Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jagen Marez
Resheph Interstellar Strategy Gallente Federation
2
|
Posted - 2012.07.05 14:55:00 -
[1] - Quote
Pre-whatever build this was that gave us the shiny graphics, we had this badass logical (meaning, it made sense to look the way they did) in game HUD that looked like it was part of the helmet. The health points, armor, ammo, map etc were "3D" so to speak and pitched and yawed in response to moving around. This was awesome and one of CCP's signature "little details" that make them awesome.
Now, Post-shiny patch- Its static and doesn't move at all. Change blindness I am very much aware of so no wool over these eyes!! I'm sure something else has changed that I haven't noticed but this is something I paid very much attention to beforehand and very much want back.
TL;DR = Gimme back dat HUD TL;DR (educated edition, + southern twang)= Please reinstate yonder HUD overlay of old. TL;DR (regular, educated edition, no special filters) = I formally request that the animated HUD overlay be reinstated in full, I thank you for your time and attention to this, my concern. (okay, maybe a little bit of a godfather filter stuck on at the end there.) |
Sersa
69
|
Posted - 2012.07.05 15:09:00 -
[2] - Quote
Don't know what build was that, but probably i've missed it, nevertheless I'd surely love to see that. But I've seen some objections about it too, so make it an option. |
Jagen Marez
Resheph Interstellar Strategy Gallente Federation
2
|
Posted - 2012.07.05 15:14:00 -
[3] - Quote
Sersa wrote:Don't know what build was that, but probably i've missed it, nevertheless I'd surely love to see that. But I've seen some objections about it too, so make it an option.
It reminded me of the helmet/visor that Metroid Prime had, I think that Star Wars shootem' or whatnot had a similar thing. What are the complaints about it? I personally did not feel that it was bouncing around too much; it just simply moved a little bit, making it seem like the helmet was a little loose as you turned a corner or something. And gave it a futuristic hologram kind of depth. |
Alexander Wolfenstein
Subdreddit Test Alliance Please Ignore
18
|
Posted - 2012.07.06 06:00:00 -
[4] - Quote
Jagen Marez wrote:Sersa wrote:Don't know what build was that, but probably i've missed it, nevertheless I'd surely love to see that. But I've seen some objections about it too, so make it an option. It reminded me of the helmet/visor that Metroid Prime had, I think that Star Wars shootem' or whatnot had a similar thing. What are the complaints about it? I personally did not feel that it was bouncing around too much; it just simply moved a little bit, making it seem like the helmet was a little loose as you turned a corner or something. And gave it a futuristic hologram kind of depth. *Republic Commando
But yes, that hud was quite the sexy beast. |
|
|
|
Pages: 1 :: [one page] |