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Asirius Medaius
Asmedaius
1125
|
Posted - 2016.04.06 18:15:00 -
[1] - Quote
Hello guys,
In case you all haven't heard, Star Citizen is a space sim game with MMO features, which of course isn't finished yet, but what is your opinion on it?
I only ask since this game is actually going to be finished getting developed, unlike DUST 514 or Project Legion. |
Lt Royal
Subdreddit
3269
|
Posted - 2016.04.06 18:19:00 -
[2] - Quote
Getting a gaming PC to play NotLegion will be a hell of a lot cheaper than getting a gaming PC to be able to run Star Citizen!
Gÿ£Gÿ¡GÿP Squad Finder : The Royal Legion - Dom (Mic's Please) o7 Gÿ£Gÿ¡GÿP
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Bremen van Equis
Incorruptibles
1059
|
Posted - 2016.04.06 18:20:00 -
[3] - Quote
First time I loaded up the Alpha build I clipped through the outer wall of the cabin I spawned in and tumbled into space.
Buckle up, boysGǪthis ramp leads to space. -Axe Cop
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Murder Medic
Forty-Nine Fedayeen Minmatar Republic
776
|
Posted - 2016.04.06 18:20:00 -
[4] - Quote
Prepare to get flamed, for some reason this community tends to attack SC pretty hard.
I've been a backer for a while now, I don't play too much but I love it all the same. The universe is coming along nicely and I love dogfighting in my freelancer. I've yet to do much FPS but that's mostly due to getting exploded before I get into the installation lol.
It's a game I'm hoping doesn't come out for another year or two, but if you want to see a company with incredible communication and transparency, look no further than Cloud Imperium.
Music Video: Farewell DUST
DUST Fiend
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Asirius Medaius
Asmedaius
1125
|
Posted - 2016.04.06 18:24:00 -
[5] - Quote
Bremen van Equis wrote:First time I loaded up the Alpha build I clipped through the outer wall of the cabin I spawned in and tumbled into space.
Know how many times I've had glitches and crap that lost some of my best officer weapons back in Chromosome? Lots.
It's an Alpha, but have fun with CCP mate. |
Asirius Medaius
Asmedaius
1125
|
Posted - 2016.04.06 18:26:00 -
[6] - Quote
Murder Medic wrote: It's a game I'm hoping doesn't come out for another year or two, but if you want to see a company with incredible communication and transparency, look no further than Cloud Imperium.
I'm hoping to bring the clear-minded individuals that have pretty decent PCs from this community to a real one. I stopped playing Dust 514 back in 2014, and I'm glad I did after hearing that CCP was closing down this failed project.
I stopped my EVE Account as well because I frankly don't see CCP being very competent anymore. |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
776
|
Posted - 2016.04.06 18:39:00 -
[7] - Quote
Asirius Medaius wrote:Murder Medic wrote: It's a game I'm hoping doesn't come out for another year or two, but if you want to see a company with incredible communication and transparency, look no further than Cloud Imperium.
I'm hoping to bring the clear-minded individuals that have pretty decent PCs from this community to a real one. I stopped playing Dust 514 back in 2014, and I'm glad I did after hearing that CCP was closing down this failed project. I stopped my EVE Account as well because I frankly don't see CCP being very competent anymore. I'm a glutton for punishment so I'm still excited for a potential revival of this failed project, but I know how you feel.
I stopped playing EVE because of this game, and just because the game isn't for me. I think EVE is very well done, it just simply doesn't grab me is all. That, and the whole reason I was excited to play EVE was because of the tie in to DUST which frankly never came to pass.
Music Video: Farewell DUST
DUST Fiend
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Bremen van Equis
Incorruptibles
1059
|
Posted - 2016.04.06 18:40:00 -
[8] - Quote
Asirius Medaius wrote:Bremen van Equis wrote:First time I loaded up the Alpha build I clipped through the outer wall of the cabin I spawned in and tumbled into space. Know how many times I've had glitches and crap that lost some of my best officer weapons back in Chromosome? Lots. It's an Alpha, but have fun with CCP mate.
Just saying what happened, bro-tato.
Buckle up, boysGǪthis ramp leads to space. -Axe Cop
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1977
|
Posted - 2016.04.06 19:21:00 -
[9] - Quote
Asirius Medaius wrote:what is your opinion on it?
...my opinion.
Please support fair play!
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Asirius Medaius
Asmedaius
1129
|
Posted - 2016.04.06 19:40:00 -
[10] - Quote
Bremen van Equis wrote:Asirius Medaius wrote:Bremen van Equis wrote:First time I loaded up the Alpha build I clipped through the outer wall of the cabin I spawned in and tumbled into space. Know how many times I've had glitches and crap that lost some of my best officer weapons back in Chromosome? Lots. It's an Alpha, but have fun with CCP mate. Just saying what happened, bro-tato.
Fair enough. If you have a game package, come back later. If you hate the game, oh well, lol. |
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Asirius Medaius
Asmedaius
1129
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Posted - 2016.04.06 19:41:00 -
[11] - Quote
You're a good man. |
Ardenis Sthresiut
Sanmatar Kelkoons Minmatar Republic
19
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Posted - 2016.04.06 19:50:00 -
[12] - Quote
Asirius Medaius wrote:Hello guys, In case you all haven't heard, Star Citizen is a space sim game with MMO features, which of course isn't finished yet, but what is your opinion on it? I only ask since this game is actually going to be finished getting developed, unlike DUST 514 or Project Legion.
I bought an Aurora game package. The game took too long to get made, but it's looking like it's finally coming along together. I have more faith in CIG than CCP for sure, but CIG takes too long. |
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
810
|
Posted - 2016.04.06 20:33:00 -
[13] - Quote
LOL, see my response post to one of the other MMO-on-PC threads that just got started. My words are the same for this one.
My sweetie just suggested we buy Dust 514 tee-shirts so we can salute the game in style. I agree. (It's going to be a LONG time before this game's effect on gaming is forgotten).
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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Maken Tosch
DUST University Ivy League
13234
|
Posted - 2016.04.06 21:32:00 -
[14] - Quote
I heard it's going to include multiplayer, but isn't Star Citizen more tailored towards small scale gameplay than massive ones? I know people try to compare it to Eve Online, but it just can't compare to Eve if it doesn't have the sheer complexity of Eve's economy which can be directly affected by the massive fleet battles that swell to the thousands of players at once. And as far as I know, CCP is the only company that gives players their own elected representatives.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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mollerz
8131
|
Posted - 2016.04.06 23:01:00 -
[15] - Quote
yea.. watching a thousand little bits fight **** out in slow motion is super duper immersive
SC will have hundreds of players that can cross over between instances while you are FPS in the ship, FPS boarding ships, planetary landings.. etc. I mean the battles in SC will make eve look like the ancient POS it is.
yay.. you can watch the price of something go up a few ticks after 2000 neckbeards salivate over their slow mo spreadsheet battle. Even funner when you get the odd neckbeard rage quit caught on teamspeak.
Basically, Eve is what it is. If you like it, more power to you.
CIG is way > than CCP ever ever will be. Chris Roberts is even multitudes > Helmar.
****, Eve will be lucky to be in business in 5 years. They have a fragmented game world- Eve, some possible FPS after dust has already failed super hard, valkyrie, gunjack or whatever. All separate products that have no bearing on each other. And they all kind of suck or have sucked or will suck especially when competition comes to bear. They will get caught with their pants down, and that is easy to see form even this far out.
SC has it all in one universe. I know people think the battles are going to be small.. but that is a lack of understanding of how they've developed instancing. |
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7782
|
Posted - 2016.04.07 01:37:00 -
[16] - Quote
mollerz wrote:yea.. watching a thousand little bits fight **** out in slow motion is super duper immersive SC will have hundreds of players that can cross over between instances while you are FPS in the ship, FPS boarding ships, planetary landings.. etc. I mean the battles in SC will make eve look like the ancient POS it is. yay.. you can watch the price of something go up a few ticks after 2000 neckbeards salivate over their slow mo spreadsheet battle. Even funner when you get the odd neckbeard rage quit caught on teamspeak. Basically, Eve is what it is. If you like it, more power to you. CIG is way > than CCP ever ever will be. Chris Roberts is even multitudes > Helmar. ****, Eve will be lucky to be in business in 5 years. They have a fragmented game world- Eve, some possible FPS after dust has already failed super hard, valkyrie, gunjack or whatever. All separate products that have no bearing on each other. And they all kind of suck or have sucked or will suck especially when competition comes to bear. They will get caught with their pants down, and that is easy to see form even this far out. SC has it all in one universe. I know people think the battles are going to be small.. but that is a lack of understanding of how they've developed instancing. No, they're going to be small.
I backed the game, but I also read their realistic predictions of what the game will offer, and so far that is ~100 players per instance, not even counting ships.
Chris Roberts himself said he doesn't consider his game an EVE-killer and that he wouldn't want that anyway because he's been a long-time fan of EVE, same as he is of Elite: Dangerous. Just as some examples, players will have no economic influence and will not be able to hold territory in the game. As well, in the core areas of the game you will have a slider that you can set to remove all chance of encountering other players which a large portion of the community intends on using.
Like I said, I've backed Star Citizen to the tune of around $90+ l, but you need to be realistic about your expectations.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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mollerz
8133
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Posted - 2016.04.07 02:18:00 -
[17] - Quote
Mobius Wyvern wrote:mollerz wrote:yea.. watching a thousand little bits fight **** out in slow motion is super duper immersive SC will have hundreds of players that can cross over between instances while you are FPS in the ship, FPS boarding ships, planetary landings.. etc. I mean the battles in SC will make eve look like the ancient POS it is. yay.. you can watch the price of something go up a few ticks after 2000 neckbeards salivate over their slow mo spreadsheet battle. Even funner when you get the odd neckbeard rage quit caught on teamspeak. Basically, Eve is what it is. If you like it, more power to you. CIG is way > than CCP ever ever will be. Chris Roberts is even multitudes > Helmar. ****, Eve will be lucky to be in business in 5 years. They have a fragmented game world- Eve, some possible FPS after dust has already failed super hard, valkyrie, gunjack or whatever. All separate products that have no bearing on each other. And they all kind of suck or have sucked or will suck especially when competition comes to bear. They will get caught with their pants down, and that is easy to see form even this far out. SC has it all in one universe. I know people think the battles are going to be small.. but that is a lack of understanding of how they've developed instancing. No, they're going to be small. I backed the game, but I also read their realistic predictions of what the game will offer, and so far that is ~100 players per instance, not even counting ships. Chris Roberts himself said he doesn't consider his game an EVE-killer and that he wouldn't want that anyway because he's been a long-time fan of EVE, same as he is of Elite: Dangerous. Just as some examples, players will have no economic influence and will not be able to hold territory in the game. As well, in the core areas of the game you will have a slider that you can set to remove all chance of encountering other players which a large portion of the community intends on using. Like I said, I've backed Star Citizen to the tune of around $90+ l, but you need to be realistic about your expectations.
well.. see you must have missed out on how instances work and how they will be handled. Will they have 2000 player battles.. sure. but it will work like this- sections of "space" will be dynamically carved up based on location and a player amount...
Here is the hug player battle [instance 1 = certain amount of players/ships in a dynamically created space] right next to it [instance number 2 = certain amount of players/ships] and ships can move between the two instances. if an instance gets too large it can dynamically split or merge as it happens. And this can go on for many many instances across vast aspects of space.
Much like time dilation is used as a trick to accommodate a lot of players.. instances will provide a seamless illusion of large battles. Of course you will be able to be a carebear that never runs into another player and stays out of PVP altogether. But most will not. Org battles won't be about that. etc.
CR is notoriously kind about other products and makes sure to say he isn't competing and everyone has their own place.. but that's obvious. Someone in his position would never be dumb enough to say hay.. I'm developing a product that is going to take a few more years to code.. so just know I am gunning for you. lol.. cmon man. It's obvious both are space games. both vie in the sim genre. It's obvious they are going to be competing. At any rate, even when SC cripples Eve CR will be gracious. You can bank on that.
"Realistic about expectations" is true. But I am just talking about the tech they are developing. don't let the old fogey crowd over at the SC forums brow beat you into thinking any crumb of accomplishment on CIGs part is something to be grateful for.. lol. That crowd and their "expectation tempering" philosophy is born of weird ignorance and an equally weird self imposed social faux pas to basically just grasp SC's development.. which isn't hard at all if you go over the info they freely give and look at the tech they are creating along with a healthy dose of understanding it.
as for the player influence on the economy.. lol.. like Eve really has some super compelling aspect of that.. I mean maybe if you like accounting.. and embroidery and other equally mundane tasks. I get it.. some people are really into it. Myself, being the bastard I am, really put more stock into seamless FPS, ship battles, PG created universe, etc. I'll also take a carefully crafted NPC economy vs the Eve one. It is really not that impressive.
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byte modal
633
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Posted - 2016.04.07 05:55:00 -
[18] - Quote
Knocking neckbeards by neckbearding.
Super cool is so super cool. And irony is still what it is.
kitten bacon taco (nom)
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CallOfDutyGhosts Planetside2
Amarr Templars Amarr Empire
12
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Posted - 2016.04.07 17:06:00 -
[19] - Quote
mollerz wrote:Mobius Wyvern wrote:mollerz wrote:yea.. watching a thousand little bits fight **** out in slow motion is super duper immersive SC will have hundreds of players that can cross over between instances while you are FPS in the ship, FPS boarding ships, planetary landings.. etc. I mean the battles in SC will make eve look like the ancient POS it is. yay.. you can watch the price of something go up a few ticks after 2000 neckbeards salivate over their slow mo spreadsheet battle. Even funner when you get the odd neckbeard rage quit caught on teamspeak. Basically, Eve is what it is. If you like it, more power to you. CIG is way > than CCP ever ever will be. Chris Roberts is even multitudes > Helmar. ****, Eve will be lucky to be in business in 5 years. They have a fragmented game world- Eve, some possible FPS after dust has already failed super hard, valkyrie, gunjack or whatever. All separate products that have no bearing on each other. And they all kind of suck or have sucked or will suck especially when competition comes to bear. They will get caught with their pants down, and that is easy to see form even this far out. SC has it all in one universe. I know people think the battles are going to be small.. but that is a lack of understanding of how they've developed instancing. No, they're going to be small. I backed the game, but I also read their realistic predictions of what the game will offer, and so far that is ~100 players per instance, not even counting ships. Chris Roberts himself said he doesn't consider his game an EVE-killer and that he wouldn't want that anyway because he's been a long-time fan of EVE, same as he is of Elite: Dangerous. Just as some examples, players will have no economic influence and will not be able to hold territory in the game. As well, in the core areas of the game you will have a slider that you can set to remove all chance of encountering other players which a large portion of the community intends on using. Like I said, I've backed Star Citizen to the tune of around $90+ l, but you need to be realistic about your expectations. well.. see you must have missed out on how instances work and how they will be handled. Will they have 2000 player battles.. sure. but it will work like this- sections of "space" will be dynamically carved up based on location and a player amount... Here is the hug player battle [instance 1 = certain amount of players/ships in a dynamically created space] right next to it [instance number 2 = certain amount of players/ships] and ships can move between the two instances. if an instance gets too large it can dynamically split or merge as it happens. And this can go on for many many instances across vast aspects of space. Much like time dilation is used as a trick to accommodate a lot of players.. instances will provide a seamless illusion of large battles. Of course you will be able to be a carebear that never runs into another player and stays out of PVP altogether. But most will not. Org battles won't be about that. etc. CR is notoriously kind about other products and makes sure to say he isn't competing and everyone has their own place.. but that's obvious. Someone in his position would never be dumb enough to say hay.. I'm developing a product that is going to take a few more years to code.. so just know I am gunning for you. lol.. cmon man. It's obvious both are space games. both vie in the sim genre. It's obvious they are going to be competing. At any rate, even when SC cripples Eve CR will be gracious. You can bank on that. "Realistic about expectations" is true. But I am just talking about the tech they are developing. don't let the old fogey crowd over at the SC forums brow beat you into thinking any crumb of accomplishment on CIGs part is something to be grateful for.. lol. That crowd and their "expectation tempering" philosophy is born of weird ignorance and an equally weird self imposed social faux pas to basically just grasp SC's development.. which isn't hard at all if you go over the info they freely give and look at the tech they are creating along with a healthy dose of understanding it. as for the player influence on the economy.. lol.. like Eve really has some super compelling aspect of that.. I mean maybe if you like accounting.. and embroidery and other equally mundane tasks. I get it.. some people are really into it. Myself, being the bastard I am, really put more stock into seamless FPS, ship battles, PG created universe, etc. I'll also take a carefully crafted NPC economy vs the Eve one. It is really not that impressive.
Star Citizen is going to be amazing when they get enough time to develop it. |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
780
|
Posted - 2016.04.07 17:11:00 -
[20] - Quote
mollerz wrote: But I am just talking about the tech they are developing.
This was and still is my biggest draw for SC. They're actually creating entire new technologies from scratch, and that's incredible to me. It's why I was so god damn excited for DUST because the cross platform interconnection was so cool and new to me, but sadly it flopped pretty damn hard.
Any company that is bold enough to take the path less traveled has my support if nothing else.
Music Video: Farewell DUST
DUST Fiend
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mollerz
8144
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Posted - 2016.04.07 17:23:00 -
[21] - Quote
byte modal wrote:Knocking neckbeards by neckbearding. Super cool is so super cool. And irony is still what it is.
a neckbeard calling out a neckbeard knocking neckbeards.
wow.. don't cut your beard on that edge, byte modal.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
3068
|
Posted - 2016.04.07 17:26:00 -
[22] - Quote
Mollerz, do you need a hug? You sound like you need a hug.
Congressional staffers are more intelligent than the people I find on these forums.
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mollerz
8144
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Posted - 2016.04.07 17:29:00 -
[23] - Quote
Soldner VonKuechle wrote:Mollerz, do you need a hug? You sound like you need a hug.
You know that I'm two levels above you baby
Hug me baby, I'm a make you love me baby
Talkin' crazy, ain't gon' get you nothin' but choked
And that jealousy is only gonna leave you broke
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
3068
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Posted - 2016.04.07 17:34:00 -
[24] - Quote
mollerz wrote:Soldner VonKuechle wrote:Mollerz, do you need a hug? You sound like you need a hug. You know that I'm two levels above you baby Hug me baby, I'm a make you love me baby Talkin' crazy, ain't gon' get you nothin' but choked And that jealousy is only gonna leave you broke
Yup, just as angry and delusional as when you "quit" CCP and the DUST forums years ago.
Welcome back to the shiitshow! ;)
Congressional staffers are more intelligent than the people I find on these forums.
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mollerz
8144
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Posted - 2016.04.07 17:38:00 -
[25] - Quote
banned is quit eh?...
So the only thing left now is God for these cats
And B.I.G. you know you too hard for these cats
I'm a win cause I'm too smart for these cats
While they makin' up facts (uh) you rakin' up plaques
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CallOfDutyGhosts Planetside2
Amarr Templars Amarr Empire
12
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Posted - 2016.04.14 00:29:00 -
[26] - Quote
Star Citizen is going to be great.
Almost 112 MILLION DOLLARS.
That's like 4000% the budget of DUST 514, and the same amount of features. |
byte modal
643
|
Posted - 2016.04.14 01:58:00 -
[27] - Quote
CallOfDutyGhosts Planetside2 wrote:Star Citizen is going to be great.
Almost 112 MILLION DOLLARS.
That's like 4000% the budget of DUST 514, and the same amount of features.
Not sure I follow. Are you being sarcastic in noting SC only got the same number of features as DUST using 4000% the budget; or are you saying DUST is awesome in getting the same number of features with only 1/4000th the budget of SC?
When you put it like that, way to go, ratti!!
;)
kitten bacon taco (nom)
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