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OVERLORD GUCI
Holdfast Syndicate Amarr Empire
0
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Posted - 2016.02.24 18:18:00 -
[1] - Quote
Kdr wp kill assist except in ambush. This could help CCP determine what part of the playerbase wants to win matches vs getting kills. If there is a problem these new stats could help CCP fix the problem in the new game |
OVERLORD GUCI
Holdfast Syndicate Amarr Empire
1
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Posted - 2016.02.24 22:17:00 -
[2] - Quote
Nobody agrees |
OVERLORD GUCI
Holdfast Syndicate Amarr Empire
1
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Posted - 2016.02.24 22:22:00 -
[3] - Quote
You could get you high in kdr ambush and win skirms/doms. Also, it would give CCP valuable info for the new game on player behavior, stats vs winning matches. I don't understand why the playerbase would not like this. Does anyone see a problem with this? I'ts not as if high kdr is easier in objectives based matches while camping and never approaching the objective |
OVERLORD GUCI
Holdfast Syndicate Amarr Empire
1
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Posted - 2016.02.24 22:57:00 -
[4] - Quote
This thread proves the shittey playerbase killed dust514, screw game mechanics excuses. You had a choice |
Bri Bub
Dead TOOMEY
423
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Posted - 2016.02.24 23:34:00 -
[5] - Quote
Dear charli SHEEPX Sr,
Go... Away...
Hugz N Kissez,
BB
Be just and if you can't be just be arbitrary.
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Summa Militum
The Naughty Ninjas The-Office
2
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Posted - 2016.02.25 00:40:00 -
[6] - Quote
OVERLORD GUCI wrote:Kdr wp kill assist except in ambush. This could help CCP determine what part of the playerbase wants to win matches vs getting kills. If there is a problem these new stats could help CCP fix the problem in the new game
Do you mean remove the ability for the player to view those stats? I ask because WPs earned in a match directly affect the amount of SP you earn in a match and I am pretty sure a lot of people would be upset if a large chunk of the SP they could earn in a match is taken away from them.
Also, removing those stats all together will not in any way provide insight into which portion of the playerbase cares about winning and which portion of the playerbase only cares about getting kills.
If CCP wanted to determine who cares about wins over kills there are several ways to do that.
One way is to look at total WPs a person earns in a match and subtract from that the amount of WPs earned directly from kills and assists. If a person gets 20 kills in a match but only earns 1000 WPs then that person clearly only focused on kills for that match, whereas if a person has 20 kills but has 3000 WPs then it would be a safe assumption that that person was more focused on doing what was necessary in a match to win and just so happened to get 20 kills while doing so.
Another thing they could look at is the number of PRIMARY objectives hacked by a person over a period of time relative to the number of matches they played not including Ambush. (viewing this stat over a 3 month period would provide more accurate data than viewing a person's performance in 1 match or even a full day worth of matches)
I'm just spitballin here so I am pretty sure with a little brainstorming session a much more accurate way of determining who likes to win over who likes to kill can be thought up.
Oh and I have one more way to determine this and that would be the simple use of anecdotal evidence gathered by simply squading up with people. I have played in squads with people who even though they have access to multiple roles will stick with the same role in a match regardless of how the match plays out.
I actually have a picture of match results from 2 days ago where I was on a team that clearly didn't give a **** about trying to win.
In this Domination match I was the first person to the objective to hack it. I then watched (started the match with GalLogi so I had scans going at the start of the match) as the entire enemy team advanced onto the objective while none of my teammates even bothered to try to make it to the objective to hold it. After the redberries took the objective I single handedly fought them off with my GalAssault and took the objective back and then held that objective by myself for a large portion of the match. After dieing to multiple heavies who ganged up on me the redberries were able to take the objective back. I then spent the rest of the match trying to regain control of the objective by myself. After the match I signed off of Dust because I was fed up with the ******** I have to deal with from a lot of the people who play this game.
Thukker is Love, Thukker is Life
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OVERLORD GUCI
Holdfast Syndicate Amarr Empire
6
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Posted - 2016.02.25 01:53:00 -
[7] - Quote
remove ability to view stats, remove isk reward for lost matches and that removes stat padder satisfaction from lost matches. I believe only winning or losing should matter in objectives based matches . Ambush is perfect for personal stats . CCP could view results from most game modes played and gain great insight into the type of players they have attracted to the game . If they see a problem with results they could use info to avoid same mistake in next game |
XxBlazikenxX
Kylo's Fist
4
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Posted - 2016.02.25 01:57:00 -
[8] - Quote
I honestly don't think they should spend any time on this game. Even if it is five minutes, it is five minutes that could be spent on developing and perfecting the new game.
CEO of Kylo's Fist // Pub Chat: The First Order
Join us in our quest for all of Molden Heath!
#freebenandjerrys
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OVERLORD GUCI
Holdfast Syndicate Amarr Empire
12
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Posted - 2016.02.25 01:59:00 -
[9] - Quote
As for sp, stat padder has greater sp and thats a huge problem . Lets try sp gain based on lose/win and personal stats in ambush |
XxBlazikenxX
Kylo's Fist
4
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Posted - 2016.02.25 02:03:00 -
[10] - Quote
OVERLORD GUCI wrote:As for sp, stat padder has greater sp and thats a huge problem . Lets try sp gain based on lose/win and personal stats in ambush If you based SP on win/loss this game would be in even worse shape.
CEO of Kylo's Fist // Pub Chat: The First Order
Join us in our quest for all of Molden Heath!
#freebenandjerrys
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OVERLORD GUCI
Holdfast Syndicate Amarr Empire
12
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Posted - 2016.02.25 02:04:00 -
[11] - Quote
XxBlazikenxX wrote:I honestly don't think they should spend any time on this game. Even if it is five minutes, it is five minutes that could be spent on developing and perfecting the new game.
CCP needs to figure this out for the new game and we could be their guinea pigs , wait we're already their little guinea pigs |
OVERLORD GUCI
Holdfast Syndicate Amarr Empire
14
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Posted - 2016.02.25 02:09:00 -
[12] - Quote
XxBlazikenxX wrote:OVERLORD GUCI wrote:As for sp, stat padder has greater sp and thats a huge problem . Lets try sp gain based on lose/win and personal stats in ambush If you based SP on win/loss and personal stats from ambush this game would be in even worse shape.
why? |
XxBlazikenxX
Kylo's Fist
4
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Posted - 2016.02.25 02:15:00 -
[13] - Quote
OVERLORD GUCI wrote:XxBlazikenxX wrote:OVERLORD GUCI wrote:As for sp, stat padder has greater sp and thats a huge problem . Lets try sp gain based on lose/win and personal stats in ambush If you based SP on win/loss and personal stats from ambush this game would be in even worse shape. why? Because, there is so much stomping that goes on that people will just downright quit the game because they can't progress.
CEO of Kylo's Fist // Pub Chat: The First Order
Join us in our quest for all of Molden Heath!
#freebenandjerrys
|
OVERLORD GUCI
Holdfast Syndicate Amarr Empire
14
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Posted - 2016.02.25 02:21:00 -
[14] - Quote
XxBlazikenxX wrote:OVERLORD GUCI wrote:XxBlazikenxX wrote:OVERLORD GUCI wrote:As for sp, stat padder has greater sp and thats a huge problem . Lets try sp gain based on lose/win and personal stats in ambush If you based SP on win/loss and personal stats from ambush this game would be in even worse shape. why? Because, there is so much stomping that goes on that people will just downright quit the game because they can't progress.
Stompers are stat padders and they usually don't care about winning . This would also encourage solo players to group up in objectives based matches . Or play against the personal stats players in ambush |
Jenny Tales
Eternal Beings I Whip My Slaves Back and Forth
21
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Posted - 2016.02.25 09:37:00 -
[15] - Quote
my priority is always winning matches...
and that usually puts me at #1 or close... be it war points or kills |
Alena Asakura
Caldari Logistics Reserve
566
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Posted - 2016.02.25 10:49:00 -
[16] - Quote
OVERLORD GUCI wrote:Kdr wp kill assist except in ambush. This could help CCP determine what part of the playerbase wants to win matches vs getting kills. If there is a problem these new stats could help CCP fix the problem in the new game KDR is a problem from the get go. Any stats should be based on your contribution to winning the match, not kills.
Of course I don't care about KDR, because I run BPOs most of the time and tend to die a lot. :) |
Alena Asakura
Caldari Logistics Reserve
566
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Posted - 2016.02.25 10:56:00 -
[17] - Quote
Summa Militum wrote:I actually have a picture of match results from 2 days ago where I was on a team that clearly didn't give a **** about trying to win. In this Domination match I was the first person to the objective to hack it. I then watched (started the match with GalLogi so I had scans going at the start of the match) as the entire enemy team advanced onto the objective while none of my teammates even bothered to try to make it to the objective to hold it. After the redberries took the objective I single handedly fought them off with my GalAssault and took the objective back and then held that objective by myself for a large portion of the match. After dieing to multiple heavies who ganged up on me the redberries were able to take the objective back. I then spent the rest of the match trying to regain control of the objective by myself. After the match I signed off of Dust because I was fed up with the ******** I have to deal with from a lot of the people who play this game. Edit: I found a picture of a much better example. I've seen this myself plenty of times. It's one of my primary reasons for leaving the match. I race to hack the objective and either I get taken out by the enemy with absolutely no defence or I manage to hack it but then noone is anywhere near to defend.
Yes, I've seen it plenty of times. People who only care about their KDR, not winning. |
Summa Militum
The Naughty Ninjas The-Office
2
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Posted - 2016.02.25 17:12:00 -
[18] - Quote
XxBlazikenxX wrote:OVERLORD GUCI wrote:XxBlazikenxX wrote:OVERLORD GUCI wrote:As for sp, stat padder has greater sp and thats a huge problem . Lets try sp gain based on lose/win and personal stats in ambush If you based SP on win/loss and personal stats from ambush this game would be in even worse shape. why? Because, there is so much stomping that goes on that people will just downright quit the game because they can't progress.
They can't progress because they quit the matches.
No one becomes better at something by taking the easy road. People become better by fighting to overcome challenges.
Thukker is Love, Thukker is Life
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Summa Militum
The Naughty Ninjas The-Office
2
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Posted - 2016.02.25 17:19:00 -
[19] - Quote
Alena Asakura wrote:OVERLORD GUCI wrote:Kdr wp kill assist except in ambush. This could help CCP determine what part of the playerbase wants to win matches vs getting kills. If there is a problem these new stats could help CCP fix the problem in the new game KDR is a problem from the get go. Any stats should be based on your contribution to winning the match, not kills. Of course I don't care about KDR, because I run BPOs most of the time and tend to die a lot. :)
This is one thing I have heard a lot and I just don't understand it.
Are you people not able to accurately analyze a KDR? A KDR provides information that can be used to assess a players skill so long as you know how to read it correctly.
The only change to KDR I feel should be made is seperate KDRs should be listed depending on what role you are running and what weapon you are using.
Thukker is Love, Thukker is Life
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PARKOUR PRACTIONER
Eternal Beings
4
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Posted - 2016.02.26 08:33:00 -
[20] - Quote
Dunno about that but i don't have a better idea. I personally take satisfaction in victory over self preservation, trying to find a middle ground in Tactical Slayer. Good amount of kills, warpoints, hacking and defending, uplinks, to the player that probably doesn't even know what button to hold to hack something & has squadmates do the legwork.
Eh, thats me. Exaggerated humor to an extent.
SilentChaozz on PS4
Your communication skills still suck CCP, praise Ratman & Duke
As scrub scout I is
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