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Fox Gaden
Immortal Guides
8167
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Posted - 2017.06.05 16:46:00 -
[1] - Quote
Ok, if I understand what is being proposed correctly we will be able to make a bunch of fits, letGÇÖs say 30 or more, but there will be a smaller grouping of fits that we can access while in a match, letGÇÖs say 5. So when we are not in match we can change which of our 30 suits will be in the group of 5 active suits we can access during a match, but once the match we are stuck with the 5 we have setup.
I think I like this arrangement. Say, if you normally play an HMG Heavy, you can have 2 or 3 versions of that specialty, but also have maybe a counter sniper suit, and an infiltrator suit to deal with specific situations that come up. It still allows some versatility that way, but makes you work on refining the suits you setup for specific roles. It becomes a bit of a meta game coming up with the most versatile active suit set. Or you can just focus on aspects of one role and not feel guilty if another role is needed because you donGÇÖt have a suit for that.
With this setup, it would be nice if when you are added to the team for a battle if you could see what map you will be playing on and who you will be playing against, like when we were waiting on the warbarge before a match in the early days of Dust, only with a map table that actually worked. Then allow us to swap suits between our reserve suit list and our active suit list up until the match actually starts, so we can make some suit decisions based on the map and the players we are facing. This would basically just require the match making system to choose the map before starting to fill the teams. It would also mean that those people who are picky can drop out of the que as soon as they see what map they are queued up for, rather than leaving after the match starts and leaving the team a man down.
When I think about it, in DUST I usually had my list of fits maxed out, but in a given day of play I usually did not use more than 5 fits. It was mainly what I felt like focusing on that day, and a couple of special purpose fits, like AV, or anti-sniper. This new approach would not change things for me that much, and it would make it much faster to find the fit I am looking for from a selection of 5 than from a selection of 30 when I respawn.
Overall, I think I like this approach. It has versatility, but also requires planning and strategic thought.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
8168
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Posted - 2017.06.05 17:24:00 -
[2] - Quote
LOL KILLZ wrote:No sir, just 1 fit in a match. You can make as many as you want before a match but once you are in you are stuck to 1 role until the next one. Now that I don't agree with. Part of the fun with DUST was adapting to the situation. We would loose a lot if they took away our ability to adapt completely.
Besides.... 7 Snipers...
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
8168
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Posted - 2017.06.05 18:08:00 -
[3] - Quote
Pokey Dravon wrote:LOL KILLZ wrote:No sir, just 1 fit in a match. You can make as many as you want before a match but once you are in you are stuck to 1 role until the next one. That is not accurate. You select a number of fits for your Formation. You bring your formation to the battle and have access to any fit in that formation either at Supply Depots or when you're respawning. The exact number you're allowed in a formation has not been determined, but it is larger than one. I am leaning toward 5 being the sweet spot.
That gives room for a little variation around the role you want to play, and still have some slots for roles you may need to counter specific situations.
As I alluded to before, LOL KILLZ's suggestion of just one has the problem that if you can only play a Sniper, and there are 6 other Snipers on your team, your team is guaranteed to loose. Having 2 available suits would get you out of this, by letting you have one of your fits be a more generic role, but would not allow you to vary your main role any. Having 3 suits, a sniper could have an assault oriented suit in case there are too many Snipers, and then have room for a stealth sniper fit and a speed sniper fit for getting into position quickly. (Sniper is just the most blatant example of what I am talking about.)
I think 3 suits is the absolute minimum, but I would like a little more choice.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
8172
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Posted - 2017.06.06 14:00:00 -
[4] - Quote
byte modal wrote:Pokey Dravon wrote:byte modal wrote:NO, Pokey... this is MY pot pie. I don't even know what you guys are talking about anymore. Just how my mind works... random associations and such. Reading your last post reminded me (for whatever reason) of an old scene from an early Southpark episode in which Cartman yells at his cat for getting too close to his pot pie. I thought that sounded like a South Park reference.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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