Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.07.05 05:37:00 -
[1] - Quote
Been playing dust since this last weekend and been bouncing around the forums seeing what people think about the game. So far I have enjoyed this game and am in shock at its potential. But after the last week of playing this is what I think the game needs to improve or add for a better gaming experience that shows its eve roots, while being a console game for fps players.
- So far my biggest problem from dust right now is how ungainly the aiming is. this may just be me but I have noticed others complaining on the forums about this as well. I not sure how to fix it but I do think the dust dev should look into it and see if they can make it a bit smoother. link = https://forums.dust514.com/default.aspx?g=posts&t=24281&find=unread
- The knife is unresponsive and slow, and when i do use it seems a little underpowered. I think that the knife should almost immediately come up when you hit the button, and if youGÇÖre reloading you stop reloading and use the knife. Another thing about the knife is it should do a good deal of damage, not an insta kill but it should have some power behind it. link = https://forums.dust514.com/default.aspx?g=posts&t=18390&find=unread
- Another one that was mention was a virtual training room. it could be just some simulator that on the war barge, and provides no risk, no reward practice so people can train on simple automated drones, and practice aiming driving, ect. a team version could be used by corps to train in tactics and such. But a important note is that its a simulation of combat to give people some practice/warm up. it doesnGÇÖt cost anything and its doesnGÇÖt give any sp. link = https://forums.dust514.com/default.aspx?g=posts&t=20361&find=unread
- And a few modules//items I like to see would be mines, anti personal and vehicle, limit the number on the battlefield to keep them from beings spammed. some form of attack helicopter, would be something I like to see as well and personally I would like some gun attachments, I know some people donGÇÖt want the game to be more like a fps, but it needs to have a good amount of fps elements, so different scopes, under attachments, silencers would be a fun element and give it a futuristic twist.
These are my personal opinions and feed backs, and support for other threads, all the links lead to other threads in the forum
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Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.07.05 18:07:00 -
[2] - Quote
- Another thought would be to fix the spawn points so people couldnt camp, like have a few diffrent spawn places around one location and randomly appear in those it be harder to spawn camp. this could make defending something easier because people couldnt just train their guns on one spot.
- some new vechiles would be useful some form of armored personel transport, give a a single small turrent mount, and heavy armor. an attack helicopter that could have three small turrent points and could sit two peopl(pilot controls two guns, kinda like the missle launchers on a AH-64 Apache with the third gun used by the copilot.) this would make anti air a bit more impotant because as it stands dropships are not a deadly air support, their more of a air transport.
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