there and even then you have to wiggle. This feels more like a glitch and finding your way past an invisible roof to get to an out of bounds area when I try this myself. WRONG
Please elaborate and prove it. |
Ryan Martel
Sanmatar Kelkoons Minmatar Republic
27
|
Posted - 2012.07.07 10:25:00 -
[3] - Quote
Garrett Blacknova wrote:It's not a glitch, but there are a couple of tricks to getting that height - the problem is that the people who go up there do it while covered behind the tower. If you can get there before they get too high, you can stop them from reaching it. Or you can go out at a distance from the main battle with your own Dropship, and just gain altitude until you're above the tower's height, then fly in and attack them from above. Or try and talk your teammates into spawning in your Dropship so you have backup when you get there. I tend to actively try and reinforce teammates when this is happening - one guy manning his own Dropship's turret while it's parked on a roof vs. a Dropship with a pilot AND a gunner will usually go in favour of the ones with higher mobility.
And this is also for Relyt as well - That is much much better then simply getting on a megaphone with just "WRONG!" as a one word argument and for that alone I thank you and give you each a +1 for it. Alrighty, so it's not a glitch and again thanks for the elaboration of why it wasn't. So continuing on, I might as well ask about the second point on the topic since I have yet to hear anything on it. |
Ryan Martel
Sanmatar Kelkoons Minmatar Republic
27
|
Posted - 2012.07.07 10:43:00 -
[4] - Quote
Rasatsu wrote:Ryan Martel wrote:Rasatsu wrote:Ryan Martel wrote:Not exactly Garret, and I am speaking from my own personal experience with the swarmer and from the "tactic" of going onto the tower so I can only go off of what I know. First off the roof of the game zone seems to prohibit climbing that high. I have to literally slide onto the lowest point of the tower to get there and even then you have to wiggle. This feels more like a glitch and finding your way past an invisible roof to get to an out of bounds area when I try this myself. WRONG Please elaborate and prove it. Press button, fly up.
Wouldn't let me go higher despite my insistence of pressing said button when I tried it several times. Add in that fact that you felt the need to answer me this crudely despite Relyt and Garret already giving me a better, crisp, detailed and polite answer and I can honestly say I see no purpose in discussing it further. Have a nice day. |
Ryan Martel
Sanmatar Kelkoons Minmatar Republic
27
|
Posted - 2012.07.07 12:17:00 -
[5] - Quote
Seeker of Cheese wrote:Ryan Martel wrote:First off the roof of the game zone seems to prohibit climbing that high. I have to literally slide onto the lowest point of the tower to get there and even then you have to wiggle. This feels more like a glitch and finding your way past an invisible roof to get to an out of bounds area when I try this myself. So because you're impatient it's a glitch? The dropship climbs slower towards the ceiling. Seriously, just wait a few more seconds and it happily floats up to well above the towers with no effort whatsoever. Stop claiming things that aren't reality.
I had tried it a good number of times before reaching this conclusion. Also did you even read the other post that Relyt and Garrett made in response to that where I basically thanked them and conceded to their arguments and remarks?
Garrett said - "It's not a glitch, but there are a couple of tricks to getting that height - the problem is that the people who go up there do it while covered behind the tower. If you can get there before they get too high, you can stop them from reaching it. Or you can go out at a distance from the main battle with your own Dropship, and just gain altitude until you're above the tower's height, then fly in and attack them from above. Or try and talk your teammates into spawning in your Dropship so you have backup when you get there. I tend to actively try and reinforce teammates when this is happening - one guy manning his own Dropship's turret while it's parked on a roof vs. a Dropship with a pilot AND a gunner will usually go in favour of the ones with higher mobility."
Reylt said the same thing - "It's not an exploit... you just fly it up there and it goes, though using the MCC you can get really high, as soon as you move away from it you drop down. The only reason it's a problem is draw distance, a tank can easily take them down if you prop it up on a rock, however it's currently a lot of guesswork trying to actually hit them when you can't see them"
The point is I have already dropped it. However some keep refusing to drop the subject, it seems. Either way it's boring as hell now so have fun. |
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