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LOOKMOM NOHANDS
1051
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Posted - 2016.05.19 22:22:00 -
[1] - Quote
We have all known for some time that CCP seems to be putting all of their eggs in the VR basket.
Nova even being "green lit" is now being drawn out to a point well after the Valkyrie release and expansions to GunJack and other things.
My prediction as of now is that CCP is only keeping Nova as a possibility for if VR does not take off the way they hope it will so that they have a fall back.
So what happens if VR is a big win for CCP?
My guess is that CCP will do what CCP does best and shift around developers and leave "projects" such as Nova lacking resources. This is exactly the kind of thing that sent WoD into oblivion having never seen an alpha. When GunJack needs extra developers to add in some fun new thing they thought up where do you think that man power will come from? That's right, straight out of the Nova team because why hire new people and expand your company when you already have a bunch of developers working on a project that you have not even committed to releasing.
You heard it here first. Nova is nothing but a hedge bet made by CCP to keep spare developers on staff doing busy work that may or may not ever come to fruition.
If you do not believe me just look at "Project Legion". They make a vague announcement saying they are considering it but its not a sure thing and then Valkyrie becomes a real thing and not only is that made top priority but then the guys in Shanghai make a shiny little VR project "in their free time" and boom that becomes a product over night while Legion becomes vaporware in a slow silent death. |
One Eyed King
Nos Nothi
15537
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Posted - 2016.05.19 23:02:00 -
[2] - Quote
VR is still to young and expensive for that to be a concern. Just look at all the problems the Rift has had just getting to people who pre ordered.
CCP will not turn down any project that will make them money, its that simple.
If we can demonstrate there is enough interest and demand, and cost projections don't get crazy, it will be green lit.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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DUST Fiend
18328
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Posted - 2016.05.20 10:47:00 -
[3] - Quote
One Eyed King wrote:CCP will not turn down any project that will make them money, its that simple.
If we can demonstrate there is enough interest and demand, and cost projections don't get crazy, it will be green lit. So what makes Nova so much different from Legion?
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist
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Lex DOCIEL
Mikramurka Shock Troop Minmatar Republic
227
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Posted - 2016.05.20 10:56:00 -
[4] - Quote
First, I wish success to Nova and to GunJack. More money for CCP, more people they can hire and allocate to new games.
Second, Project Nova would be based on the big "beta" that was Dust514. On a serious note, you can see at first glance big chunks of Dust514 being present in Project Nova gameplay videos, being the dropsuit designs, the gun balance, even the hacking and reloading animations... They may not need to allocate a lot of people, because a lot of work and ressources is already available.
Proud player of the most strategic and addictive massively-multiplayer FPS in the world.
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Ripley Riley
Incorruptibles
13951
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Posted - 2016.05.20 13:44:00 -
[5] - Quote
DUST Fiend wrote:So what makes Nova so much different from Legion? Being built in CCP's cobbled together nightmare UE3 engine, making it unsustainable.
#ProjectNova
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byte modal
797
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Posted - 2016.05.20 13:57:00 -
[6] - Quote
^pretty much.
I'd throw a guess at scope too. Legion seemed to be set up to require a lot of time and resources still aiming for the fence with everything all at once. Nova appears to be taking more manageable steps. In that perspective, one appears to be a never-ending stress-inducing money sink that, at the end of the day, may really never get past the inherent problems found in DUST. In contrast, Nova appears to be a relatively short-range target that seems achievable with comparably less resources. For good or bad.
iderno.
*edit* for typos: scoke and monkey-sink. fun times for all. this is going to be a rough day.
kitten bacon taco (nom)
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steadyhand amarr
shadows of 514
3879
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Posted - 2016.05.20 14:25:00 -
[7] - Quote
As a FYI. The VR stuff is physical split into its own thing in regards to ccp finances. This was done in case it tanks as they didn't want it taking it out the whole company. However this also means if it does well it will grow of its own accord in its own bubble in CCP.
Much like how Sony and EA products are split into divisions. It's done to prevent projects ******* each other up.
Somthing ccp learned the very hard way with its mmo tanking
I am among the 1st of my kind, and i will never forget.
no empire lasts forever and i have all the time in the world.
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One Eyed King
Nos Nothi
15538
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Posted - 2016.05.20 15:24:00 -
[8] - Quote
DUST Fiend wrote:One Eyed King wrote:CCP will not turn down any project that will make them money, its that simple.
If we can demonstrate there is enough interest and demand, and cost projections don't get crazy, it will be green lit. So what makes Nova so much different from Legion? Its on UE4, and started from scratch, so it doesn't come with all the crap code that Dust had.
Legion was just a copy/paste on UE3, complete with many, if not all the bugs and glitches Dust had.
The broken code was a huge reason Dust was unsuccessful, more so than the limitations of the PS3 IMO. Transferring that to the next game would have resulted in failure from the get go.
Nova may not be a perfect path forward, but it is the best path given ghe realities.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Jenny Tales
Eternal Beings SpaceMonkey's Alliance
191
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Posted - 2016.05.20 15:36:00 -
[9] - Quote
One Eyed King wrote:If we can demonstrate there is enough interest and demand, and cost projections don't get crazy, it will be green lit.
That's not "our" ******* responsibility mate... that's CCP's.
Whatever happened to DS the Drunk Heavy anyway?
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Maken Tosch
Dust University Ivy League
13441
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Posted - 2016.05.20 15:43:00 -
[10] - Quote
DUST Fiend wrote:One Eyed King wrote:CCP will not turn down any project that will make them money, its that simple.
If we can demonstrate there is enough interest and demand, and cost projections don't get crazy, it will be green lit. So what makes Nova so much different from Legion?
1. Nova has an actual playable demo. Just ask the players who attended Fanfest 2016 and who also gave it positive reviews. Legion did not. No, that one Legion video of a Dev seeing burning trees doesn't count as a demo.
2. No overpromising and no hyping compared to Legion.
3. The Nova demo was played via a Steam client over an internet connection with a server in Frankfurt, Germany.
4. We actually got more extensive details covering the tidbits of project nova compared to Legion such as UI, frame rate stability, gameplay stability as well as minimal lag, new weapons (hello, Minmatar Precision Rifle) and map that were apparently in development for a while but couldn't be implemented for Dust, and a new focus on progression. Try saying the same thing for Legion.
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Maken Tosch
Dust University Ivy League
13441
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Posted - 2016.05.20 15:45:00 -
[11] - Quote
Jenny Tales wrote:One Eyed King wrote:If we can demonstrate there is enough interest and demand, and cost projections don't get crazy, it will be green lit. That's not "our" ******* responsibility mate... that's CCP's. And in regards to the thread. There's no ******* way they spent 5 years on DUST testing it for it to wind up being abandoned. No way. They're going to make another shooter eventually whether or not it's a DUST clone.
Kind of is actually if you're one of us who want to see this game green lit. Deep down inside you want to go to social media to rally support.
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LOOKMOM NOHANDS
1056
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Posted - 2016.05.20 19:51:00 -
[12] - Quote
Maken Tosch wrote:Jenny Tales wrote:One Eyed King wrote:If we can demonstrate there is enough interest and demand, and cost projections don't get crazy, it will be green lit. That's not "our" ******* responsibility mate... that's CCP's. And in regards to the thread. There's no ******* way they spent 5 years on DUST testing it for it to wind up being abandoned. No way. They're going to make another shooter eventually whether or not it's a DUST clone. Kind of is actually if you're one of us who want to see this game green lit. Deep down inside you want to go to social media to rally support.
This is just supporting the hype machine mentality that has been destroying the gaming industry. I have to hand it to CCP their whole "its not a product yet" style is a unique and effective style of generating hype in exactly the way you are treating it.
The hype machine is what has led us to a point that even a $60 game is pumped out well before it is bug tested just to meet preorder demands and knowing that people will just pay another $60 for the DLC to even complete the unfinished game. Yes I understand that more maps and things cost money and those are not the DLCs I am knocking.
Fundamentally speaking it is the responsibility of any company to produce a product that people want to spend money on and the responsibility of the customer to not spend money on things they do not like to send a clear message to the company that that product just did not work out. In no way is it the responsibility of the customer to beg for a product to be released and to deliver free advertising as one of the forms of begging. If the fact that a game as broken as Dust was able to be turned profitable is not enough reason for Nova to reach a product status then oh well CCP can **** off and I will gladly spend my money elsewhere.
You can actually see this example quite well in what CCP has done in VR. First they gave fanfest attendees a hands on with their VR concepts and once the reviews came back positive Valkyrie was given the green light and will soon been a big hit. At no point did the people that enjoyed VR have to beg CCP to make it and VR was not even close to a proven concept at the time.
GunJack is another example where they took the feedback from the players who had been given the chance to try VR and saw an opportunity to pop out a quick little mobile game and after its success they are now working on that same game going to different platforms.
So what does that say about how they feel about us that even after we have poured millions of dollars into a game that we are still asked to beg for another version of it?
We are the ones that poured them buckets of money yet are still forced to hope that a new version of what we all spent money on will even exist so that we can continue to give them money. |
Heimdallr69
Negative-Feedback.
7316
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Posted - 2016.05.20 20:04:00 -
[13] - Quote
who knows..pc gamer gave Valkyrie like a 60... i was uninterested to begin with...if there's no swords or shooting i'm not playing. |
LOOKMOM NOHANDS
1057
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Posted - 2016.05.20 20:11:00 -
[14] - Quote
Heimdallr69 wrote:who knows..pc gamer gave Valkyrie like a 60... i was uninterested to begin with...if there's no swords or shooting i'm not playing.
Valkyrie still is not finished and thanks to Oculus Rift sucking at delivering on their promises in a timely manner most people have only played it on the developer kit 2 which is much more rough than the CV1 so I am reserving judgement. I have made several attempts at getting a CV1 for its regular $600 price with no success so I have given in to the fact that maybe I will have one in August or September. I really just want to try one out but the nearest Best Buy to me doing a demo is like 300 miles away and I am not risking a used one from ebay for over $1000. |
Joseph Ridgeson
WarRavens Imperium Eden
4503
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Posted - 2016.05.21 18:35:00 -
[15] - Quote
Take Gunjack out of the equation. The game is not nearly big enough for CCP to give up on another game. It is a small, cute little time waster.
For Valkyrie, I dunno. But let's talk about what CCP hopes to do: CCP hopes to have many different ways to be connected to their prime product, New Eden. Go back to FanFest 2014 and you have Hilmar saying "Want to play for less than 2 hours? That's Valkyrie. Want to play for 2-4 hours? That's Legion. Want to play for those big marathon 6+ hours? That's EVE." Having a battle.net gamertag system that would allow people to stay connected to EVE while being able to play games that are far more single player friendly is a good idea for CCP. Do some dogfights while waiting for your FC to get on, play Nova while doing some mining. Hell, it isn't too different from /gems from Everquest.
I don't think Valkyrie is likely to cause problems for EVE nor Nova. Valkyrie is going to, by the virtue of having an expensive peripheral that requires a slightly robust PC, have a fairly small community. Yes, EVERYONE who has a OR will play it but how many people are actually going to have an OR? Maybe that will change in a year or so when the price comes down but with very few games, it is certainly a more luxurious item than most will want to buy.
Nova has more potential to get money from EVE players. It is an easier game to get into than Valkyrie, doesn't require as much set up each time, will have less issue causing eye strain or sickness, and will have familiarity.
I think if Nova doesn't go through, it is less because of each other product and more because CCP didn't want to take another risk with 'DUST.' Who knows.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Scheneighnay McBob
Penumbra or something
7850
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Posted - 2016.05.21 19:02:00 -
[16] - Quote
Let's face it: VR is far too expensive on the user-end to ever be successful.
There aren't many people who will sink $400 into an accessory which can only be used in a handful of games.
The anti-tunnel snake taskforce has assembled
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1528
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Posted - 2016.05.22 04:58:00 -
[17] - Quote
Scheneighnay McBob wrote:Let's face it: VR is far too expensive on the user-end to ever be successful.
There aren't many people who will sink $400 into an accessory which can only be used in a handful of games.
Are you drunk? Or did you just not think about what you wrote?
New technology always is expensive during the first year it's released. I remember Blu-Ray players going for $400 or so, but now they are about $80 each.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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LOOKMOM NOHANDS
1061
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Posted - 2016.05.22 09:19:00 -
[18] - Quote
Scheneighnay McBob wrote:Let's face it: VR is far too expensive on the user-end to ever be successful.
There aren't many people who will sink $400 into an accessory which can only be used in a handful of games.
Just a few weeks ago if you asked anyone they would have told you that you must have a graphics card that will run you a minimum of $600. Now thanks to some fun announcements from Nvidia you can get a fully VR ready graphics card brand new for $379.
Right there the cost of entry into VR has been dropped by $200.
Once the Oculus Rift finally makes it into circulation there will be options to buy it used as well as cheaper bundles coming out.
FAREWELL 514 /// FAREWELL CCP UNTIL WE HAVE NOVA OR FOREVER WHICH EVER ONE COMES FIRST
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Maken Tosch
DUST University Ivy League
13445
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Posted - 2016.05.22 16:57:00 -
[19] - Quote
LOOKMOM NOHANDS wrote:Scheneighnay McBob wrote:Let's face it: VR is far too expensive on the user-end to ever be successful.
There aren't many people who will sink $400 into an accessory which can only be used in a handful of games. Just a few weeks ago if you asked anyone they would have told you that you must have a graphics card that will run you a minimum of $600. Now thanks to some fun announcements from Nvidia you can get a fully VR ready graphics card brand new for $379. Right there the cost of entry into VR has been dropped by $200. Once the Oculus Rift finally makes it into circulation there will be options to buy it used as well as cheaper bundles coming out.
I just found out that my Intel Core i5 4460 is just a tad below the recommended hardware for both the HTC Vive and Oculus Rift. Apparently I need at least an Intel Core i5 4590 to run VR. DAMN IT!
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LOOKMOM NOHANDS
1064
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Posted - 2016.05.22 19:45:00 -
[20] - Quote
Maken Tosch wrote:LOOKMOM NOHANDS wrote:Scheneighnay McBob wrote:Let's face it: VR is far too expensive on the user-end to ever be successful.
There aren't many people who will sink $400 into an accessory which can only be used in a handful of games. Just a few weeks ago if you asked anyone they would have told you that you must have a graphics card that will run you a minimum of $600. Now thanks to some fun announcements from Nvidia you can get a fully VR ready graphics card brand new for $379. Right there the cost of entry into VR has been dropped by $200. Once the Oculus Rift finally makes it into circulation there will be options to buy it used as well as cheaper bundles coming out. I just found out that my Intel Core i5 4460 is just a tad below the recommended hardware for both the HTC Vive and Oculus Rift. Apparently I need at least an Intel Core i5 4590 to run VR. DAMN IT!
You have time to upgrade considering unless you have a pre-order in already you probably will not get a Rift any time this year. That is of course unless you want to blow a little over 1k on a used one.
FAREWELL 514 /// FAREWELL CCP UNTIL WE HAVE NOVA OR FOREVER WHICH EVER ONE COMES FIRST
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