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Derpty Derp
Dead Man's Game
1823
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Posted - 2017.04.08 16:29:00 -
[1] - Quote
DUST Fiend wrote:For the love of God no. At least not in the first couple years.
The game is still likely a year or so out, I'm against anything that pushes that further and lowers the quality of the PC version. Xbone Scorpio... Better specs than most PC's, lol... Not sure how much lowerering would be needed compared to your "average" pc gamers setup. |
Derpty Derp
Dead Man's Game
1829
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Posted - 2017.04.08 20:51:00 -
[2] - Quote
Sole Fenychs wrote:Derpty Derp wrote:DUST Fiend wrote:For the love of God no. At least not in the first couple years.
The game is still likely a year or so out, I'm against anything that pushes that further and lowers the quality of the PC version. Xbone Scorpio... Better specs than most PC's, lol... Not sure how much lowerering would be needed compared to your "average" pc gamers setup. Please don't start this. The people who complain about lowered quality settings are not the people who have a PC that's weaker than the Xbox Scorpio. Its hardware is already below the high-end of the mainstream PC gaming market. Yes, it will be getting much more use out of its weaker hardware than a PC ever could, and its shared system memory gives it an edge as long as it's optimized for, but that fact won't stop the shitstorm. In fact, if you go down that avenue of arguments, the discussion will just devolve into ****-flinging about proprietary vs open systems.
But **** slinging is part of the Dust 514 spirit...
Fact is an online game requires a large player base, so you can't have it only running on top end hardware... Having a bunch of settings so it can run on lower hardware is commonplace in PC games anyway and wont effect the highest settings.
Pretty sure one of those steam surveys showed the majority of people aren't running anywhere near the scorpios specs anyway.
Not to mention, it's only 1 console... That hasn't been released... And I was taking the ****, lol. |
Derpty Derp
Dead Man's Game
1831
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Posted - 2017.04.09 00:08:00 -
[3] - Quote
DUST Fiend wrote:The greatest downside to developing for consoles is having to roll out updates at their pace. So instead of a PTU and updates basically on demand, we go back to the slow ass Q&A process we used to have.
No thanks Sony certainly put the quality in the quality assurance... "what's that up there?" "Just a flying tank, perfectly normal, QA passed..." |
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