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Thread Statistics | Show CCP posts - 0 post(s) |
Corban Lahnder
ZionTCD Legacy Rising
158
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Posted - 2012.07.02 14:20:00 -
[1] - Quote
The small missile bug is very simple. The missiles dont always strike the ground or even explode when they strike a hard surface some just seem to disappear before hitting the map or pass through it. I will get the confirmed hit flash even though some times there isn't any contact explosion on impact.
Not a big bug but somewhat disorienting when tracking your hits.
Also. When I've been trying to scale rocky surfaces with hops, some times if theres an object near by I will get wedged into it. Now this would be normal except this happens:
My stamina/ shields will stop recharging, and I will be frozen to that spot. I can look around and fire but there will be no effect on my environment and it doesn't appear anything in the environment can interact with me. Also I can clearly hear the wind sound effect as if my character is falling.
The first time this happened I died randomly and I appeared far far underneath the map. The second time it happened I suicided and once again appeared far below the map once I did so.
The first time this happened I was trying to jump up one of the angled edges of the feet of the bridges which hold up the pipelines.
the second time this happend it was on the A side of the rocky face that leads up to that metal wall that encircles the B defensive relay.
In both these situations I was attempting to get to higher ground not clip through the map.
Oh and one other bug. Its only happened once but some times when you try to spawn to a drop ship, and it gets destroyed, your timer goes to - - : - - and wont allow you to spawn at any location. |
Dronden Prescott
0
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Posted - 2012.07.02 14:54:00 -
[2] - Quote
Confirming the missile contact bug. |
Vexen Arc
OSG Planetary Operations Covert Intervention
10
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Posted - 2012.07.02 15:36:00 -
[3] - Quote
Thirding the missile bug. In my experience when gunning on a Viper, the missile explosion animation isn't always triggered. I can't tell if this is just a failure of the animation to execute, or if it is a hit detection issue. It seems to be sporadic, and I haven't been able to identify it's occuring when a missile strikes the ground versus a structure, etc.
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L1BERT1NE X
Osmon Surveillance Caldari State
26
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Posted - 2012.07.02 20:48:00 -
[4] - Quote
Yup. small missiles inconsistently appear to pass through hills, ground, containers. I have not noticed the hit detector when this has happened. |
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