Baron Rittmeister
Circle of Huskarl Minmatar Republic
81
|
Posted - 2012.06.29 14:07:00 -
[1] - Quote
I want to make this as simple and short as possible, but I need to lay out the problems and some possible improvements to the mass driver. Because the way it is now, it's not a very effective weapon for multiple reasons. One, it needs a flatter projectile trajectory. I like having to lob the grenade and practice at it to get the feel, but I have to aim way above a target even if they're at close range. Two, the damage is pretty neglible. I don't want it to be a ohk for everybody, and I've ohk'd some people mainly scouts, but the point is that with four rounds it won't kill most people with splash dmg, maybe direct damage could kill them but that's extemely hard to obtain. Three, it has horrible hit detection. When the blast actually works, it works fairly well, but most of the rounds just stick in the ground and do nothing. I would have posted this in the technical section, but I wanted the thread to stay intact.
While I know the description says it's more of an area denial, crowd control type weapon, I think every weapon should have the ability to kill within its intended target category. Right now, it's not very good at either. Why pick a weapon that can't kill. The smg's description says it's meant to impede and cripple, not kill, but I use the smg as my main weapon and can kill just fine. It doesn't kill as well as an ar, but that's a tradeoff I'm willing to make. The same should be said about the mass driver. It's not as effective as say a forge gun or whatever, but it can get the job done.
There are many routes to balance this weapon: increase the clip, splash damage, or blast radius. Whatever the decision, I think it's obvious the playerbase as a whole find the weapon underpowered and are asking for an improvement. Remember, the player had to give up the slot that could have been an ar or sl, but they gave that up for the mass driver and so I think it should be useable as a main weapon since it takes a main weapon slot. |
Baron Rittmeister
Circle of Huskarl Minmatar Republic
81
|
Posted - 2012.06.29 21:00:00 -
[2] - Quote
I've been planning on doing just that nova, but it's gonna be a long road to that. I've gotta get the advanced suit first and that's another 1.2 mil sp, so i've got some grinding to do.
The only problem I have with that response is you shouldn't have to get the maxed out weapon and skills in order to get kills in a decent fashion. The standard should be killing in two or three with the proto killing in 1 with a direct hit and 2 to 3 with splash. I don't think that will make it spammable cuz it still takes some skill to get the aiming down and it only has four in the clip with a long reload, so it won't be op.
I also think it doesn't do that well against vehicles. I've tried it many times and with its pitiful dmg you'd be better off using a sl. With how close you have to get in order to hit the damn thing you're leaving yourself vulnerable to the tank and without a decent way of destroying it. Think about it, the kills I have got on tanks were militia grade. What's gonna happen when people start rollin upgraded tanks. The mass driver won't stand a chance. |